Nordkapp dConstruct09 Recap

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    Nordkapp dConstruct09 Recap - Presentation Transcript

    1. dConstruct09 Brighton, UK Organized by Clearleft
    2. Nordkapp Recap at IxDA Helsinki 2009-09-10 Presented by: Teppo Kotirinta, teppo@nordkapp.fi, twitter.com/teppo Assisted by: Sami Niemelä, sami@nordkapp.fi, twitter.com/samin
    3. http://2009.dconstruct.org/ http://2009.dconstruct.org/podcast/
    4. Workshops
    5. Workshops X X X
    6. RFID
    7. XBee local wireless network
    8. Ethernet Shield
    9. • Disclaimer: code can has errors
    10. Arduino (especially Ethernet Shield)
    11. Arduino (especially Ethernet Shield) = WIN
    12. Arduino (especially Ethernet Shield) = WIN
    13. The conference gathers about 750 people from various fields. Itʼs about future and vision. Itʼs quite theoretical. Workshops and barcamps add a hands-on side.
    14. Adam Greenfield Elements of a Networked Urbanism
    15. • Cities will be networked information-gathering, -processing, -storage and -display resources • ubiquitous computing: everything will be query-able, scriptable and programmable - even garbage bins • implications for privacy • what about too much information like “X murders on this street”
    16. • Cities can become about “way showing” instead of “way finding”, like streets lighting up in a Michael Jackson video • A move from object to service: • a single car can be used by many people during 24hours • garbage bin can ask for being emptied
    17. We loved it, it set the tone for the conference. Notes from http://www.flickr.com/photos/evalottchen/tags/adamgreenfield/
    18. Mike Migurski Ben Cerveny Letʼs See What We Can See (Everybody Online And Looking Good)
    19. Mike Migurski Ben Cerveny • Nice real world examples: Digg, politics,... • “Now to the Meta bit” - wait for the podcast • Visualization is an editorial process: what to visualize and how
    20. Brian Fling Whatʼs Next? How mobile is changing design
    21. Brian Fling • Kids wonʼt know anything else but the digital, mobile age • And there will plenty of them • The future will be built on web technologies HTML5, CSS3, JS
    22. Nathan Shedroff Chris Noessel Make It So: Learning from Sci-fi Interfaces
    23. • Sci-fi and design influencing each other w/ demo videos • attribution of human characteristics to objects (R2D2) • Maybe the deeper thoughts are in the book
    24. Robin Hunicke Loving Your Player with Juicy Feedback
    25. Robin Hunicke • Described MDA Game theory: Mechanics-Dynamics-Aesthetics • Had a spoiler of the Moon movie • Described ZEN in 3 bullet points • Described and used the word #juicy a lot
    26. (You might still want to look up the MDA theory!)
    27. August de los Reyes Experience and the Emotion Commotion
    28. • Emotion is important for the experience • Also described the MDA theory • R+G+B+Sensor+Magic
    29. Prickels & goo Microsoft Vision 2019
    30. Russel Davies Materialising and Dematerialising A Web of Data. (Or What Weʼve Learned From Printing The Internet Out)
    31. • Vimeo: the most fun Ben's had all year
    32. Conclusions (Davies + dConstruct09) • Everything Digital is not better than everything Analog • We need tostudy the analog world and learn from the real • Futurearound usnot in the web, itʼs all of web is • But it will be built on Web technologies(!)
    33. Conclusions (Davies + dConstruct09) • Future is not “digital”, “web” or “mobile” • Future is “post digital” & “ubiquituos computing” • Get early years of future are the on board now as these
    34. Why?
    35. Why?
    36. How? • Start building and dreaming up the ubiquitous future by • Learning Arduino • Hacking Lego Mindstorm & toys • Mashing up digital and analog (by using Web technologies)
    37. Check out Inspirational LEGO Mind Storm robot videos at Nordkappʼs Vimeo account: http://vimeo.com/6516550
    38. Learn more about post-digital by Russell Davies http://russelldavies.typepad.com/planning/2009/01/meet-the-new-schtick.html
    39. Thanks www.nordkapp.fi
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