• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content

Loading…

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

Like this presentation? Why not share!

eTwinning PDW Helsinki 2010

on

  • 1,081 views

 

Statistics

Views

Total Views
1,081
Views on SlideShare
1,081
Embed Views
0

Actions

Likes
1
Downloads
0
Comments
0

0 Embeds 0

No embeds

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment
  • https://spreadsheets.google.com/gform?key=t16re0U7Q0C5v_chgS_4Wuw&hl=en_GB#chart

eTwinning PDW Helsinki 2010 eTwinning PDW Helsinki 2010 Presentation Transcript

  • Digital Media - using, sharing, producing
    • Jukka Orava - Senior Adviser, Helsinki Media Center
    • Tiina Sarisalmi - eTwinning Expert Teacher, Oriveden
    • Keskuskoulu School
  • What is Web 2.0?
    • from passive consumer to active participant
    • open source applications and free tools for everybody
    • focus changes from the product to the process
    • the teacher's role changes from a distributor of knowledge to a guide on the path of learning and understanding
    • Click here to enter questionnaire
  • Web 1.0 vs Web 2.0 Web 2.0 is collaborative Web 1.0 is closed Web 2.0 is about conversation Web 1.0 is about lectures Web 2.0 is about peer-to-peer Web 1.0 is about client-server Web 2.0 is about communities Web 1.0 is about companies Web 2.0 is user-generated content Web 1.0 is read-only content Web 2.0 is dynamic Web 1.0 is static Web 2.0 is network Web 1.0 is hierarchical Web 2.0 is active Web 1.0 is passive Web 2.0 is democratic Web 1.0 is authoritarian Web 2.0 is two-way Web 1.0 is one-way
  • Collaborative learning on the web
    • Preconditions:
    • the pedagogical goal and content is clear – planning
    • there's trust and respect between the partners - sharing
    • there’s a safe environment on the web, where direct communication and collaboration can take place
  • How to collaborate
    • Learning conversations
    • Creating presentations collaboratively
    • Making comparisons
    • Creating problems, puzzles or quizzes
    • Virtual tours
  • Tools for collaborative learning
    • Wikis for working together and creating shared documents: Wikispaces
    • Working together and sharing documents: GoogleGroups
    • Mindmapping: bubbl.Us ; Mindomo ; Freemind ; Mindmeister (mindmap: eTwinning )
    • Web meetings: Elluminate ; Flashmeeting
    • Web magazines: Magazinefactory
    • Virtual learning environments (VLE): Moodle , Udutu ; eTwinning Twinspace
  • Google tools
    • Google Docs
    • Click here to enter
    • eTwinning project plan
    • Google Groups
    • Google Calendar
    • Google Blog – Blogger
    • Google options
    • iGoogle
  • Web 2.0 Tools for Fun
    • Animoto - for making animated photo presentations and shows
    • Voki - for creating your own speaking avatar
    • Glogster - for making interactive posters
    • Prezi - for making zooming presentations on the net
    • Sketchfu - for drawing together and sharing
    • Makebeliefscomix - for making your own comics
    • Jigsawplanet - for making your own puzzles
    •   Wordle - for making word clouds
    • Smilebox - for making scrapbooks and eCards
    • Bitstrips - for creating comics