University of Wisconsin-Milwaukee Online Program Council, Second Life

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Tanya Joosten presented findings of a pilot project on an emerging technology, virtual worlds (Second Life) at the October, 08, Online Program Council at the University of Wisconsin-MIlwaukee.

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  • University of Wisconsin-Milwaukee Online Program Council, Second Life

    1. 1. Session Overview <ul><li>Brief description of Second Life </li></ul><ul><li>Brief description of grant project </li></ul><ul><li>Uses of Second Life in the Classroom </li></ul><ul><li>Instrument Development </li></ul><ul><li>Initial Evaluation Findings </li></ul>
    2. 3. What is Second Life? <ul><li>Not a Game </li></ul><ul><li>Online, Virtual World, 3-D </li></ul><ul><li>Network through software to a virtual space </li></ul><ul><li>Not just information </li></ul><ul><li>People, Places </li></ul>
    3. 4.
    4. 5.
    5. 6. Emerging Technology Grant <ul><li>How do virtual worlds, an emerging technology, impact student learning? </li></ul><ul><li>What are some best practices in using virtual worlds? </li></ul>
    6. 7. Uses of Second Life <ul><li>Student can meet with their peers and instructor to receive and discuss course content </li></ul><ul><li>Students can participate in a life-like simulation, role play or case study </li></ul><ul><li>Students can access people, organizations, and information </li></ul>
    7. 9.
    8. 10.
    9. 11. Obvious Question
    10. 12. What about the process?
    11. 13. Measuring the process <ul><li>Active, Interactive, Rich, Immersive, Engaging, Collaborative, Mediated, Synchronous, Text-Based, Audio Enhanced, Visual Cues, Identity, Social Presence, Online Learning Community, Social Networking, Peer Networks, Challenging, Real-Life, Didactic, Experiential, Cognitive, Behavioral, and Affective </li></ul>
    12. 14. How do we evaluate virtual worlds?
    13. 15. Mediated Communication
    14. 16. Virtual Worlds as CMC Medium Asynchronous Discussion Forums Synchronous Collaboration Tools Virtual Worlds Technology Text-Only, Static Images, Tables Text, Audio (VOIP), Static Images, Video Text, Audio (VOIP), Static Images, Video, 3-D Cues Written Verbal, Emoticons Written Verbal, Emoticons, Oral Verbal, Nonverbal: Paralanguage, Kinesics Written Verbal, Emoticons, Oral Verbal, Nonverbal: Paralanguage, Kinesics, Proxemics, Haptics, Objectics, Environmentics Feedback Delayed Immediate/Real Time Immediate/Real Time Participants Limited to course size Limited by task, invitees, and bandwidth, Somewhat limited by bandwidth and task, open attendance Media Richness Lean Medium Rich
    15. 17. Distance Education
    16. 18. General Education
    17. 19. Evaluating Virtual Worlds
    18. 20. Sample Survey Items <ul><li>I was able to receive feedback from others right away in Second Life. MR </li></ul><ul><li>I felt as if I was communicating with a real person in Second Life. SP </li></ul><ul><li>I was absorbed in the experience in Second Life. EG </li></ul><ul><li>I developed personal relationships with my peers in Second Life. OLC </li></ul>
    19. 21. Sample Survey Items <ul><li>Using Second Life helped me think more deeply about course material. LRN </li></ul><ul><li>My experience in Second Life helped me do better on my exam. PER </li></ul><ul><li>I would take another course that used Second Life. SAT </li></ul>
    20. 22. Survey Performance
    21. 23. Survey Challenges <ul><li>High degree of neutral responses </li></ul><ul><li>Large range of responses </li></ul><ul><li>Misunderstanding of the meaning </li></ul><ul><li>Second Life is out of their realm of comprehension </li></ul>
    22. 24. Engagement
    23. 25. Engagement
    24. 26. Learning
    25. 27. Learning
    26. 28. Satisfaction
    27. 29. Satisfaction
    28. 30. Student Comments <ul><li>“ I thought the content of the course was very interesting. I really enjoyed the face that we incorporated Second Life into the course. I also think it is very useful to work in virtual teams to complete a project(despite the fact the it can be a pain:])” </li></ul><ul><li>“ I would have liked to see more required participation within second life. I noticed many students went in did what they had to fro the first couple task and then did not sue it again.” </li></ul>
    29. 31. Web Information <ul><li>https://pantherfile.uwm.edu/groups/sa/ltc/SecondLife </li></ul><ul><li>http://www.uwmsecondlife.blogspot.com </li></ul><ul><li>http://ltc.uwm.edu/sl.html </li></ul><ul><li>http://uwsecondlife.wikispaces.com </li></ul>
    30. 32. Tanya M. Joosten <ul><li>[email_address] </li></ul><ul><li>SL: Juice Gyoza </li></ul><ul><li>Learning Technology Center </li></ul><ul><li>Department of Communication </li></ul><ul><li>University of Wisconsin-Milwaukee </li></ul><ul><li>414.229.4319 </li></ul>

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