Alternative Reality Game (ARG) Marketing Proposal

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    Alternative Reality Game (ARG) Marketing Proposal - Presentation Transcript

    1. Alternative Reality Game (ARG) Proposed Marketing Concept December 2008
    2. Grounding The application marketplace is extremely cluttered. Executing an alternative reality game (ARG) is a way to standout in order to dramatically drive trial of your travel application. Successful advertising tells a good story. The ARG is an interactive marketing campaign allowing participants to play a part in the story being told. The ARG provides the ultimate pull-marketing strategy steeped in who you are as a brand. Your product is a marketplace of collective intelligence– allowing a task (planning a trip) to become easier due to the contributions of many. The ARG embraces that concept; a task that may be too complicated for any given person becomes much easier on the web.
    3. Objectives Increase the number of users by at least 40%. Maximize revenue potential by increasing brand awareness and interactivity among your target. Provide user-generated content to leverage in future campaigns.
    4. The ARG The ARG unfolds in a series of mini-puzzles. We’ll utilize varied media–from websites to text messaging to reveal clues in fragments. The clues will be moderately difficult to spot and decipher requiring the audience to leverage the power of community to solve them. A successful ARG incorporates three primary principals: Covert Consumers are driven to participate by curiosity and a natural desire to solve the unknown. An ARG isn’t a treasure hunt - participants won’t be motivated solely by a prize. A covert ARG generates valuable word- of-mouth that builds buzz we can monetize. Balanced Clues need to be challenging enough to keep participants interested but not too difficult that participants are deterred. Engaging A good storyline gives the ARG a reason for being, increases participation and allows for successful follow-ups.
    5. ARG Progression
    6. Case Study Overview: The Art of the H3ist – Audi Created to promote the Audi A3; the storyline revolved around an art heist and the attempts to trap the thieves and recover the stolen art. Clues that unraveled the mystery were hidden in six stolen A3s during a 90-day period. Outcome: 45 million impressions 2 million AudiUSA.com visitors 500,000 story participants 10,000 leads to dealers and 1,025 cars sold By the 22nd day, 203,000 visited StolenA3.com (the ARG microsite) 200,000 people became involved with the search for the stolen A3 in a single day 7 fan sites were created within the first few days of the campaign launch
    7. Next Steps This is just the beginning. Over the next two weeks, we’ll determine how to make this ARG concept a reality and present you with an estimated cost to execute it.

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