From E-Learning to M-Learning


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This workshop is being done at the MobiLearnAsia 2013 Conference 1 October 2013 in Singapore

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  • From E-Learning to M-Learning

    1. 1. From E-Learning to M-Learning Terese Bird and Gráinne Conole, University of Leicester MobiLearnAsia 2013, Singapore 1st October, 2013
    2. 2. Outline • The evolving landscape of e- learning to m-learning (mobile e- learning) • Affordances of new technologies • Learner experience • New m-pedagogies and implications • Teacher practice and paradoxes • Strategies for change – Intervention framework: linking research to policy and practice – New approaches to design
    3. 3. Research questions • What: – Is the learner experience and teacher practice? – Are the emergent technologies and their affordances? – Resources, Open Educational Resources and practices, and Pedagogical Patterns are there and how are they being used? – M-Pedagogies are there and how do they facilitate different forms of learning? – New learning design approaches can be used to promote and support m-learning? – Strategies are in place to promote and support e- learning? – Theories and methodologies are been used?
    4. 4. Drivers toward M-learning • Student expectation • Course marketing • Paperlessness • BYOD: save money • Supplied: hardware & software match • Most IT equipment is mobile • Most internet access is mobile • Careers: businesses want it "As mobile platforms become more complex, employers are increasingly looking for people who can demonstrate a foundation of mobile specific skills and experience to be sure of delivering success.” uk/news/2276691/it-job-seekers- under-pressure-to-learn-mobile- development-skills
    5. 5. Emergent technologies and affordances Resources, OER and Pedagogical Patterns Evolving e-learning landscape E-pedagogies,strategies andlearningdesign Interventions Theoryandmethodology Evaluations
    6. 6. Technological trends • Mobiles and e-books • Gesture and augmented learning • Learning analytics • Personalised learning • Cloud computing • Ubiquitous learning • BYOD (Bring your own device) • Digital content • MOOCs • The flipped classroom • Wearable technology
    7. 7. 7 Media sharing Collaborative editing Social networking Virtual worlds and games Syndication Messaging Social bookmarking Recommender systems Mash ups Blogging Conole and Alevizou, 2010 Social & participatory media
    8. 8. User generated content Peer critiquing Networked Collective aggregation Personalised Open Social media revolution The machine is us/ing us
    9. 9. Activity • What are characteristics of good learning? • Draw on your own experience as a learner and as a teacher – think about a really good and bad experience for your own background • What are the barriers and success factors of successful learning?
    10. 10. Discussion
    11. 11. 8-Learning Events Model Experiments Creates Receives Explores Practices Imitates Meta-learns Debates
    12. 12. From E-Learning to M-Learning • More than just mobile e-learning – Anytime, anywhere for the learner (efficiency) – Enables learning in special location (i.e. fieldwork) • New affordances of mobile – Small and compact – Personal – Capturing sound, video, image – New tech i.e. augmented reality – Wearable tech Peacekeeper student using supplied iPad and course app – Security, Conflict & International Development Masters Distance
    13. 13. Other Leicester examples One iPad per medical undergraduate: •Paperlessness, Perso nalised •Anywhere •Medical references and apps for clinical settings Masters of International Education: •Personalised learning environment •Accessibility •iBooks Author to create iBook
    14. 14. E-Pedagogies to M-Pedagogies Flashcard app - Flashcardlet Solve Outbreak Send tweets with #mobilearnasia and by the end of the day meet a new colleague to possibly collaborate Springpad as a personal curation and reflective tool
    15. 15. 16 • Technology immersed • Learning approaches: task- orientated, experiential, jus t in time, cumulative, social • Personalised digital learning environment • Mix of institutional systems and cloud-based tools and services • Use of course materials with free resources Sharpe, Beetham and De Freitas, 2010 Learner experience
    16. 16. Mapping e-Pedagogies to technologies Pedagogies • Problem-Based Learning (PBL) • Inquiry-Based Learning (IBL) • Didactic (Did) • Reflection (Ref) • Dialogic Learning (Dial) • Collaboration (Collab) • Assessment (Ass) • Communities of Practice (CoP) • IBL – social • User-Generated Content (UGC) Technologies • Virtual Worlds (VW) • Google • E-Books • Blogs, e-Portfolios • Discussion Forums (DF) • Wikis • MCQs • Google+ • Twitter • Youtube
    17. 17. Mapping m-Pedagogies to technologies Pedagogies • Problem-Based Learning (PBL) • Inquiry-Based Learning (IBL) • Didactic (Did) • Reflection (Ref) • Dialogic Learning (Dial) • Collaboration (Collab) • Assessment (Ass) • Communities of Practice (CoP) • IBL – social • User-Generated Content (UGC) Tech/app/platform • ‘Solve Outbreak’ • iTunesUCourse, Futurelearn • E-Books, iTunesU, TEDTalks • Springpad, Tumblr • Facebook group or page • Google doc • Google forms quiz in context •, Group blog, • Twitter (FB, Google+) • Youtube, SoundCloud, Instag ram, Vine
    18. 18. Social Individual Informal Formal Information Experience A pedagogy framework
    19. 19. Social Individual Informal Formal Information Experience
    20. 20. Social Individual Informal Formal PBL/VW Dial/forum Collab/Wiki IBL/Twitter CoP/Google+ Dial/Skype Ref/Blog IBL/Google UGC/YouTube Ref/e-Portfolio Did/e-Book Ass/MCQs
    21. 21. Social Individual Informal Formal Information Experience
    22. 22. Experience Information Informal Formal PBL/VW Ref/e-Portfolio Dial/Forum Ref/Blog CoP/Google+ Dial/Skype IBL/Twitter IBL/Google UGC/YouTube Coll/Wiki Did/e-Book Ass/MCQs
    23. 23. 24 Mobile learning E-books Study calendars Learning resources Online modules Annotation tools Communication mechanisms Podcasting
    24. 24. The Personal Inquiry project Inquiry-based learning across formal and informal settings Sharples, Scanlon et al. My community Inquiry-based learning
    25. 25. M-Learning will be the norm New business models – supplied/BYOD/h alf&half Co-evolution of tools & users Maturing theory & methodology More sophisticated mechanisms re: uptake The future of m-learning Continuing emerging technologies and pedagogies Institutional mobile policies More open materials
    26. 26. Task: • Choose a lesson in which to incorporate mobile learning • Choose a pedagogical approach • Sketch out how you will deploy this pedagogical approach with mobile • Share with your group • Critique each other’s work: what are issues, problems, opportunities?
    27. 27. MSc in Learning Innovation Certificate and Diploma options Technology-Enhanced Learning Learning Design Research Design and Methods Case Studies of Innovation Dissertation