Best Practices in making Learning Social & Fun

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Building a Social Learning Network? Learn best practices in making learning social and fun.

Building a Social Learning Network? Learn best practices in making learning social and fun.

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  • 1. Building a Social Learning Network – Best Practices in making Learning Social & Fun Shivanu Shukla, Co-Founder & CEO @heyshiv #LearnX Confidential 1
  • 2. Source: http://www.automatedbuildings.com/news/mar11/articles/cisco/graphic1.JPGConfidential 2
  • 3. Changing Landscape Social Mobile Source: http://www.funnywallphotos.com/wp-content/uploads/2012/03/awkward-silence.jpgSource: http://epicfails.net/wp-content/uploads/2011/10/exit-building-before-tweeting-about-it.jpg Confidential 3
  • 4. Changing Workplace Source: http://www.ribbonfarm.com/wp-content/uploads/2008/06/worklifeblending.jpgMore Work-Life “Blending” More Mobility Source: http://botcrawl.com/wp-content/uploads/2012/08/What-people-do-when-they-work-from-home-infographic.png More Gen Y Source: http://comerecommended.com/files/2012/08/millennialtakeover-791x1024.png Confidential 4
  • 5. Shifts in the Learning Landscape Free, Open & User Generated Content Video, iTunes U, MultimediaLess Gurus, More Peers Source: http://www.mastercom.me/wp-content/uploads/2011/09/online-video-sharing-infographic-e1317388740158.jpg Confidential 5
  • 6. New Learning Paradigm SocialTraditional Learning Social Learning Classroom based Anytime Anywhere New Curriculum based Experience Based Content Age Mobile Personalized & User LearningSyndicated Content Generated Content Teacher/Trainer Student/Learner Centric Centric Cloud Confidential 6
  • 7. #1 Build Learning Communities A social community for ongoing anytime anywhere learning discussions Community topic should be relevant & issue-based Keep it informal & simple Blend with physical, formal training Extend beyond organizational silos Source: http://t2.gstatic.com/images?q=tbn:ANd9GcS8Os4kVmr8deO-578VWC58_K7IXAmlyR2M3KkjeJwCQa40iFRS&t=1 Confidential 7
  • 8. #2 Create “Social” Content Create personalized user-generated multimedia content that is being shared & collaborated on by the community More Share = More Community Engagement Co-create Content Video > Infographics > Ppt > Text Leverage the power of the content library of the web Source: http://dribbble.s3.amazonaws.com/users/49396/screenshots/274581/multimedia-icons.png Confidential 8
  • 9. #3 Share & Build Experiences People value learning from each other more than they value formal education & training methods Experience => Share => Learning => Experience Peer Experiences > Formal Training Create avenues for new experiences during classroom training sessions Source: Jane Hart Confidential 9
  • 10. #4 Reward & Encourage Games are not just for kids; Reward participation in the community through points, badges or “formal” means Community Participation > One-off Assessment Content Creation > Sharing > Participation > Consumption Drive engagement & value through points, levels, badges, skills Source: http://www.greenbookblog.org/wp-content/uploads/2012/06/gamificationboard.jpg Confidential 10
  • 11. #5 Don’t Teach, Facilitate Collaborative Learning thrives as much on user engagement & participation as on trainer facilitation Don’t answer all questions, but help other learners in answering the question A successful community discovers, explores and finds answers on their own Source: http://www.quinnlaw.net/images/ma_icon.png Confidential 11
  • 12. #0 Get a Social Learning Platform The ability to deliver a social learning experience requires specific tools that can drive engagement & learning Social – Community & Engagement Collaboration – Share & Co-create Learning – Content & Assessments Gamification – Reward & Encourage Analytics – Drive Performance Manage – Blend Classroom Trainings Cloud – Anytime, Anywhere Mobile – Any device www.theteamie.com Confidential 12
  • 13. Summary• The battlefield is changing – User expectations, Learning environment & content• There is a need for Collaborative & Social Learning to drive forward the learning process in the organization• Key things to remember: – Community > Classroom – User-generated Content > Formal Syndicated Content – Experience > Curriculum – Engagement > Assessment – Facilitate > Teach• Technology is an enabler to deliver a social learning experience Source:http://www.gamemuncher.com/content/icons/battlefield-2-icon-1.jpg Confidential 13
  • 14. Shivanu Shukla Thank You! shivanu@theteamie.com @heyshiv Every morning in Africa, when the sun rises, a gazelle wakes up and says to himself – “If I don’t run faster than the cheetah, I will die”Every morning in Africa, when the sun rises, a cheetah wakes up and says to himself – “If Idon’t run faster than the gazelle, I will starve” It really doesn’t matter if you think you are a cheetah or a gazelle, but every morning, when the sun rises, you better be running! Confidential 14