New Smart Devices for Learning

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An invited presentation on new and emerging technologies for learning, for the Learning Technologies 2010 Conference, held at Olympia 2, London, UK.

An invited presentation on new and emerging technologies for learning, for the Learning Technologies 2010 Conference, held at Olympia 2, London, UK.

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  • thanks a lot ;)
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  • Indeed its enlightening and informative; hope to see more presentation from you
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  • go fuck your mom
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  • thank you! I will use it as one of my reference in my uni assignment! I will share it wit my tutors!
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  • Thank you Steve, you made a grea point.
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  • 1. Steve Wheeler University of Plymouth The New Smart Devices for Learning
  • 2. The Future...? www.abebooks.com “ One day every town in America will have a telephone!” ~ U.S. Mayor, (c 1880) cc Steve Wheeler, University of Plymouth, 2010
  • 3. The Future...?
    • 1989: ‘The future is multi-media’
    • 1999: ‘The future is the Web’
    • 2009: ‘The future is smart mobile’
    hof.povray.org cc Steve Wheeler, University of Plymouth, 2010
  • 4. Multimedia brought the world into the classroom... cc Steve Wheeler, University of Plymouth, 2010
  • 5. Multimedia brought the world into the classroom... Smart technologies will take the classroom into the world. cc Steve Wheeler, University of Plymouth, 2010 www.canada.com
  • 6. We are family cc Steve Wheeler, University of Plymouth, 2010 http://pro.corbis.com
  • 7. Wii are family! cc Steve Wheeler, University of Plymouth, 2010 http://wiifitnessdepot.com
  • 8. “ Education must begin with the solution of the teacher-student contradiction, by reconciling the poles of the contradiction so that both are simultaneously teachers and students.” ~ Paulo Friere cc Steve Wheeler, University of Plymouth, 2010 http://arts.anu.edu.au
  • 9. “ The present speed of information based on new technologies has undermined traditional expert driven processes of knowledge development and dissemination.” ~ Dave Cormier cc Steve Wheeler, University of Plymouth, 2010 www.aaceconnect.org
  • 10. Formal and Informal learning Formal Learning Informal Learning cc Steve Wheeler, University of Plymouth, 2010
  • 11. Self organised learning Formal Learning Informal Learning Self Organised Learning In SOL students take responsibility for their own learning and put this into successful action. Source: http://www.equal-works.com cc Steve Wheeler, University of Plymouth, 2010
  • 12. “ We simply have too much information and we can’t make sense of it all. It changes too quickly”. ~ George Siemens comets.iastate.edu Source: www. connectivism .ca/ cc Steve Wheeler, University of Plymouth, 2010
  • 13. Personal Web Tools Generating Content Sharing Content Organising Content cc Steve Wheeler, University of Plymouth, 2010
  • 14. Personal Web Tools Generating Content Sharing Content Organising Content Communication cc Steve Wheeler, University of Plymouth, 2010
  • 15. E-Learning 3.0
    • Distributed (Cloud) Computing
    • Extended Smart Mobile Technology
    • Collaborative Intelligent Filtering
    • 3D Visualisation and Interaction
    Source: steve-wheeler.blogspot.com cc Steve Wheeler, University of Plymouth, 2010
  • 16. “ We need diversity of thought in the world to face the new challenges.” ~ Sir Tim Berners-Lee cc Steve Wheeler, University of Plymouth, 2010 www.topnews.in
  • 17. Continuous spectrum from the completely real (Reality) to the completely virtual (Virtual Reality). Virtuality Continuum Adapted from Nijholt & Traum (2005) cc Steve Wheeler, University of Plymouth, 2010 Web meets World Real World Virtual World
  • 18. Web meets World Mash-up GPS QR codes Camera Mobile phone Bar codes Browser Projector Geomapping Geotagging Personalised Ambient 3-D Video Navigation Communication Haptic cc Steve Wheeler, University of Plymouth, 2010
  • 19. Mixed Reality Augmented Reality Augmented Virtuality Virtuality Continuum Adapted from Nijholt & Traum (2005) cc Steve Wheeler, University of Plymouth, 2010 Real World Virtual World
  • 20. Real World Virtual World Augmented Reality Augmented Virtuality Virtuality Continuum Adapted from Nijholt & Traum (2005) cc Steve Wheeler, University of Plymouth, 2010 the virtual augments the real the real augments the virtual
  • 21. 1: The phone app 2: The ‘wearable’ cc Steve Wheeler, University of Plymouth, 2010 images.businessweek.com
  • 22. Augmented reality is when technology recognises what you are doing and then enhances it. AR apps add information to the world around us. Source: www.geeks.co.uk cc Steve Wheeler, University of Plymouth, 2010
  • 23. Layar is a free application on your mobile phone which shows what is around you by displaying real time digital information on top of reality through the camera of your mobile phone. cc Steve Wheeler, University of Plymouth, 2010 www.winandmac.com
  • 24. As you move your mobile phone camera, so the overlays change to represent information relevant to the scene before you. cc Steve Wheeler, University of Plymouth, 2010 truliablog.com
  • 25. Find the nearest tube station... www.guardian.co.uk cc Steve Wheeler, University of Plymouth, 2010
  • 26. www.guardian.co.uk Find the nearest Tube Station... Augmented Virtuality is when you interact with your computer using objects in the physical world. Natural Born Cyborgs? paradox2101.fw.hu cc Steve Wheeler, University of Plymouth, 2010
  • 27. MIT’s “6 th Sense” Wearable... cc Steve Wheeler, University of Plymouth, 2010 blogs.fayobserver.com Camera Coloured caps Coloured caps Mirror Projector Phone
  • 28. ...enables you to take pictures using the framing gesture cc Steve Wheeler, University of Plymouth, 2010 ambient.media.mit.edu
  • 29. ...enables you to take pictures using the framing gesture and manipulate documents with natural gestures... cc Steve Wheeler, University of Plymouth, 2010 ambient.media.mit.edu chi2009.org
  • 30. cc Steve Wheeler, University of Plymouth, 2010 www.labnol.org ...will project onto any surface...
  • 31. cc Steve Wheeler, University of Plymouth, 2010 a-r-u-n.com ...including your hand.
  • 32. a-r-u-n.com ...or your students! cc Steve Wheeler, University of Plymouth, 2010
  • 33. Real World Virtual World Augmented Reality Augmented Virtuality Virtuality Continuum Where they fit in to the continuum... cc Steve Wheeler, University of Plymouth, 2010 Layar, Pathfinder 6 th Sense
  • 34. Some possible smart tech uses
    • Informal, self organised learning
    • Problem based learning
    • Group based activities
    • Outdoor learning
    • Independent study
    • Distance learning
    • Blended learning
    cc Steve Wheeler, University of Plymouth, 2010 pointlessbanter.net
  • 35. Some issues with Smart Devices
    • Personalised learning?
    • Connectivity
    • Choosing a device
    • Learning how to use it
    • Learning what it can be used for
    • Bandwidth availability
    cc Steve Wheeler, University of Plymouth, 2010 scavenging.files.wordpress.com
  • 36. Thank you Steve Wheeler Faculty of Education University of Plymouth W: www2.plymouth.ac.uk/distancelearning E: swheeler@plymouth.ac.uk B: steve-wheeler.blogspot.com cc Steve Wheeler, University of Plymouth, 2010