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University of Wisconsin-Milwaukee Online Program Council, Second Life
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University of Wisconsin-Milwaukee Online Program Council, Second Life

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Tanya Joosten presented findings of a pilot project on an emerging technology, virtual worlds (Second Life) at the October, 08, Online Program Council at the University of Wisconsin-MIlwaukee.

Tanya Joosten presented findings of a pilot project on an emerging technology, virtual worlds (Second Life) at the October, 08, Online Program Council at the University of Wisconsin-MIlwaukee.

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University of Wisconsin-Milwaukee Online Program Council, Second Life University of Wisconsin-Milwaukee Online Program Council, Second Life Presentation Transcript

  • Session Overview
    • Brief description of Second Life
    • Brief description of grant project
    • Uses of Second Life in the Classroom
    • Instrument Development
    • Initial Evaluation Findings
  •  
  • What is Second Life?
    • Not a Game
    • Online, Virtual World, 3-D
    • Network through software to a virtual space
    • Not just information
    • People, Places
  • Emerging Technology Grant
    • How do virtual worlds, an emerging technology, impact student learning?
    • What are some best practices in using virtual worlds?
  • Uses of Second Life
    • Student can meet with their peers and instructor to receive and discuss course content
    • Students can participate in a life-like simulation, role play or case study
    • Students can access people, organizations, and information
  •  
  • Obvious Question
  • What about the process?
  • Measuring the process
    • Active, Interactive, Rich, Immersive, Engaging, Collaborative, Mediated, Synchronous, Text-Based, Audio Enhanced, Visual Cues, Identity, Social Presence, Online Learning Community, Social Networking, Peer Networks, Challenging, Real-Life, Didactic, Experiential, Cognitive, Behavioral, and Affective
  • How do we evaluate virtual worlds?
  • Mediated Communication
  • Virtual Worlds as CMC Medium Asynchronous Discussion Forums Synchronous Collaboration Tools Virtual Worlds Technology Text-Only, Static Images, Tables Text, Audio (VOIP), Static Images, Video Text, Audio (VOIP), Static Images, Video, 3-D Cues Written Verbal, Emoticons Written Verbal, Emoticons, Oral Verbal, Nonverbal: Paralanguage, Kinesics Written Verbal, Emoticons, Oral Verbal, Nonverbal: Paralanguage, Kinesics, Proxemics, Haptics, Objectics, Environmentics Feedback Delayed Immediate/Real Time Immediate/Real Time Participants Limited to course size Limited by task, invitees, and bandwidth, Somewhat limited by bandwidth and task, open attendance Media Richness Lean Medium Rich
  • Distance Education
  • General Education
  • Evaluating Virtual Worlds
  • Sample Survey Items
    • I was able to receive feedback from others right away in Second Life. MR
    • I felt as if I was communicating with a real person in Second Life. SP
    • I was absorbed in the experience in Second Life. EG
    • I developed personal relationships with my peers in Second Life. OLC
  • Sample Survey Items
    • Using Second Life helped me think more deeply about course material. LRN
    • My experience in Second Life helped me do better on my exam. PER
    • I would take another course that used Second Life. SAT
  • Survey Performance
  • Survey Challenges
    • High degree of neutral responses
    • Large range of responses
    • Misunderstanding of the meaning
    • Second Life is out of their realm of comprehension
  • Engagement
  • Engagement
  • Learning
  • Learning
  • Satisfaction
  • Satisfaction
  • Student Comments
    • “ I thought the content of the course was very interesting. I really enjoyed the face that we incorporated Second Life into the course. I also think it is very useful to work in virtual teams to complete a project(despite the fact the it can be a pain:])”
    • “ I would have liked to see more required participation within second life. I noticed many students went in did what they had to fro the first couple task and then did not sue it again.”
  • Web Information
    • https://pantherfile.uwm.edu/groups/sa/ltc/SecondLife
    • http://www.uwmsecondlife.blogspot.com
    • http://ltc.uwm.edu/sl.html
    • http://uwsecondlife.wikispaces.com
  • Tanya M. Joosten
    • [email_address]
    • SL: Juice Gyoza
    • Learning Technology Center
    • Department of Communication
    • University of Wisconsin-Milwaukee
    • 414.229.4319