Great Experiences With Flex

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Introduction to Designing for Flex - Austin Adobe Users Group December 2009.
Includes:
- Flex Tips for getting started
- 40+ Custom Flex controls
- Flex Data Visualization Tools
- Frameworks (event frameworks and graphical frameworks)
- User interface design principles and patterns
- Showcase of the best current Rich Internet Applications
- UI Design Anti-Patterns
- Using Photoshop + Flash Catalyst + Flash Builder to work faster
- Using Flex templates in CS4: Photoshop, Illustrator and Fireworks

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Great Experiences With Flex

  1. 1. Explorers UI Design and Principles Galleries Great Applicatio ns UI Design Anti-Patterns Custom Components Charts and Data Visualizations Adobe Tools for Frameworks Prototyping
  2. 2. Explorers and Galleries Know what Flex offers Flex Tips
  3. 3. Custom Components Before you roll your own- check these out
  4. 4. AnyCharts FlexMonster Degrafa BirdEye Axiis Open Flash KapIT Labs Fusion Charts yFiles for Flex Charts and Many open- Data Visualizations source and commercial options
  5. 5. UI Design Principles 10 Usability Best Practices 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  6. 6. UI Design 1. Provide Feedback Principles 10 Usability Best Practices 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  7. 7. UI Design Principles 2. Match the Real World 10 Usability Best Practices 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  8. 8. UI Design Principles 3. Minimize Navigation 10 Usability Best Practices 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  9. 9. UI Design Principles 4. Be Consistent 10 Usability Best Practices 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  10. 10. UI Design Principles 10 Usability 5. Prevent Errors Best Practices 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  11. 11. UI Design Principles 10 Usability Best Practices 6. Minimize the Memory Load 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  12. 12. UI Design Principles 10 Usability Best Practices 7. Design for Efficiency 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  13. 13. UI Design Principles 10 Usability Best Practices 8. Respect the Principles of C.R.A.P 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  14. 14. UI Design Principles 10 Usability Best Practices 9. Assist with Recovery 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  15. 15. UI Design Principles 10 Usability Best Practices 10. Provide Integrated Help 10 Principles from Jakob Nielsen, C.R.A.P acronym from the Non-Designers Design Book by Robin Willams
  16. 16. Great Applicatio some Flex ns , some not 50 Most Usable RIAs Aviary
  17. 17. Great Applicatio some Flex ns , some not 50 Most Usable RIAs CrazyEgg
  18. 18. Great Applicatio some Flex ns , some not 50 Most Usable RIAs Balsamiq Mockups
  19. 19. Great Applicatio some Flex ns , some not 50 Most Usable RIAs Discover Spend Analyzer
  20. 20. Great Applicatio some Flex ns , some not 50 Most Usable RIAs Wufoo
  21. 21. Great Applicatio some Flex ns , some not 50 Most Usable RIAs SlideRocket
  22. 22. Great Applicatio some Flex ns , some not 50 Most Usable RIAs Picnik
  23. 23. Great Applicatio some Flex ns , some not 50 Most Usable RIAs Sprout Builder
  24. 24. Great Applicatio some Flex ns , some not 50 Most Usable RIAs Quicken Online
  25. 25. UI Design 1. Make it Direct Principles 6 Principles for Rich Interactions
  26. 26. UI Design Principles 2. Keep it Lightweight 6 Principles for Rich Interactions
  27. 27. UI Design Principles 3. Stay on the Page 6 Principles for Rich Interactions
  28. 28. UI Design Principles 6 Principles 4. Provide Invitations for Rich Interactions
  29. 29. UI Design Principles 6 Principles for Rich 5. Use Transitions Interactions
  30. 30. UI Design Principles 6 Principles for Rich Interactions 6. React Immediately
  31. 31. UI Design Anti-Patterns
  32. 32. UI Design Anti-Patterns borg idiom don’t munge controls together Ebay AIR
  33. 33. UI Design Anti-Patterns non- symmetrical actions keep the actions symmetrical Disclaimer- this is one of my favorite web apps, it just has this one anti-pattern
  34. 34. UI Design Anti-Patterns double duty each object should have one responsibility Disclaimer- this is a really nice and useful AIR application, it just has this one anti-pattern
  35. 35. UI Design Anti-Patterns hover and cover hover below, left or above, not to the right Disclaimer- this is a beautiful application and fun to use, it just has this one anti-pattern
  36. 36. UI Design Anti-Patterns oceans of buttons re-evaluate the IA and user goals
  37. 37. UI Design Anti-Patterns oceans of buttons re-evaluate the IA and user goals
  38. 38. UI Design Anti-Patterns animation gone wild rule of 1/2s- remove 1/2, then 1/2 again Disclaimer- the Behr paint site is really nice, just a little overzealous with the animation
  39. 39. UI Design Anti-Patterns tiny targets go no smaller than 16x16
  40. 40. UI Design Anti-Patterns tiny targets go no smaller than 16x16
  41. 41. UI Design Anti-Patterns novel notions intuitive= familiar, don’t get creative
  42. 42. UI Design Anti-Patterns novel notions intuitive= familiar, don’t get creative
  43. 43. UI Design Anti-Patterns novel notions intuitive= familiar, don’t get creative
  44. 44. Event Frameworks frameworks 17
  45. 45. Event Frameworks frameworks 17
  46. 46. Event Frameworks frameworks 17
  47. 47. Event Frameworks frameworks 17
  48. 48. Graphics framework: also, take a Frameworks charts, look at for mapping, ScaleNine skinning... Flex Skins 18
  49. 49. Photoshop + 1. Start in Adobe Tools Catalyst + Photoshop or for er Flash Build Illustrator Prototyping 4
  50. 50. 2. Import into Adobe Tools Photoshop + Flash for Catalyst + Catalyst- er Prototyping Flash Build then save 4 project
  51. 51. 2. Import into Adobe Tools Photoshop + Flash for Catalyst + Catalyst- er Prototyping Flash Build then save 4 project
  52. 52. 3. Open project hack for Adobe Tools Photoshop + in Flash keeping the for Catalyst + Builder 4 er two sync’d Prototyping Flash Build (formerly Flex 4 Builder)
  53. 53. : Alternative Open ‘New Flex Adobe Tools Use skin Skin’ from the for templates in menu, edit, I: Prototyping PS, FW or A then ‘Export CS4 Flex Skin’
  54. 54. Twitter @theresaneil theresanei l.com Thank you! b presented at the Austin Adobe User Group Dec 11,2009 Designing We Interfaces, O’Reilly 2009

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