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Culture of Innovation for ESADE
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Culture of Innovation for ESADE


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Materials presented for 2013 ESADE Digital Masters program (Barcelona & Madrid)

Materials presented for 2013 ESADE Digital Masters program (Barcelona & Madrid)

Published in: Business, Technology

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  • Not just bragging. Making a point: We can all engage personally with Innovation
  • Visits with Pixar
  • Flying car
  • CEO John Chambers explains how abandoning command-and-control leadership has enabled the company to innovate more quickly, using collaboration and teamwork.
  • Pixar less open than e.g., Lucas Arts
  • I suspect that most of the people in this room understand that no single technology tool can be a success, no single organizational practice change can be a success. We need to design our work as a system.We’ve known this since the 1950s if not before. That said, the term sociotechnical systems -- that’s what we call this mixing in academic jargon -- is not itself very plugged in. My colleagues and I are trying to provide an accessible way for all of us, individuals, teams, organizations, To mix human, technical, and organizational dimensions naturally
  • Transcript

    • 1. Culture of Innovation:PersonalOpenGenerativeRapidLeveraging PlatformsEvidence-BasedPsychological SafetyTerriGriffith
    • 2. Personal Engagement with Innovation
    • 3. Business Model Generation, 2012
    • 4. User InnovationHackathons
    • 5. Less Formal: Riding Giants
    • 6. Riding GiantsCastLaird Hamilton -- FeaturedJeff Clark -- FeaturedGreg Noll -- FeaturedCrewStacy Peralta -- DirectorPeter Pilifian -- Director of PhotographySam George -- ScreenwriterAgi Orsi -- ProducerNathalie Delest -- Executive ProducerFranck Marty -- Executive ProducerLaird Hamilton -- Executive ProducerJane Kachmer -- ProducerAlice In Chains -- Additional Music/SongsStray Cats -- Additional Music/SongsStacy Peralta -- ProducerStacy Peralta -- ScreenwriterMatter -- Composer
    • 7. Prizes
    • 8. KickstarterQuirkyTechShopChallenge.govShapeways Funding Options
    • 9. Exceptions
    • 10. Design Thinking
    • 11. Brainstorming IDEO Style
    • 12. Creativity vs Innovation"All innovation begins with creativeideas…creativity by individuals and teams is astarting point for innovation; the first isnecessary but not sufficient condition for thesecond" Amabile et al. (1996)
    • 13. Not JustHigh Tech
    • 14. Platforms• Components• Processes• Knowledge• People and RelationshipsMore than Physical (Robertson & Ulrich, 1998)
    • 15. Platforms & Streams• Understanding the Building Blocks ofInnovation• Better ability to Manage the “Product” Line• Better ability to Manage Implementation
    • 16. Psychological Safety(for Failure)
    • 17. Pixar
    • 18. Pixar“they could have very intense and heateddiscussions; they always knew that the passionwas about the story and wasn’t personal.” EdCatmull, Pixar
    • 19. Data is Apolitical
    • 20. How to Choose?
    • 21. Culture of Innovation:PersonalOpenGenerativeEvidence-BasedRapidPlatformsPsychological Safety