4.2 Observation Methods
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4.2 Observation Methods

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4.2 Observation Methods Presentation Transcript

  • 1. Museum Research Methods MUSM7034 Semester 1 2009 Session 4.2 Observation methods www.arts.usyd.edu.au/departs/museum http://musm7034.ning.com/
  • 2.
    • How do people use the space?
    • What behaviours are encouraged?
    • Are there congestion points?
    • How are things used? Seating, introductory framing.
    • Are there dead spots?
    • How does the space work during busy periods?
    • Do some features encourage social learning?
    • What features/displays are used most?
    Questions
  • 3.
    • General Value Principle
    • Desire Lines
    • Hubs and cluster points
    Concepts
  • 4.
    • Attracting power – proportion who engage with the display
      • Strongly influenced by location on main pathways
    • Holding power – length of time spent at display
    • Attracting & Holding Score
      • = average holding power x percent who looked
    Concepts
  • 5.
    • Tracking
    • Counting / timing
    • Behaviours
    Observation methods
  • 6.
    • Follow visitors and mark their path on a floor plan
      • Record gender, age, visiting group, kids/no kids
    • Record start time and finish time
    • Mark path, stopping places and time spent
    • Use a new map for each person
    • Summarise data by showing main pathways
    Tracking
  • 7.
    • Choose displays/activities you want to focus on
    • Select specific blocks of time (e.g. 1 hour)
    • Count the number of people who attend to the display/activity and how long they spend doing it
    Counting and timing
  • 8.  
  • 9.  
  • 10.  
  • 11.
    • Behaviours that suggest engagement
      • Walking toward
      • Looking, reading
    • Behaviours that suggest learning (Janette Griffin)
      • Looking, reading
      • Pointing, talking (social learning)
      • Returning (synthesise, reflect, question)
    • Attend to distance (looking near and far)
    Noting behaviours
  • 12.
    • Specify the learning outcome
    • Nominate behaviours required to achieve this outcome
    • Observe behaviours
    • Example: ‘Marvellous Molecules’ p17.
    Defined behaviours