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Level 1-2 clinic ...

Level 1-2 clinic
Module #2a - Procedural

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Transcript

  • 1. Level 1-2 Field Lacrosse 2009 Module #2 The Game - CLA Slide 1
  • 2. Module #2 The Game 2009 Module #2 The Game - CLA Slide 2
  • 3. What We Will Cover in This Module • Field Shots and Scoring Dimensions on Goal • Equipment Privileges of the • Teams Goalkeeper • Game Times Awarding Possession • Player Positions Special Situations • Substitution Definitions • The Draw/Face Off • Out of Bounds 2009 Module #2 The Game - CLA Slide 3
  • 4. What We Will Cover in This Module • Playing Rules – The Rule Book – Administrative/ Procedural Rules • Covered in the next module – Approved Rulings – Technical Fouls – Personal Fouls – Expulsion Fouls 2009 Module #2 The Game - CLA Slide 4
  • 5. R R 2009 Module #2 The Game - CLA Slide 5
  • 6. Field Dimensions Important Field Measurements Regulation Field Size 60 x 110 yards End Zone 15 yards ( Behind the Goal line Extended) Defensive, midfield, attack zones 20 yards – ea. Attack & Defensive halves 40 yards 10 yards From the Sideline & Wing Lines 20 yards long Substitution Area 10 yards Scorers Bench 5 yards from the sideline Coaches Walk 3 yards from the sideline Goal Crease 9 foot radius 2009 Module #2 The Game - CLA Slide 6
  • 7. 2009 Module #2 The Game - CLA Slide 7
  • 8. Field Dimensions • Field Markings – Cones are to be placed at: • Each corner of the field • Each corner of the substitution area • The far side on the center line • You may put them at the restraining lines – Ensure lines are well defined, especially each crease line – For football lined fields, make sure cones are located on the proper lines 2009 Module #2 The Game - CLA Slide 8
  • 9. Field Dimensions • Common Field Marking Problems – Substitution area is 5 yards not 10 yards – Center cone is located on the bench side – Defensive zones are too small. • If field is too small, try to maintain as close as possible the defensive zone measurements. Make the midfield section smaller instead. – No coaches walk marked out 2009 Module #2 The Game - CLA Slide 9
  • 10. Field Dimensions •Common Field Marking Problems 9’ Radius – Notice the differenc e between radius Crease Size = and 9’ radius diameter 9’ Diameter The Crease is often marked as a 9‘ Diameter not 9‘ radius 2009 Module #2 The Game - CLA Slide 10
  • 11. The Gate The “Gate” (Substitution Area) Is often marked as 5 yards and not 10 yards Remove any cone from the center line on the bench side Regulation 10 Yards Move Blue this cone back Red 5 Yards Coach’s towards the Coach’s Walk table Walk 2009 Module #2 The Game - CLA Slide 11
  • 12. Questions • What is the length of the field, width of field? • How deep is the coach’s box? – 3 ft., 3 yds, 5 ft., 5 yds. • How far from the side line is the timers table? – Doesn’t matter, 3yds, 5yds, 6yds • The special substitution gate is how long? – 5 yds, 10 yds, 20 yds • What radius is the goal crease? 2009 Module #2 The Game - CLA 12
  • 13. Equipment • Ball – For all CLA events, only CLA approved balls may be used – Colour – White or Orange – Home team is responsible to supply the balls throughout the entire game – Winning team gets the ball at the conclusion of the game 2009 Module #2 The Game - CLA Slide 13
  • 14. Equipment • The Crosse (Stick) Players Stick Goalkeeper’s Stick 2009 Module #2 The Game - CLA Slide 14
  • 15. Equipment • Crosse – Measurements Inside Stick Type Length Width Short 40-42” 4-10” Long 52-72” 4-10” Goalkeepers 40-72” Max 15” 2009 Module #2 The Game - CLA Slide 15
  • 16. Equipment • Crosse – Walls maximum of 2” high – Stick construction must not have been altered from the original manufactured specifications – Ball must be able to fall freely – A ball stop - could be “built in” - could be a piece of tape - could be 2-3 glued together as one - is not required 2009 Module #2 The Game - CLA Slide 16
  • 17. Equipment • Crosse – Depth of pocket is restricted (except for Goalkeepers) to the top of the ball not resting below the bottom wall of the stick – No added strings (non manufacturers) hanging more than 2” in length – Mesh must be predominantly of one colour – Adjustable length handles not allowed 2009 Module #2 The Game - CLA Slide 17
  • 18. Equipment • Shoes – Must be worn at all times – May not have studs that are dangerous – i.e. sharp metal or plastic spikes (baseball shoes) – All metal cleats are illegal, including those with round metal cleats or cleats that have any metal whatsoever 2009 Module #2 The Game - CLA Slide 18
