Presentations and documents tagged “funware”

  • Work & Play   Game Design At Work V4 Work & Play Game Design At Work V4 from Sampanthar, posted 3 months ago in Design, Entertainment. 660 views At the intersection of work and play you have where game design meets application design. Design work applications with a game designed interface. Playing games at work could lead to more productivity. Game Design (Fun) and User Experience ...
  • Playing On: Interface Lessons from Games. Playing On: Interface Lessons from Games. from jmjosling, posted 3 months ago in Design, Entertainment. 893 views Games live or die by their interface. A modern video game is a complex, layered world of information, social interactions, rules and controls - yet, even young kids can master them.So what interface lessons can the web-world learn from game...
  • Game design for web designers: IXDA'09 Talk Game design for web designers: IXDA'09 Talk from nadyadirekova, posted 4 months ago in Design, Business & Mgmt. 1426 views What's in a game? How can web interaction designers apply game design technique to drive engagement in their products? This talk was presented at IXDA'09
  • Funware Keynote - Gamehotel 08 by Gabe Zichermann Funware Keynote - Gamehotel 08 by Gabe Zichermann from gzicherm, posted 8 months ago in Technology, Entertainment. 410 views This is the keynote given by Gabe Zichermann at Gamehotel Zurich 08. The subject was Funware and the future of game design. It also announces the new book WebPlay (2009) published by Manning.
  • Funware - Ignite mobile Funware - Ignite mobile from abyssi, posted 9 months ago in Business & Mgmt, Entertainment. 606 views Funware is the use of game mechanics in non-game applications.
  • Alternate Realities - Jane McGonigal Keynote SXSW 2008 Alternate Realities - Jane McGonigal Keynote SX... from avantgame, posted 2 years ago in Business & Mgmt. 9852 views A game designer's perspective on the future of happiness.