Presentations and documents tagged “game”

  • Designing Sideways : integrating emergence with authorship Designing Sideways : integrating emergence with... from GardenerOfEden, posted 1 month ago in Design, Entertainment. 151 views This talk examines the tension between bottom-up or systemic game design and more traditional top-down scripting of unique narrative experiences. Market and design trends have been pushing triple-A games towards a combination of these appro...
  • Game Design além do Joguinho: cultura e diversão na era do digital Game Design além do "Joguinho": cultura e diver... from rogertavares, posted 1 month ago in Entertainment, Technology. 104 views Palestra abrangente sobre game design: o que é, como entrar, o que estudar, como pensar um jogo.
  • Dennis Crowley - Foursquare Dennis Crowley - Foursquare from momoams, posted 1 month ago in Business & Mgmt, Technology. 358 views Check the video at http://www.mobilemonday.nl/talks/dennis-crowley-foursquare/
  • 1o International Subbuteo Tournament. 1o International Subbuteo Tournament. from ammosRestaurant, posted 1 month ago in Sports, Entertainment. 123 views RoligansSubbuteo team category U12 took the 2nd, 3rd and the 4th place in this tournament. Irini Patrikiou 3rd place U15 Category
  • Sig App4 Sig App4 from kono3478, posted 1 month ago in Technology. 349 views SIG-APP4の講演用スライドです。余談部分をカットした上で、少し手を入れています(アップルストア銀座/2009年11月12日)
  • Formula 409 Facebook Promotion Formula 409 Facebook Promotion from chatagency, posted 1 month ago in Business & Mgmt, Technology. 138 views Grease surrenders with Formula 409 on Facebook. Showoff your fierce shooting skills and destroy grease residue in the kitchen. Compete against other Facebook users for the chance to win 1 of 4 $409 prizes. Facebook promotion developed ...
  • Game IA Game IA from Andreiabr, posted 1 month ago in Education, Technology. 93 views Trabalho de Pesquisa sobre Inteligência Artificial em Jogos.
  • Corra Jonas Corra Jonas from rodrigo_saxplr, posted 1 month ago in Entertainment, Technology. 60 views Apresentação usada na final do concurso do E-games do Senac. Pouco texto, porque o conteúdo mesmo nós falamos ao vivo.
  • A Paisagem do  Personagem  ou o  Personagem da  Paisagem A Paisagem do Personagem ou o Personagem da ... from franciscotupy, posted 1 month ago in Education, Business & Mgmt. 292 views Palestra para o curso de Animação 2D, para a turma de Artes Plásticas, Professor Pelopydas Cipriano. Unesp, Blav, Barra Funda. 16-11-2009. Utilizar os conceitos da Teoria geográfica da paisagem para auxiliar os alunos a criarem personage...
  • uFathom Corporate Overview ~ Outsourcing, Offshoring, Freelance, BPO & KPO Network uFathom Corporate Overview ~ Outsourcing, Offsh... from uFathom, posted 1 month ago in Business & Mgmt. 951 views The presentation is a corporate overview for the uFathom Outsourcing, Offshoring, BPO & Freelance Network. uFathom is used by small and medium enterprises to outsource business service projects to reliable partners overseas. View http://...
  • Gaming it: Was User Experience Designer von Game Designern lernen können Gaming it: Was User Experience Designer von Gam... from dings, posted 1 month ago in Design, Entertainment. 1647 views Präsentation auf dem World Usability Day Hamburg am 12. November 2009: Warum sich Game Design nicht unbedingt auf Software übrtragen läßt - und was Designer trotzdem von Spielen lernen können.
  • MCN Case Study MCN Case Study from georginab, posted 1 month ago in Technology, Entertainment. 84 views Presentation of the Luce Foundation Center as a Testing Ground for Innovation for the 2009 Museum Computer Network Conference.
  • 找出豬 找出豬 from lai8, posted 1 month ago. 77 views 找出豬
  • Parallel Futures of a Game Engine Parallel Futures of a Game Engine from repii, posted 1 month ago in Technology. 2898 views Game engines have long been in the forefront of taking advantage of the ever increasing parallel compute power of both CPUs and GPUs. This talk is about how the parallel compute is utilized in practice on multiple platforms today in the Fro...
  • I Phone Dev Br - Formas de desenvolvimento de jogos I Phone Dev Br - Formas de desenvolvimento de j... from tiagoam, posted 1 month ago in Entertainment. 151 views - Qual é o segredo do iPhone? - Números iPhone vs Consoles - Expressão dos games na iTunes Store - Desenvolvimento de jogos em outras plataformas - Formas de desenvolvimento para iPhone - iPhone SDK, Cocos2D, Unity3D - Ciclo completo ...
  • [Presenticcon Pilot] My Personal Game Development - Arya [Presenticcon Pilot] My Personal Game Developme... from icconmedia, posted 1 month ago in Technology, Business & Mgmt. 106 views Presentation about Arya's view of game development in Indonesia and his personal project from Arya Antaputra. under creative common (cc) license of Arya Antaputra.
  • Olympic Symbols Olympic Symbols from NautiluSss, posted 1 month ago in Sports, News & Politics. 126 views About Olympic Symbols (Moscow '80, Olympics ring, Seoul ‘88, Barcelona ‘92, Olympics ring)
  • Alternate Realities Alternate Realities from georginab, posted 1 month ago in Education, Entertainment. 100 views The Art Museum as a Game Platform. Presented at "Museum Narratives," the 20th Annual Salzburg Conference in English Literature and Culture, November 2009. See accompanying document for presentation notes: http://www.slideshare.net/georgina...
  • UNDERSTANDING PLAYER’S OWNERSHIP IN ONLINE GAME THROUGH ITS TERMS OF SERVICE UNDERSTANDING PLAYER’S OWNERSHIP IN ONLINE GAME... from legallysmart, posted 1 month ago in Technology. 189 views UNDERSTANDING PLAYER’S OWNERSHIP IN ONLINE GAME THROUGH ITS TERMS OF SERVICE
  • Tic Tac Toe in Lift Tic Tac Toe in Lift from erlendfh, posted 1 month ago in Education, Entertainment. 132 views Slides from my lightning talk on writing a real time, two player implementation of Tic Tac Toe in Scala and Lift. The source code can be found on http://github.com/erlendfh/lift-tictactoe