Android vs. iPhone


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Learn about Android and how it compares to the iPhone.

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Android vs. iPhone

  1. 1. An introduction to Android
  2. 2. What is Android? <ul><li>Android is the first free, open source and fully customizable mobile platform </li></ul>
  3. 3. What is Android? <ul><li>Bought by Google in an effort to extend its reach from the computer-based internet to the mobile internet </li></ul><ul><li>Developed by the Open Handset Alliance , a group of more than 30 companies, including Google, T-Mobile, Intel, HTC, Qualcomm and Motorola, etc... </li></ul><ul><li>A fully integrated bundle of software that will significantly lower the current costs and time for developing mobile devices and services </li></ul>
  4. 4. What is Android? <ul><li>Android is currently available on the G1 from T-Mobile </li></ul><ul><ul><li>Manufactured by HTC </li></ul></ul><ul><ul><li>More devices rumored to be arriving later in 2009 from HTC, LG, Samsung, Garmin, etc… </li></ul></ul>
  5. 5. Android applications <ul><ul><li>Applications access core mobile device functionality through standard APIs </li></ul></ul><ul><ul><li>Through intents, applications can announce their capabilities for other applications to use </li></ul></ul>Applications without borders Applications embed the web Applications run in parallel <ul><ul><li>Applications can easily embed HTML, Javascript, and style sheets </li></ul></ul><ul><ul><li>While running in the background, an application can produce notifications to get users’ attention </li></ul></ul>
  6. 6. Android applications An overview of apps is available on the Android Market site, but apps can only be downloaded via the device
  7. 7. Android / G1 vs iPhone Flash available soon Flash prohibited by T&C No MMS available 8 GB & 16 GB versions All controls on touchscreen Standard 3.5 mm headphone jack Thinner, lighter; fits in case; elegant Multi-touch (patented) Ship for new battery; memory fixed No multi-tasking, except for music Built-in media player Virtual keypad; multi-lingual; fixed iPhone MMS is standard Only 192 MB; can buy micro SD Touchscreen and trackball controls 5-pin mini-USB plug for headphones Bulky; case won’t fit No multi-touch, only “long touch” Change battery / memory at any time Applications run in background Weak video playback Physical keypad; slides out Android / G1 PUSH Advantage
  8. 8. Android / G1 vs iPhone – Weather <ul><li>Similarities </li></ul><ul><li>Local navigation </li></ul><ul><li>Differences </li></ul><ul><li>iPhone: Access to more weather options is present on screen </li></ul><ul><li>iPhone: Share functionality </li></ul>
  9. 9. Android / G1 vs iPhone – Games <ul><li>Similarities </li></ul><ul><li>Accelerometer mode </li></ul><ul><li>Swipe mode </li></ul><ul><li>Differences </li></ul><ul><li>iPhone: Touchscreen D-Pad </li></ul><ul><li>Android / G1: Trackball </li></ul><ul><li>Access to menu options </li></ul>
  10. 10. Android / G1 limitations <ul><li>Only sync with Gmail; no Exchange or desktop Outlook syncing </li></ul><ul><li>No speed dialing </li></ul><ul><li>No video recording functionality </li></ul><ul><li>No notes, tasks, or to-do list applications pre-installed </li></ul><ul><li>Basic navigation – back and forward – and bookmarks are hidden </li></ul><ul><ul><li>Press “Menu”, then “More” for these options </li></ul></ul><ul><li>No Bluetooth stereo, contacts exchange, modem pairing or wireless keyboards </li></ul><ul><li>Not truly open-source? </li></ul><ul><ul><li>Google criticized for trying to control the system </li></ul></ul>
  11. 11. Publishing applications to the Android Market <ul><li>Register using a Google account ($25 fee) </li></ul><ul><ul><li>Upload the application whenever you want, as many times as you want , and then publish it when ready </li></ul></ul><ul><li>Once published, users can browse to the application, download it and rate it </li></ul><ul><li>Unlike Apple's App Store, Google's Android Market doesn't have any approval process for applications </li></ul><ul><ul><li>After registration, developers can offer their applications in the store without any further validation or approval </li></ul></ul><ul><ul><li>Apple’s approval can take a month or more </li></ul></ul>
  12. 12. Android resources <ul><li> </li></ul><ul><ul><li>Brief introduction to Android, with some helpful links and videos </li></ul></ul><ul><li> </li></ul><ul><ul><li>A little more robust, with more content and links </li></ul></ul><ul><li> </li></ul><ul><ul><li>Overview of available Android applications </li></ul></ul><ul><li> </li></ul><ul><ul><li>Android development community </li></ul></ul><ul><li> </li></ul><ul><ul><li>Useful site with information on getting started </li></ul></ul><ul><li> </li></ul><ul><ul><li>Developers blog </li></ul></ul><ul><li> </li></ul><ul><ul><li>Android community with articles, forums, blogs, etc… </li></ul></ul>
  13. 13. Questions? Erik Fields Senior User Experience Architect THINK Interactive email: efields (at)
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