  • 19. Equipment • Gloves – Designed to protect the hand. – Fingers cannot be cut out. The fingers must be completely encased. Taped in fingers is okay – The palm of the gloves may be cut out 2009 Module #2 The Game - CLA Slide 19
  • 20. Equipment • Sweater – Visiting team has the choice of colour. Where there is a conflict, the home team changes their sweater colours – All players are required to wear a sweater with a number on the front and back – No duplicate numbers are allowed • Pants/Shorts – The colour shall be consistent from player to player 2009 Module #2 The Game - CLA Slide 20
  • 21. Equipment • Helmets & Facemasks – All helmets and facemasks shall be CSA or NOCSAE (the U.S. Standard) approved – All helmets must have a suitable chin strap that is properly fastened at both sides (shoes laces are not suitable) – No helmets may be altered from the original manufacturer’s specifications – No bars may be cut out or removed from any mask 2009 Module #2 The Game - CLA Slide 21
  • 22. Equipment • Legal Field Lacrosse Helmet – Meet the U.S. NOCSAE guidelines 2009 Module #2 The Game - CLA Slide 22
  • 23. Equipment • Legal Field Lacrosse Helmet Hockey Helmet CSA Approved 2009 Module #2 The Game - CLA Slide 23
  • 24. Equipment • Shoulder Pads – Are required for all players including goalkeepers 2009 Module #2 The Game - CLA Slide 24
  • 25. Equipment • Mouthpiece (Intra Oral Mouth Guard) – Must completely cover the upper jaw 2009 Module #2 The Game - CLA Slide 25
  • 26. Equipment • Mouthpiece (Intra Oral Mouth Guard) must be properly worn at all times All mouth guards must be completely inserted inside the mouth 2009 Module #2 The Game - CLA Slide 26
  • 27. Mandatory Equipment by Rule • All players must wear: – Protective gloves – Suitable shoes or boots – Shoulder pads – Mouth guard – Athletic cup – NOCSAE or CSA approved helmet and face-mask with a properly fastened chinstrap 2009 Module #2 The Game - CLA Slide 27
  • 28. Mandatory Goalkeeper Equipment • By rule the designated goalkeeper must also wear: – A throat guard – Chest protector – Athletic box/cup (already included in the list on the previous slide) 2009 Module #2 The Game - CLA 28
  • 29. Questions • All the equipment discussed in the previous slides is mandatory equipment and it is a foul not to have them when on the field of play. • List the mandatory equipment. • If a helmet or facemask has been altered is it still legal? 2009 Module #2 The Game - CLA Slide 29
  • 30. Question • A crosse is 50 inches long and it is a legal crosse. • Who is using this crosse? – Defenceman, Midfielder or Goalkeeper 2009 Module #2 The Game - CLA 30
  • 31. Game Times • Regulation Time – 4 x 20 minute quarters – Referees cannot shorten game times!!!! (local league rules may differ) – All clocks (game and penalty) shall run except during time outs, the last 3 minutes of the 4th quarter and all overtime periods – Breaks between quarters After the 1st 2 Minutes Halftime 10 Minutes After the 3rd 3 Minutes  Half time can be shortened only if both coaches agree 2009 Module #2 The Game - CLA Slide 31
  • 32. Time Outs • Two types of time outs – team & official – Team Time Out • 90 seconds in length • 2 per half (Can’t carry them to the next half) • 1 per regular overtime period • The Time out can be requested by a coach, captain or the ball carrier • The request can be made when – The ball is dead (either team) or, – By the team in possession in their attack half of the field 2009 – Prior to the Module #2 The Game - CLA start of the game Slide 32
  • 33. R 2009 Module #2 The Game - CLA Slide 33
  • 34. Questions • Who can call a time out? – 1) – 2) – 3) • When can a time out be called? – 1) – 2) • During a live ball situation the tam in possession can call a timeout when the ball is where on the field? 2009 Module #2 The Game - CLA 34
  • 35. Player Positions • A full team consists of 10 players on the field. –3 Midfielders - 1 Draw man & 2 wingers –3 Attackmen –3 Defencemen (a.k.a. – “long stick”) –1 Goalkeeper 2009 Module #2 The Game - CLA Slide 35
  • 36. Player Positions 2009 Module #2 The Game - CLA Slide 36
  • 37. Substitution • All player substitutions can take place during the play or at any dead ball – All substitutions must be through the “gate” – The substituting player must wait for the player he is replacing, to be completely off the field ( subbing player touching sideline before player comes off is not illegal, see AR 46.6) – Players cannot create an offside situation during substitution – Players coming off have the right of way This includes when a penalty is 2009 Module #2 The Game - CLA Slide 37
