01 physics class orientation

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01 physics class orientation

  1. 1. PHYSICS CLASS ORIENTATION
  2. 2. WHAT IS PHYSICS ? Physics is the science of and
  3. 3. QUESTIONS LIKE: How are rainbows formed? Why is the sky blue?
  4. 4. QUESTIONS LIKE: How can glasses fix nearsightedness? Why does thunder always come after lightning?
  5. 5. QUESTIONS LIKE: How does a nuclear bomb work? How can my friend in America hear my voice when I make a call?
  6. 6. QUESTIONS LIKE: How do we make electricity? Why do metals get attracted by magnets?
  7. 7. QUESTIONS LIKE: Why do we need airbags in our cars? How is skydiving possible?
  8. 8. QUESTIONS LIKE: How can airplanes fly? Why do ships float?
  9. 9. QUESTIONS LIKE: How do car engines work? How does the AC cool the room?
  10. 10. COURSE OVERVIEW FIRST TERM  Study of Waves  Types of waves  Wave properties  Wave interactions  Study of Light  Nature of light  Properties of light  Colors  Mirrors  Lenses  Study of Sound  Nature of sound  Sound interactions  Music  Study of EMR  Electromagnetic spectrum  Radio broadcasting  Telecommunications
  11. 11. COURSE OVERVIEW SECOND TERM  Study of Electricity  Nature of electricity  Charges  Electric circuits  Study of Magnets  Nature of magnets  Magnetic fields  Study of Electromagnetism  Electric motors  Generators  Transformers
  12. 12. COURSE OVERVIEW THIRD TERM  Study of Motion  Describing motion  Types of motion  Collisions  Work and energy  Study of Solids and Fluids  Characteristics  Fluids at rest  Fluids in motion  Study of Heat  Heat and temperature  Heat transfer  Phase changes  Heat engines  Heat pumps
  13. 13. GRADING SYSTEM
  14. 14. GRADING SYSTEM Periodical Evaluation  The third periodical evaluation will consist of 10% of first term, 10% of second term and 80% of third term topics.
  15. 15. GRADING SYSTEM Long Quizzes  There will be at least three long quizzes per term.
  16. 16. GRADING SYSTEM Projects  There will be at least one project in a term.  Projects can be individual or group tasks.
  17. 17. GRADING SYSTEM Indiv. Class Participation  This consists of your check-up test scores, and other performance-based tasks such as experiments, oral participation, etc.
  18. 18. GRADING SYSTEM Group Class Participation  This consists of any group activity other than group projects such as role plays, human simulations, quiz bowls, etc.
  19. 19. GRADING SYSTEM Enrichment  This consists of other individual assessments not classified as a check-up test, seatwork, or quiz. Examples are reflection papers, mind maps, etc.
  20. 20. REQUIREMENTS Physics book Check-up Test notebook Lecture notebook scientific calculator ruler and protractor long green folder art materials
  21. 21. RULES We will be starting on time. Always be prepared for class. Have your book, notebook and other materials (as instructed) prepared in your desk tray. Late students must remain standing outside by the door and wait for the teacher to grant permission to enter.
  22. 22. RULES Borrowing of school materials is NOT allowed. Exercise personal responsibility for the things you need for class. This includes the borrowing of books, calculators, rulers and protractors.
  23. 23. RULES Any electronic gadget (cellphone, iPod, laptop, etc.) should not be used at any time during class hours, unless otherwise instructed. Noncompliance results to confiscation of aforementioned gadgets.  First offense: returned at the end of the period  Second offense: returned at the end of the day  Third offense: claim from the Headmaster No eating/drinking (other than water) inside the classroom at all times.
  24. 24. RULES During Long Quizzes and Periodical Evaluation, you are not allowed to stand or go out of the classroom in the whole duration of the exam. If you have any concerns, raise your hand and silently wait for the teacher to approach you.
  25. 25. FORTRESS GAME Set-up: There will be two groups. Four chairs will be arranged in a circle facing outward. The rest of the chairs will be arranged in a circle around the four chairs, facing inward. The number of chairs must be one more than the number of players.
  26. 26. FORTRESS GAME Set-up: Each group sends two representative to sit in the inner circle. They are arranged alternately. The rest of the group sit in the outer circle, also arranged alternately. There must be one empty chair in the outer circle.
  27. 27. FORTRESS GAME Set-up: Each group sends two representative to sit in the inner circle. They are arranged alternately. The rest of the group sit in the outer circle, also arranged alternately. There must be one empty chair in the outer circle.
  28. 28. FORTRESS GAME Set-up: All players write their name on a piece of paper. All papers are placed inside a container and shuffled. Each player then draws a piece of paper. You must not show or tell anybody the name written on the piece of paper.
  29. 29. FORTRESS GAME Mechanics: The player sitting on the right of the empty chair calls out any name. Whoever holds the paper with the called out name must transfer to the empty seat. These two steps shall be repeated indefinitely until one group wins.
  30. 30. FORTRESS GAME Win Condition: A group wins if the Fortress (the four inner chairs) are occupied solely by members of the group.
  31. 31. REMINDERS FOR NEXT SESSION !! Read ahead: Module 1, pp. 4-8 Module 2, pp. 9-17 Bring art materials (scissors, colored paper, glue, coloring materials, etc.) on Monday, July 15.

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