Audience feedback


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Audience feedback

  1. 1. What have you learnt from your audience feedback?<br />Cosplay Evaluation<br />
  2. 2. Feedback<br />I conduced two feedback sessions<br />Screening of the animatic<br />Screening of the rough cut<br />The feedback following the rough cut was much more detailed than the animatic feedback<br />This was somewhat problematic as the whole point of a feedback session before filming is to get an audience response before anything is committed to tape<br />Nonetheless, my feedback was valuable <br />
  3. 3. The Meaning of Life Cosplay<br />I asked questions about science fiction and geek culture during the animatic screening<br />‘Did you know what cosplay was before watching the animatic?’<br />I didn’t want to create a film going over people’s heads!<br />Most of my audience reported that while they understood the actual linear structure of the story, they didn’t understand why the characters were doing what they were – it was just an oddity about purple people<br />
  4. 4. The Meaning of Life Cosplay<br />I chose to ignore this feedback in the hope the audience would understand it in the finished film <br />It was a risk that paid off!<br />‘When I first heard your idea I didn’t really<br />understand it but then when I watched it I<br />thought it was really good’<br />
  5. 5. Flashbacks and History<br />In the animatic, the woman looks at a DVD cover of the TV show her character is based off and copies the makeup off that<br />Someone suggested I use flashbacks of previous fights to reinforce that it was an established hobby<br />While I didn’t specifically use flashbacks, I changed the idea of a DVD cover<br />
  6. 6. Flashbacks and History<br />We pinned up costume drawings on the wall with past photographs – indicating she had done this before – to create a concept board<br />This was much better as it shows that there is forethought, research and planning in cosplaying; which the DVD cover alone did not convey<br />Photographs of previous cosplaying!<br />Costumes based off a specific episode<br />Multiple sketches<br />
  7. 7. Emotion<br />Cosplaywas hugely influenced by Alien<br />Especially the emotions – I wanted to create tension and fear in my audience<br />No one reported feeling scared in the animatic so I decided I would wind up the tension in editing, especially the chase scene<br />
  8. 8. The Inspiration<br />Scene plays from 3:08 to 3:35<br />
  9. 9. Emotion<br />There is a heartbeat sound underpinning the whole sequence – partly inspired by the heartbeat in Alien’s chestburster scene but mostly to go into the character’s head and show her fear<br />There is both panicked breathing and slow, heavy breathing as though she is too scared to make a sound<br />In both Alien and Cosplay, the score stings just as Ripley and Blash look around the corner<br />
  10. 10. Emotion<br />However, I decided not to continue with creating an atmospheric, terrifying film such as Alien<br />My reason for this was audience feedback<br />
  11. 11. Over The Shoulder Feedback<br />I received a lot of unofficial feedback as I was editing from people who were intrigued by this ‘film with the aliens’<br />No one was scared – it was a film about two people, painted purple in shiny costumes, hitting each other with sticks in a tiny countryside park!<br />‘Funny’<br />‘I love it, it’s so exaggerated’<br />‘Aw, I feel really happy now!’<br />
  12. 12. Over The Shoulder Feedback<br />Because of that feedback I decided if I carried on trying to base Cosplay off a scifi horror classic, it was just going to fall flat<br />The worst kind of parody – the parody that doesn’t know it’s a parody and thinks its serious!<br />
  13. 13. Over The Shoulder Feedback<br />I decided therefore to make Cosplay really unpredictable and crazy<br />The light saber sound effects and alien planet filter were used for exaggerative effect as well as science fiction convention<br />‘The dramatic over-the-top face-off<br />between the two characters’<br />‘I thought it was very unpredictable and I<br />didn’t know who would win’<br />However, a lot of people liked how it was both serious and funny<br />
  14. 14. Science Fiction<br />In both the animatic and rough cut screenings I asked the audience what similarities they saw between my film and other sci-fi films<br />What references to other films/genres did you notice? <br />What conventions associated with the sci-fi genre did you notice, if any?<br />In the animatic no one really answered this question<br />However, people responded really enthusiastically after the rough cut<br />
  15. 15. Alien makeup and costume <br />‘A LOT of sci-fi memorabilia’<br />‘Like in a big film when someone’s coming towards you’<br />Stand off<br />Light saber sounds<br />Alien handshake<br />
  16. 16. The Protagonist<br />The most interesting feedback I received was in answer to ‘How would you describe the protagonist?’<br />I thought it was intriguing how someone could feel uncomfortable in their own skin so they need to paint it purple to feel confident.<br />‘I think she might not be very confident in herself because she has an alter-ego.’<br />
  17. 17. The Protagonist<br />Equally though, I learnt just how different the director’s intentions could differ from the audience reading<br />Bored<br />Loner<br />
  18. 18. The Protagonist<br />It hadn’t occurred to me that the protagonist would be read in relation to the stereotype in society of the socially inept nerd<br />I was thinking how Cosplay would impact on my audience’s perceptions of geeks, whereas it actually happened the other way round – it was interpreted based on the context of current assumptions and stereotypes<br />From my audience feedback I realised just how much of a two-way process reading films is.<br />