  • 38. Substitutions 2009 Module #2 The Game - CLA Slide 38
  • 39. Substitution • Dead Ball Substitution – During a team time out, after a goal or at the end of a period, players are not bound by the rules of substitution – They can substitute from anywhere on sideline • A team does not have to play with 10 players on the field. It is not a foul if a substitute delays entering the field (so long as they do not create an offside situation) 2009 Module #2 The Game - CLA Slide 39
  • 40. The Face Off • All draws must be taken right handed • Facing at Center: – Normally takes place • At the beginning of all quarters and overtime periods • After the scoring of a goal 2009 Module #2 The Game - CLA Slide 40
  • 41. The Face Off 2009 Module #2 The Game - CLA Slide 41
  • 42. The Face Off • Face Off Procedure – Each draw man lines up on their own side of center (with his back to his goalkeeper) – Places his stick on the ground parallel to the center line and his opponent’s stick, so that the ball is centered between the heads of both sticks - but neither touching the ball – Both gloved hands must be to the left of the head of the crosse and wrapped around the shaft – Both feet must be to the left of the head and behind the throat of the crosse, with neither foot touching the crosse 2009 Module #2 The Game - CLA Slide 42
  • 43. The Face Off • Legal Face Off Set Up. 2009 Module #2 The Game - CLA Slide 43
  • 44. The Face Off • Face Off Procedure – Your direction to the players should be • “Come in legal,” or “Take legal positions,” or something similar. – It is the players’ responsibility to take legal positions. – Once you have said “Set” you can then call a player for illegal procedure for an illegal faceoff position. – If this is the case ask the players to stand up, signal the call and award possession. 2009 Module #2 The Game - CLA Slide 44
  • 45. The Face Off • Face Off Procedure – Once the drawmen are positioned, the referee says, “Set”. The drawmen may not move their sticks or gloves (all other movement is fine) until the whistle is blown. – The drawmen may: • Draw the stick forward, sideways or backwards • Clamp the ball (momentarily) • Flip the ball • Legally check his opponent 2009 • Kick the ball #2 The Game - CLA Module Slide 45
  • 46. The Face Off • Face Off Procedure – The drawmen may not: • Withhold the ball from play – Clamping too long » Once the player has secured the ball he must put it into play – Lying on the ball • Kick through his own or his opponents crosse • Hold or interfere with his opponent, including clamping down on hands or stick – The wing middies line up behind the Wing Lines and within the Wing Lines 2009 Module #2 The Game - CLA Slide 46
  • 47. The Face Off • Draw with Blue Player clamping the ball E-Lacrosse.com 2009 Module #2 The Game - CLA Slide 47
  • 48. The Face Off • Illegal Draw The black player is kicking his opponents stick 2009 Module #2 The Game - CLA Slide 48
  • 49. The Face Off • Illegal Draw The White player is grabbing his opponents stick with his fingers 2009 Module #2 The Game - CLA Slide 49
  • 50. The Face Off • Illegal Draw The White player has raised his back hand to gain an advantage 2009 Module #2 The Game - CLA Slide 50
  • 51. The Face Off • Ball stuck in back of throat of stick - Blow whistle immediately to stop play Award the ball to the non-offending team 2009 Module #2 The Game - CLA Slide 51
  • 52. The Face Off Wing Line V H • The wing middies Blue is can line up illegally anywhere behind, lined up and within the wing area Blue The “Gate” (Substitution Area) Red Coach’s Coach’s Walk Walk 2009 Module #2 The Game - CLA Slide 52
  • 53. The Face Off • Face Off Procedure – The wing line middies may: • Legally check their opponents within 9 feet of a loose ball • Play the loose ball • Legally check the drawmen once the ball is out from between the drawmen’s sticks, and the drawmen are not crouched in a “vulnerable” position. – Penalize heavily (minimum 2 minutes) for checks on drawmen that are vulnerable – Unnecessary Roughness 2009 Module #2 The Game - CLA Slide 53
