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UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
UPA 2012 Student Design Jam
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UPA 2012 Student Design Jam

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  • 1. STUDENT DESIGN JAM 2012 UPA INTERNATIONAL LAS VEGAS, NEVADA
  • 2. DESIGNING THE NEW POSTER UXPA:User Experience Professionals Association
  • 3. THE NEW UXPA IS• Rebranding and expanding the UPA to include a wider group of practitioners: • Information Architects • Application Interface Designers • Front-end Developers • Visual Designers • Project Managers • Experience Designers • And more…• While still maintaining a connection with Usability Professionals
  • 4. THE UXPA POSTER CHALLENGE Explain/Show how theUX / UCD process works
  • 5. WHO IS THE USER (AUDIENCE)?• User Experience Professionals• Team Members/Departments• Internal/External Stakeholders• Clients• Others
  • 6. WE ONLY NEED THE CONCEPT Not the real deal!
  • 7. CONSIDERATIONS• The poster needs to be “timeless” and reflect the mission of UXPA• The poster will be a standard size of 2’x3’ • Portrait or landscape orientation is acceptable• The poster will need a space for the new UXPA logo• The final poster will be printed in 4-color
  • 8. DEFINITION: USER EXPERIENCE• Every aspect of the users interaction with a product, service, or company that make up the users perceptions of the whole. User experience design as a discipline is concerned with all the elements that together make up that interface, including layout, visual design, text, brand, sound, and interaction. UE works to coordinate these elements to allow for the best possible interaction by users.• Source: http://usabilitybok.org
  • 9. RESOURCES• Brainstorm with each other• Work with your mentor• (Possibly) Chat with conference goers• Feel free to use the Web
  • 10. ADDITIONAL RESOURCES• UPA’s Mission Statement • http://www.upassoc.org/about_upa/index.html• Human Centered Design for Interactive Systems Standard • ISO 9241-2010: http://www.iso.org/iso/catalogue_detail.htm?csnumber=52 075
  • 11. CONTACT INFORMATIONQuestions?Please contact me at:Tonya McCarleyStudent Design Jam ChairEmail: Tonya.mccarley@ithaka.orgTwitter: tmccarley

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