ICT/Computing curriculum game

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How well do you know the history of the national curriculum for ICT/computing? Test your knowledge with this game.

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ICT/Computing curriculum game

  1. 1. The History of ICT in the Curriculum 1988 - 2014
  2. 2. How well do you know the ICT curriculum?
  3. 3. Score 1 point for each answer you get right. ! You get a bonus point if you can also guess the correct key stage.
  4. 4. Pupils should be taught how to plan and give instructions to make things happen [for example, 
 programming a floor turtle, placing instructions in the right order] 1988 1999 2014 I made it up
  5. 5. Pupils should be taught how to plan and give instructions to make things happen [for example, 
 programming a floor turtle, placing instructions in the right order] (KS1) 1988 1999 2014 I made it up
  6. 6. Pupils should be able to develop a set of commands to control the movement of a screen image or robot; understand that a computer program or procedure is a set of instructions to be followed in a predetermined sequence. 1988 1999 2014 I made it up
  7. 7. Pupils should be able to develop a set of commands to control the movement of a screen image or robot; understand that a computer program or procedure is a set of instructions to be followed in a predetermined sequence. (KS2) 1988 1999 2014 I made it up
  8. 8. Pupils should be able to understand that a computer can control devices by a series of commands, and appreciate the need for precision in framing commands. 1988 1999 2014 I made it up
  9. 9. Pupils should be able to understand that a computer can control devices by a series of commands, and appreciate the need for precision in framing commands. (KS2) 1988 1999 2014 I made it up
  10. 10. Pupils should be taught to understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. 1988 1999 2014 I made it up
  11. 11. Pupils should be taught to understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. (KS1) 1988 1999 2014 I made it up
  12. 12. Pupils should be taught to design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. 1988 1999 2014 I made it up
  13. 13. Pupils should be taught to design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. (KS2) 1988 1999 2014 I made it up
  14. 14. Pupils should be taught to use logical reasoning to predict the behaviour of simple programs. 1988 1999 2014 I made it up
  15. 15. Pupils should be taught to use logical reasoning to predict the behaviour of simple programs. (KS1) 1988 1999 2014 I made it up
  16. 16. Pupils should be taught how to create, test, improve and refine sequences of instructions to make things happen and to monitor events and respond to them [for example, monitoring changes in temperature, detecting light levels and turning on a light] 1988 1999 2014 I made it up
  17. 17. Pupils should be taught how to create, test, improve and refine sequences of instructions to make things happen and to monitor events and respond to them [for example, monitoring changes in temperature, detecting light levels and turning on a light] (KS2) 1988 1999 2014 I made it up
  18. 18. Pupils should be taught to understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem. 1988 1999 2014 I made it up
  19. 19. Pupils should be taught to understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem. (KS3) 1988 1999 2014 I made it up
  20. 20. Pupils should be able to use a software package to create a computer database so that data can be captured, stored and retrieved. 1988 1999 2014 I made it up
  21. 21. Pupils should be able to use a software package to create a computer database so that data can be captured, stored and retrieved. (KS2) 1988 1999 2014 I made it up
  22. 22. Pupils should understand that personal information may be held on a computer, which is of interest to themselves and their families. 1988 1999 2014 I made it up
  23. 23. Pupils should understand that personal information may be held on a computer, which is of interest to themselves and their families. (KS2) 1988 1999 2014 I made it up
  24. 24. GAME OVER

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