ICT/Computing curriculum game
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ICT/Computing curriculum game

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How well do you know the history of the national curriculum for ICT/computing? Test your knowledge with this game.

How well do you know the history of the national curriculum for ICT/computing? Test your knowledge with this game.

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ICT/Computing curriculum game ICT/Computing curriculum game Presentation Transcript

  • The History of ICT in the Curriculum 1988 - 2014
  • How well do you know the ICT curriculum?
  • Score 1 point for each answer you get right. ! You get a bonus point if you can also guess the correct key stage. View slide
  • Pupils should be taught how to plan and give instructions to make things happen [for example, 
 programming a floor turtle, placing instructions in the right order] 1988 1999 2014 I made it up View slide
  • Pupils should be taught how to plan and give instructions to make things happen [for example, 
 programming a floor turtle, placing instructions in the right order] (KS1) 1988 1999 2014 I made it up
  • Pupils should be able to develop a set of commands to control the movement of a screen image or robot; understand that a computer program or procedure is a set of instructions to be followed in a predetermined sequence. 1988 1999 2014 I made it up
  • Pupils should be able to develop a set of commands to control the movement of a screen image or robot; understand that a computer program or procedure is a set of instructions to be followed in a predetermined sequence. (KS2) 1988 1999 2014 I made it up
  • Pupils should be able to understand that a computer can control devices by a series of commands, and appreciate the need for precision in framing commands. 1988 1999 2014 I made it up
  • Pupils should be able to understand that a computer can control devices by a series of commands, and appreciate the need for precision in framing commands. (KS2) 1988 1999 2014 I made it up
  • Pupils should be taught to understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. 1988 1999 2014 I made it up
  • Pupils should be taught to understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. (KS1) 1988 1999 2014 I made it up
  • Pupils should be taught to design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. 1988 1999 2014 I made it up
  • Pupils should be taught to design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. (KS2) 1988 1999 2014 I made it up
  • Pupils should be taught to use logical reasoning to predict the behaviour of simple programs. 1988 1999 2014 I made it up
  • Pupils should be taught to use logical reasoning to predict the behaviour of simple programs. (KS1) 1988 1999 2014 I made it up
  • Pupils should be taught how to create, test, improve and refine sequences of instructions to make things happen and to monitor events and respond to them [for example, monitoring changes in temperature, detecting light levels and turning on a light] 1988 1999 2014 I made it up
  • Pupils should be taught how to create, test, improve and refine sequences of instructions to make things happen and to monitor events and respond to them [for example, monitoring changes in temperature, detecting light levels and turning on a light] (KS2) 1988 1999 2014 I made it up
  • Pupils should be taught to understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem. 1988 1999 2014 I made it up
  • Pupils should be taught to understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem. (KS3) 1988 1999 2014 I made it up
  • Pupils should be able to use a software package to create a computer database so that data can be captured, stored and retrieved. 1988 1999 2014 I made it up
  • Pupils should be able to use a software package to create a computer database so that data can be captured, stored and retrieved. (KS2) 1988 1999 2014 I made it up
  • Pupils should understand that personal information may be held on a computer, which is of interest to themselves and their families. 1988 1999 2014 I made it up
  • Pupils should understand that personal information may be held on a computer, which is of interest to themselves and their families. (KS2) 1988 1999 2014 I made it up
  • GAME OVER