  • 54. The Face Off • Face Off Procedure – The wing line middies may not: • Be on, over or outside the wing line prior to the whistle • Change positions with players that are restrained in either the offensive or defensive areas prior to possession. – They can enter those areas, but another player cannot release until possession • Reach in and attempt to play the ball while it is between the drawmen’s sticks • Make any contact with the drawmen while they are in faceoff position 2009 Module #2 The Game - CLA Slide 54
  • 55. The Face Off • Face Off Procedure – The players in the offensive or defensive zones may: • Reach over the line to play the ball with their stick. – A restrained player is in violation when any part of his body, including his gloves, but not including the stick touches on or over the line • Check their opponent within 9 feet of a loose ball 2009 Module #2 The Game - CLA Slide 55
  • 56. Question • During a face-off the 2 draw-men are still down, in a vulnerable position when a blue midfielder body checks the red draw-man. Is this a foul? If so what is the call? 2009 Module #2 The Game - CLA 56
  • 57. Out of Bounds • The ball is considered out of bounds when: – The ball, or, the player carrying the ball: • Touches a boundary line • Touches the ground outside the boundary line • Touches something out of bounds (i.e. spectator, football/soccer posts) • It has irretrievably left the field - i.e The ball could not realistically be played 2009 Module #2 The Game - CLA Slide 57
  • 58. Scoring • A goal is scored when a ball crosses the plane of the goal • The ball does not have to be loose when it crosses the plane of the goal. 2009 Module #2 The Game - CLA Slide 58
  • 59. Scoring • If a goalkeeper, while in possession of the ball, breaks the plane of the goal it is a goal. 2009 Module #2 The Game - CLA Slide 59
  • 60. Scoring • A goal will be cancelled if: – The time has expired prior to the ball crossing the plane of the goal – Any referee blows his whistle (even an inadvertent whistle) – Any attacking player is in the crease (for any reason – even if pushed in illegally) – Too many attack players are on the field – The attacking team is offside – Too many attacking team long sticks are on the field – The goal is scored with an illegal or broken stick 2009 Module #2 The Game - CLA Slide 60
  • 61. The Designated Goalkeeper • The Designated Goalkeeper has a special set of rules that relate to the crease, and are there for the protection of the goalkeeper • The Designated Goalkeeper is defined as: – The player who is carrying the goalkeeper’s stick (15”) or, when no goalkeepers stick is on the field, the player that has been designated by the Captain of that team 2009 Module #2 The Game - CLA Slide 61
  • 62. The Designated Goalkeeper • The Goalkeeper is deemed to be inside the crease when any part of his body is touching inside the crease (crease line included) • Any other defensive player in the crease does not have the privileges of the Designated Goalkeeper 2009 Module #2 The Game - CLA Slide 62
  • 63. The Designated Goalkeeper • The Goalkeeper must serve their own fouls unless the designated defender (starting longstick) is being used. – If not using designated defender, call a 30 second Referee time-out to allow the team time to substitute a new Goalkeeper. No warm up is to be allowed – If using the designated defender, relay the call, have the DD serve the foul. No time out called. 2009 Module #2 The Game - CLA Slide 63
  • 64. The Designated Goalkeeper • The Goalkeeper may: – Stop the ball with his hand, stick or body – Play the ball without his stick inside his crease – Bat the ball with his hand. He cannot close his hand on the ball. – Receive a pass in the crease (no rule against passing “back-in” any number of times) – Go over the center line, however the defensive team is subject to the offside rule – Pass or roll the ball inside the crease and go back in and pick it up. Only once per team possession 2009 Module #2 The Game - CLA Slide 64
  • 65. The Designated Goalkeeper • The Goalkeeper (or any defensive player) may not: – Carry the ball back into the crease – Hold onto the ball for more than 4 seconds in the crease. A player who deliberately drops the ball and regains possession to circumvent this rule shall be assessed a technical foul – Possession is deemed to have started when the goalkeeper traps the ball inside the crease with their stick, or has control of the ball in their stick inside the crease – Play with a broken stick 2009 Module #2 The Game - CLA Slide 65
