ften byte code engineering is perceived as "black magic" and considered too low level. This session will not bore you with all the details of the JVM specification but provide you with a practical overview of how this byte code "swizzling" can be used in the real world instead. Several projects have sucessfully leveraged this technique to achieve some amazing things (e.g. AOP). This session will go through some of these examples and try to outline the differences between the two major libraries (BCEL and ASM). Maybe your next project can then benefit from some of this "magic".
Clipping is a handy way to collect important slides you want to go back to later.