Slideshow transcript
Slide 1: Creating the User Experience for a new mobile search engine Steve Ives, CEO and Founder April 8, 2008
Slide 2: Aims of presentation “Walkthrough the UE design approach of a startup mobile search company” Introduce Taptu and the product Walkthrough our UE design approach and tools Demo of our latest product version Question & answer session 2 mobile search made social.
Slide 3: How many of you regularly use a search engine on your mobile? 3 mobile search made social.
Slide 4: How many had a positive experience? 4 mobile search made social.
Slide 5: About Taptu Focus Building (and making money from) a new kind of mobile search Expertise Mobile user experience, search algorithms Innovation 15 key patent applications filed in mobile search Service launch Alpha service in Oct 2007, Beta V1 in Feb 2008 Investors 3i and Sofinnova 5 mobile search made social.
Slide 6: About me Technologist and business guy Serial entrepreneur: Aspective, Teamstudio, Trigenix, Taptu 50 years old My children are Generation Y, I’m not…. 6 mobile search made social.
Slide 7: The challenge for Taptu • Search requires a different approach in the mobile environment • Search must be provided within a highly constrained interfaces - different devices, inputs, screen-size, latency Google Mobile, Yahoo OneSearch and Live Search for Mobile are variations on a very similar theme. They are designed and engineered from the perspective of: “bringing the best of PC Web search to mobile phones” 7 mobile search made social.
Slide 8: What is our UE Design process? Our aim is to create usable, engaging and aesthetically pleasing products across the wide range of devices Taptu works on We are pragmatic about UE approach - ‘Text-book’ approach not always possible - but we aim to use the right tools at the right stages We spend a lot of our time thinking about the needs of our users and talking to users direct: 12 months, 14 user studies 1 hour per user 8 mobile search made social.
Slide 9: Key stages of our process… Concepts + Ideas 9 mobile search made social.
Slide 10: Key stages of our process… Concepts + Paper Ideas Prototyping 10 mobile search made social.
Slide 11: Key stages of our process… Concepts + Paper Device Ideas Prototyping Prototyping 11 mobile search made social.
Slide 12: Key stages of our process… Concepts + Paper Device UE Testing Ideas Prototyping Prototyping 12 mobile search made social.
Slide 13: Key stages of our process… Concepts + Paper Device UE Testing UI Spec Ideas Prototyping Prototyping 13 mobile search made social.
Slide 14: Gary, 23 “Unwired Social” Kate, 27 “Digerati” 14 mobile search made social.
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Slide 16: 16 mobile search made social.
Slide 17: 17 mobile search made social.
Slide 18: Prototyping the UE Prototyping is central to our process - use it constantly as we develop new ideas & features Key benefits to us: 1. Designing the end-to-end experience 2. Creating a believable product for a User Study 3. As a discussion tool with Engineering We use two types at different stages - Paper Prototyping and Device Prototyping… 18 mobile search made social.
Slide 19: User Task 19 mobile search made social.
Slide 20: Task Flow Design 20 mobile search made social.
Slide 21: Idea Annotation 21 mobile search made social.
Slide 22: Device Prototyping … 22 mobile search made social.
Slide 23: Device prototyping Device Prototyping the is the next step from Paper Prototyping… need to experiment with designs on the target devices once we happy with design on paper Hi-fidelity of device-based prototypes offer a number of benefits that paper prototypes don’t provide The device-specific issues of screen size, input, controls, navigation, pixel-perfect visual design all need to be explored & considered 23 mobile search made social.
Slide 24: How we do it? Produce ‘static’ prototypes – they create a believable walkthrough of particular paths we want to test HTML/CSS + Photoshop - create pixel perfect graphics and build prototypes using HTML Slower to iterate than paper prototypes - but for many device/browser specific design issues/decisions we need to create device protos at various stages Ideal for user testing - still minimal production and no engineering time required 24 mobile search made social.
Slide 25: Device-specific design issues What design issues do we deal with per device? We have defined 3 core ‘families’ of device: Low phone - standard 176x220 e.g. RAZR Mid phone - QVGA e.g. Nokia N95, Sony Ericsson W880i Hi phone - iPhone, more will follow 25 mobile search made social.
Slide 26: Taptu on mid-phone (N95, W880i) Branding and white space are key Global navigation elements grouped and consistent Elements make it clearly a search engine Secondary navigation elements below the fold 26 mobile search made social.
Slide 27: Taptu on hi-phone (iPhone) Scrolling: Scrolling is much quicker with finger Selection: Touch interface requires wider spacing of elements Text entry: Text entry is quicker than other two device types 27 mobile search made social.
Slide 28: Visual design + brand … 28 mobile search made social.
Slide 29: UE Testing with users … 29 mobile search made social.
Slide 30: UE testing approach Once we have a working Device Prototype, we test… On a monthly basis we find a set of target users and meet them face-to-face, one-to-one, 1 hour sessions We test in London - so we can source widest demographics of users for sessions We built a fully portable lab - so its less intrusive/formal and we can go anywhere with it We make this a regular event in our schedule - so we get maximum exposure to testing concepts with real users 30 mobile search made social.
Slide 31: Portable usability lab 31 mobile search made social.
Slide 32: Mounted camera 32 mobile search made social.
Slide 33: Picture-in-picture review format 33 mobile search made social.
Slide 34: Live example of User Study Session… 34 mobile search made social.
Slide 35: Future Taptu direction Today: good at infotainment searches (e.g. music, movies, TV, news), mobile navigation (mobile sites) Tomorrow: universal search Search and share engine - enhancing sharing functionality with 1-Tap share concept Human-assisted search for popular terms Further user research + international research 35 mobile search made social.
Slide 36: Conclusion What have we learned about the UE design process? - Evaluate early - Don’t assume, do listen - Iterate often! 36 mobile search made social.
Slide 37: Q&A Want to try it? You can try Taptu on your mobile phone browser - enter www.taptu.mobi Or on PC - www.taptu.com Or Facebook App - Search for ‘Music Wall’ in Facebook Or Music Cube game - Search for “Music Cube” on Google 37 mobile search made social.




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