UW Milwaukee Its4U Presentation, 12.17.08

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    UW Milwaukee Its4U Presentation, 12.17.08 - Presentation Transcript

    1. Learning Technology Center IT's 4 U! Teaching and Learning in Second Life at UWM Tanya Joosten tjoosten@uwm.edu Learning Technology Center Department of Communication SL Juice Gyoza
    2. Learning Technology Center
    3. Learning Technology Center Session Overview • Brief demo and explanation of Second Life (You Tube Video) • Uses of Second Life in the Classroom • Student Reactions
    4. Learning Technology Center What is Second Life? • Not a Game • Online, Virtual World, 3-D • Network through software to a virtual space • Not just information • People, Places • User constructed
    5. Learning Technology Center 5
    6. Learning Technology Center 6
    7. Learning Technology Center Pedagogical Needs and Second Life
    8. Learning Technology Center Uses of Second Life: Spring 08 • Student can meet with their peers and instructor to receive and discuss course content • Students can participate in a life-like simulation, role play or case study • Students can access people, organizations, and information
    9. Learning Technology Center
    10. Learning Technology Center
    11. Learning Technology Center 11
    12. Learning Technology Center 12
    13. Learning Technology Center Evaluating Second Life: Student Reactions
    14. Learning Technology Center Communication Student Comments • “I thought the content of the course was very interesting. I really enjoyed the face that we incorporated Second Life into the course. I also think it is very useful to work in virtual teams to complete a project(despite the fact the it can be a pain:])” • “I would have liked to see more required participation within second life. I noticed many students went in did what they had to fro the first couple task and then did not sue it again.”
    15. Learning Technology Center Health Sciences Student • Students response after visiting numerous health resources in SL • “Overall, I think Second Life provides endless opportunities to explore and learn about an infinite number of subjects.”
    16. Learning Technology Center Emerging Technology Grant • How do virtual worlds, an emerging technology, impact student learning? • What are some best practices in using virtual worlds?
    17. Learning Technology Center Obvious Question
    18. Learning Technology Center Evaluating Virtual Worlds
    19. Learning Technology Center Preliminary Survey Results
    20. Media Richness Learning Technology Center I was able to use rich and varied language in Second Life
    21. Social Presence Learning Technology Center I was comfortable interacting with other participants in Second Life
    22. Social Presence Learning Technology Center I was able to form distinct individual impressions of others in Second Life
    23. Engagement Learning Technology Center Second Life held my attention
    24. Engagement Learning Technology Center Second Life was an enriching experience
    25. Learning Learning Technology Center Using Second Life helped me think more deeply about course material
    26. Learning Learning Technology Center Second Life was beneficial to my learning 7.1%, no response
    27. Satisfaction Learning Technology Center Participating in Second Life was a useful experience
    28. Satisfaction Learning Technology Center Second Life was fun and exciting
    29. Learning Technology Center New Uses of Second Life • Required Participation and Group Meetings in Second Life • 1-on-1 Student Orientations in SL • Virtual Office Hours in Second Life • Utilizing New Resources in SL • Student Presentation in SL
    30. Learning Technology Center 30
    31. Learning Technology Center 31
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    33. Learning Technology Center 33
    34. Learning Technology Center
    35. Learning Technology Center
    36. Learning Technology Center
    37. Learning Technology Center Communication Student Blogs • Option 1, Managing Change, an Implementation of SL • http://emily-second-life.blogspot.com/ , tba • http://teamdynasty4.blogspot.com/ , 12.18, 2pm • Option 2, Virtual Decision Making in Second Life http://www.teamcatalyst.blogspot.com/ , 12.17, 4pm
    38. Learning Technology Center New for UWM Faculty • Faculty Development Workshops for Second Life – 29 new faculty • Development of the UWM sim on Arts and Letters island • Repository for Student Orientation Materials, Sample Syllabi, Activities, etc. • Second Life Wiki for Faculty
    39. Learning Technology Center 39
    40. Learning Technology Center
    41. Learning Technology Center
    42. Learning Technology Center
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    44. Learning Technology Center
    45. Learning Technology Center
    46. Learning Technology Center
    47. Learning Technology Center
    48. Learning Technology Center Tanya M. Joosten http://uwmsecondlife.wikispaces.com tjoosten@uwm.edu SL: Juice Gyoza 414.229.4319
    49. Learning Technology Center Questions?

    + Tanya JoostenTanya Joosten, 5 months ago

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