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# Gameplay

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### Gameplay

1. 1. DIT: Dublin Institute of technology Teacher: Dr Brian Vaughan Gameplay & Ludology Assignment (10%) chess sets Bousquet Thomas (Erasmus student) Section : film and broadcasting Student number: D13123350 Email: thomas.bousquet12@gmail.com
2. 2. The game is played on a check board consisting of 64 squares: eight rows and eight columns. The squares are alternately light (white) and dark (black) color. The Chess is played with 2 players. One player plays with the white pieces and the other player with the black pieces. Each player has sixteen pieces in the beginning: a king, a queen, two rooks, two bishops, two knights and eight pawns. Pieces are used to attack and capture the opponent's pieces, with the objective to 'checkmate' the opponent's king by placing it under an inescapable threat of capture. Players take turns, starting with the whites (the player who plays with the white pieces). To play, a player must move a piece to a new box (new square), respecting the rules of movement of each piece. A player can take a piece of his opponent by moving one of his pieces on a square containing an opponent's piece. In this case, the captured opponent's piece is removed from the chessboard for the rest of the game. (The decision is not binding.) Rules for moving parts: The Pawns: Pawns move differently depending on whether they are on a free space or they move to take an opponent's piece. When a pawn takes no opposing piece, it moves one space vertically (it can not retreat). However, if a pawn has not moved since the beginning of
3. 3. the game (if it is still on the starting line), the pawn is allowed to move vertically in two boxes at once. The rooks: The rook’s moves in a straight line horizontally or vertically as many spaces as she wants. Tower cannot jump over other pieces; all spaces between the starting position of the Tower and the end position must be free.
4. 4. The Bishops: The bishop moves diagonally as many spaces as they wish. However, the Fool cannot jump over other pieces. Note that each player has a Mad moving on white diagonal (consisting of white squares), and a Bishop moves on black diagonal (consisting of black squares). The Queen: The queen is strategically speaking, the centerpiece of the game play as well as it can move like a Rook, horizontally or vertically, and as a Bishop, diagonally.
5. 5. The Knights: Moving the knight is in two stages: movement of a box in a vertical or horizontal direction, followed by a movement of a box on a diagonal. One can also describe the displacement of the rider as a vertically moving two boxes followed by a horizontally moving a box (or conversely, two boxes horizontally, followed by a space vertically). The knight is allowed to jump over another piece (friend or foe) when moving. The King: The king moves one square in any direction, horizontally, vertically or diagonally. There is a specific trip simultaneously by the king and a rook called castling: see below. The King is the most important piece of the game, and it moving must be done so that it will never be defeated.
6. 6. Castling: Under certain conditions, the King and one of the towers can move simultaneously. The following conditions must be reunites: -Neither the King nor the Tower should not be considered to have moved since the beginning of the game. -The King must not be defeated. -There must be no pieces between the king and the rook. In castling, the king moves two squares towards the tower, and the tower is placed on the other side of the King on the adjacent box. Check: When the King of a player can be taken by an opponent's piece, it is said to defeat. For example, the white player moves his way around that it is in position to take the black king, That is to say that if the black king does nothing, the White Tower can take it to the next round: it is said that the White Tower defeats the black King. It is forbidden to move one of its pieces if this movement has the consequence that his own king is in check. End of the game: Checkmate If a player is in check and it cannot make move to liberate the King of this check, then it is said checkmate, or simply dull. The player loses the game is dull, and his opponent is declared the winner. There are three kinds of movement to go out of a position of check: -Move the king to a square where it will no longer fail. -Take the piece responsible of check. -Interposing a piece between the piece responsible for the failure and the King. What do I like and dislike about chess sets? I love playing chess sets because it is a strategic game. I like it because this game brings me a discipline, a challenge, a discovery of myself, others and their way of their own understanding of the game. I love when my opponent surprised me with a blow that I had not considered, even though this one has to sign my defeat: no matter if it's a nice shot. I like be overwhelmed by the complexity of this game. For me! Play chess sets is exciting because playing a game of chess requires, every time, trying to find the best shot. This is both a challenge and a pleasure. Positions on the
7. 7. board are very varied, and almost any number. I think playing chess is good for memory and concentration. The game of chess is a cerebral sport that involves "numeracy", which requires a good memory. However I hate playing chess online because I cannot identify my opponent. I started playing chess when I was five years old. This game has some personal significance for me because it was my father who taught me.