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Dot net in social gaming

by on Jun 30, 2012

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In this talk, I share some insight into how GameSys uses a polyglot stack evolving around .net to build our games and the different kind of scalability and big data challenges we have to face.

In this talk, I share some insight into how GameSys uses a polyglot stack evolving around .net to build our games and the different kind of scalability and big data challenges we have to face.

The recording of the talk can be found on SkillsMatter website : http://skillsmatter.com/podcast/home/dotnet-in-social-gaming8207/js-1603

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