Digital   Literacies C&T 4138   Fall   2010   multimodality Digital   storytelling 21 st -century   literacies Ting Yuan
Why digital literacies? What are the possible relationships between digital literacies and the school literacy curriculum?
Perhaps the greatest demand, however, is to imagine a curriculum that helps children to draw on their knowledge of differe...
Digital Storytelling  An example
Blogging More examples : Students in  Ms. H ,  Ms. B , and  Ms. M’s  grade five classrooms at International School Bangkok...
“ Supporting developing writers is partly about encouraging them to  find a voice , to explore the power and practical sig...
<ul><li>“ For the children producing, designing and re-designing episodes and segments included in their podcast created a...
Blog - Vlog -  Glog ?   One more example about personal digital portrait
“ Using new technology can help young writers to develop their  identity-in-writing  as well as their identity-as-writers....
Comic Life   E-book Converting  Tool:  ISSUU
Professor Garfield   An online tool for creating comic strips
Toondo  An online comic book tool
Storybird A collaborative e-book tool for young children
 
Scratch A programming tool  for children to create  stories, games, music and art works
Other possibilities?
“ New” literacies are categorized as new “ technical stuff ” and new “ ethos stuff ” by Lankshear and Knobel (2007).  The ...
A  participatory culture —&quot;a social ethos based on knowledgesharing” (Jenkins et al, 2006, p. 50) brought by the web ...
“ ... a culture with relatively low barriers to  artistic expression  and  civic engagement , strong support for  creating...
Manyvoices as an Example @manyvoices   was an ongoing collaborative story  started by Mr. Mayo's 8th grade students in Mar...
“ Digital media and the new forms of communication provide rich possibilities for redefining interaction and establishing ...
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Digital literacies4138 oct13

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  • So, today, we want to use this presentation to give everyone some ideas for the collaborative inquiry project. I would like to share with you some of my understandings of digital literacies and the ways of using them with students.
  • Before we jump to specific cases, I think we need to share our ideas about these two questions…Do we really need them at school and do they belong to school literacy curriculum? How we can use digital literacies at school? How we can use them in the classroom writing curriculum? Now let’s take 1 min to jot down our ideas and we will go public
  • When we think about our students as multimodal learners, think about them as the current and future digital generations, the question for us is to how to enact a curriculum that caters to students’ different ways of presenting themselves and communicating their ideas?
  • One idea is to create some digital storytelling experiences with students…Through DST, students can “perform” their writing and make meaning in a multimodal way &gt;&gt; These are tools we can use to create photo/video stories. The PPT is on the classweb. This picture is linked to an interactive poster which is further linked to the introduction of all these tools. Here is an example of how lower-grade students are engaged in digital storytelling. Teachers and students use photo, drawing and writing, and audio recording to create their digital stories. The process involves students as a writer, designer, and multimodal meaning maker. The stories also provide a way to let teacher know their students and students’ families better.
  • Blogging is a powerful way to engage students in collaborative writing. In this example, in addition to a class blog, every 1 st grade student has their own blog sites and they are all listed on the main class blog. The teacher helps students build up their website and constantly enter students’ websites to help on their online writings.
  • Chapters 1-4
  • Lankshear &amp; Knoble’s concepts
  • Lankshear &amp; Knoble’s concepts
  • Lankshear &amp; Knoble’s concepts
  • The French concept of Bricollage in the book tells us not to restrict ourselves to the function of one object, instead, try to use an object creatively, outside of its regular boundary.
  • Lankshear &amp; Knoble’s concepts
  • Transcript of "Digital literacies4138 oct13"

    1. 1. Digital Literacies C&T 4138 Fall 2010 multimodality Digital storytelling 21 st -century literacies Ting Yuan
    2. 2. Why digital literacies? What are the possible relationships between digital literacies and the school literacy curriculum?
    3. 3. Perhaps the greatest demand, however, is to imagine a curriculum that helps children to draw on their knowledge of different ways to represent and communicate ideas and that acknowledges and builds teachers’ professional expertise—a curriculum for the twenty-first century. (Bearne, 2005, p. 26)
    4. 4. Digital Storytelling An example
    5. 5. Blogging More examples : Students in Ms. H , Ms. B , and Ms. M’s grade five classrooms at International School Bangkok (Thailand) connect with students in 4 other schools around the world using blogs and podcasts to share their reading and writing strategies as they learn to become better readers and writers with the TCRWP approaches.
    6. 6. “ Supporting developing writers is partly about encouraging them to find a voice , to explore the power and practical significance of writing.” (Merchant, 2005, p.81)
    7. 7. <ul><li>“ For the children producing, designing and re-designing episodes and segments included in their podcast created a space to get at the notion that texts are socially constructed and that literacy is most definitely not a neutral technology. ” (Vasquez, 2011) </li></ul>Podcasting How to make classroom podcasting
    8. 8. Blog - Vlog - Glog ? One more example about personal digital portrait
    9. 9. “ Using new technology can help young writers to develop their identity-in-writing as well as their identity-as-writers.” (Merchant, 2005, p.81)
    10. 10. Comic Life E-book Converting Tool: ISSUU
    11. 11. Professor Garfield An online tool for creating comic strips
    12. 12. Toondo An online comic book tool
    13. 13. Storybird A collaborative e-book tool for young children
    14. 15. Scratch A programming tool for children to create stories, games, music and art works
    15. 16. Other possibilities?
    16. 17. “ New” literacies are categorized as new “ technical stuff ” and new “ ethos stuff ” by Lankshear and Knobel (2007). The former focuses on the functional use of new technologies, while the latter brings students immersive learning experiences which are “more ‘participatory’, ‘collaborative’, and ‘distributed’ in nature than conventional literacies.” (p. 9)
    17. 18. A participatory culture —&quot;a social ethos based on knowledgesharing” (Jenkins et al, 2006, p. 50) brought by the web 2.0 era is replacing the web 1.0 culture, the culture about passive content consumption.
    18. 19. “ ... a culture with relatively low barriers to artistic expression and civic engagement , strong support for creating and sharing one's creations , and some type of informal mentorship whereby what is known by the most experienced is passed along to novices. A participatory culture is also one in which members believe their contributions matter, and feel some degree of social connection with one another (at the least they care what other people think about what they have created).” (Jenkins et al, 2006, p. 3)
    19. 20. Manyvoices as an Example @manyvoices was an ongoing collaborative story started by Mr. Mayo's 8th grade students in Maryland. The collaborative story was written by over 100 elementary and middle school students in six different countries using Twitter.com .
    20. 21. “ Digital media and the new forms of communication provide rich possibilities for redefining interaction and establishing kinds of participation and production that reach out beyond spaces… ” (Merchant, 2005, p. 80)

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