  • 66. Awarding Possession • Possession is never awarded: – Within 15 feet of ANY player, even from the same team. No hidden ball trick to start play. – Within 20 yards of a goal except: • If any ball (shot or not) goes out on the end line – Warn opposing players to get back on a free play. Make sure the offensive player is standing still in order to get that 15 2009 feet Module #2 The Game - CLA Slide 66
  • 67. Awarding Possession 2009 Module #2 The Game - CLA Slide 67
  • 68. Awarding Possession • Possession must never start in the crease • If awarding a Goalkeepers ball (i.e. ball stuck in the goalkeepers equipment), then it can be awarded to any defensive player 20 yards away and parallel to the goal 2009 Module #2 The Game - CLA Slide 68
  • 69. Question • The goalkeeper is in possession of the ball outside his goal crease. He is being tightly checked and to evade the check he runs back into his crease. • Is this legal? 2009 Module #2 The Game - CLA 69
  • 70. Definitions • Loose ball – A ball not in possession of a player or team • Player Possession – When a player has control of the ball and can perform the normal functions of passing, cradling or shooting the ball 2009 Module #2 The Game - CLA Slide 70
  • 71. Definitions • Team Possession – When a player from that team has possession of the ball as defined above – When the ball is in the air between two players from the same team, it is considered possession. 2009 Module #2 The Game - CLA Slide 71
  • 72. Definitions • Goalkeeper’s Possession – A goalkeeper is deemed to have possession when he has control of the ball and can perform the normal functions of passing, cradling or shooting the ball. – A ball clamped inside the crease by the goalkeeper is deemed to be a ball in possession 2009 Module #2 The Game - CLA Slide 72
  • 73. Definitions • Pass – The movement of the ball caused by the player in control throwing, bouncing or rolling the ball to a teammate • Ball In Flight – When the ball is in the air between two players from the same team, it is considered possession. – This is important in many situations including possession at the end of a quarter, calling a time out, technical fouls 2009 Module #2 The Game - CLA Slide 73
  • 74. Special Situations • Ball Caught In The Uniform – Play stops immediately and the ball is faced off – Exception - Goalkeeper in his crease. Award ball to the defensive team 20 yards laterally from the crease 2009 Module #2 The Game - CLA Slide 74
  • 75. Special Situations • Ball Caught In The Stick – Whistle play down immediately and award the ball to the non-offending team – Exception - Goalkeeper in his crease. Award ball to the defensive team 20 yards laterally from the crease 2009 Module #2 The Game - CLA Slide 75
  • 76. Special Situations • Exchanging sticks If legally on the field – - can exchange sticks - cannot throw stick (warn first time) At sideline – - must step off field into gate 2009 Module #2 The Game - CLA Slide 76
  • 77. Overtime • If the game is tied at the end of regulation playing time, then two periods of overtime shall be played. The following procedure shall apply: – i) 5 minute break, teams change ends. – ii) Both periods start with a face off (man down rules will apply if necessary) – iii) Each overtime period is 4 minutes, 2 minute break in between. – iv) The teams will change ends between the 2 overtime periods. Play the full two periods regardless of goals scored. 2009 Module #2 The Game - CLA Slide 77
  • 78. Sudden Death Overtime • If the game is tied at the end of overtime, then sudden death overtime shall be played. The following procedure shall apply: – 1 minute break, coin toss to determine end – Play will start with a face off (man down rules will apply if necessary) – Sudden death overtime periods are 4 minutes, no break in between. – The team that had possession at the conclusion of a quarter will start the next period with possession in the same relative position (subject to normal procedure) 2009 Module #2 The Game - CLA Slide 78
  • 79. Sudden Death Overtime – If the ball was loose at the conclusion of a period the ball will be faced in the same relative position of the field – The teams will change ends at the conclusion of each period. This procedure will continue until a goal is scored. 2009 Module #2 The Game - CLA Slide 79
  • 80. Question • The last 3 minutes of the 4th quarter are stop time. Once the game is into stop time the rest of the game is stop time, including any and all overtime and sudden death time. • This is True or False? 2009 Module #2 The Game - CLA 80