Presentations and documents tagged “adaptivepath”

  • IUE09 Keynote - feeling: what makes an engaging product? IUE09 Keynote - feeling: what makes an engaging... from Kumi_Akiyoshi, posted 7 months ago in Business & Mgmt. 467 views Visceral experience can change the way people feel, behave and live. How do you go about creating an experience that delights users? Everyone wants "engaging" and "inspiring" product experiences, but building them is hard. Kumi will samp...
  • Interaction09 - Feeling: what makes an engaging product? Interaction09 - Feeling: what makes an engaging... from Kumi_Akiyoshi, posted 7 months ago in Design, Business & Mgmt. 272 views Visceral experience can change the way people feel, behave and live. How do you go about creating an experience that delights users? Kumi will discuss design leadership strategies for keeping the original vision on track while collaboratin...
  • Seeing Tomorrows Services: A Panel on Service Design Seeing Tomorrows Services: A Panel on Service D... from brandonschauer, posted 7 months ago in Design, Education. 2219 views Whether it's healthcare, energy, tech, or even governmental, services are the way people experience, consume, and pay the output of most organizations. This diverse panel of experts will divulge the basics of new approaches to managing and ...
  • UX Team of One @ SXSW 2009 UX Team of One @ SXSW 2009 from ugleah, posted 7 months ago in Education. 6942 views In this presentation, I share my own experiences learning about generative design and how to do it. This presentation includes lots of practical tips and tricks.
  • Five Great Experiences to Nurture Five Great Experiences to Nurture from AdaptivePath, posted 8 months ago in Design, Sports. 3151 views
  • Lessons From Oz Lessons From Oz from Rachel_Hinman, posted 8 months ago in Design. 488 views Sensors, GPS, touchscreens, gestural interfaces, open application platforms... oh my! Product and technology innovations are enabling new and exciting opportunities for mobile experiences - experiences that have the power to be more empathe...
  • Mobile User Experience: What Web Designers Need to Know Mobile User Experience: What Web Designers Need... from Rachel_Hinman, posted 9 months ago in Design. 6785 views Until recently, the mobile internet was a crippled user experience due to product, interface and technical constraints. Recent innovations are causing an inflection point for the mobile internet, enabling new and exciting opportunities for ...
  • Slides Mx 2008 Freitas Slides Mx 2008 Freitas from nmendonca, posted 10 months ago in Business & Mgmt, Technology. 132 views Two Perspectives On Managing The Customer Experience
  • See sort sketch See sort sketch from whatidiscover, posted 11 months ago in Design, Technology. 1466 views See sort sketch Kate Rutter and Leah Buley EPIC 2008 http://www.intelleto.com/epic2008/1_EPIC_See-Sort-Sketch_10-15-08_ShareDeck-final-sm.pdf
  • Sketchboards + Prototypes Sketchboards + Prototypes from ugleah, posted 2 years ago in Design, Technology. 9629 views Agile methods for better and faster UX solutions. This 3-hour workshop was presented at Agile 2008 in Toronto. Co-developed with Dan Harrelson (http://www.slideshare.net/dharrels).
  • UX Team of One @ UX Week 2008 UX Team of One @ UX Week 2008 from ugleah, posted 2 years ago in Technology. 3180 views Presented at UX Week in August, 2008. A gentle prod to remember why you got involved in user experience in the first place, and think about what excites you about it now.
  • Battle for the Planet of The Apes A perspective on  Social Software and  Social Networks Battle for the Planet of The Apes A perspective... from blackbeltjones, posted 2 years ago in Technology. 4793 views Talk at Adaptive Path MX Conference, San Francisco, April 2008
  • Subject To Change: creating great products and services for an uncertain world Subject To Change: creating great products and ... from AdaptivePath, posted 2 years ago in Books, Automotive. 21048 views As an introduction to Adaptive Path's new book, Subject to Change, this presentation covers key points from the book on creating great products and services for an uncertain world.
  • 10 Tips for Managing a Creative Environment 10 Tips for Managing a Creative Environment from sarahbnelson, posted 2 years ago in Technology. 12666 views Stage Managers wrangle directors, designers, writers, and actors every day, under strict union guidelines. Editors cajole writers into producing on time(ish) for each week’s publication. Conductors balance the needs of dozens of musicians w...
  • Leading the Rebellion: Turning Visionary Ideas into Reality Leading the Rebellion: Turning Visionary Ideas ... from stephenpa, posted 2 years ago in Finance. 9958 views (My presentation from Adaptive Path MX) You’ve got an idea. Maybe it’s a better process that’s a bit unorthodox. Or maybe it’s a new product idea you need to push through your organization. The question is: How does that idea become real...
  • 10 Tools for Managing a Creative Environment 10 Tools for Managing a Creative Environment from sarahbnelson, posted 2 years ago in Technology. 7718 views Stage Managers wrangle directors, designers, writers, and actors every day, under strict union guidelines. Editors cajole writers into producing on time(ish) for each week’s publication. Conductors balance the needs of dozens of musicians w...
  • A House Divided - MX '08 A House Divided - MX '08 from ryanfreitas, posted 2 years ago in Design. 5367 views My talk from Adaptive Path's MX Conference on April 22nd, 2008 in San Francisco. I cover the lessons service and customer experience designers can learn from how restaurants are run - merging the needs and capabilities of the front and back...
  • The Long Wow The Long Wow from brandonschauer, posted 2 years ago in Design, Business & Mgmt. 13498 views This presentation lays out an experience-centric approach to fostering and creating loyalty by systematically impressing your customers again and again. The Long Wow challenges creators of customer experiences to plan across channels, time,...
  • UX Team Of One @ IA Summit 2008 UX Team Of One @ IA Summit 2008 from ugleah, posted 2 years ago in Business & Mgmt. 30070 views How to Be a UX Team of One was presented by Leah Buley at the 2008 IA Summit in Miami, Florida. It shows techniques for generative design that can be used by solo user experience practitioners.
  • The Long Wow The Long Wow from AdaptivePath, posted 2 years ago in Business & Mgmt. 6509 views This presentation lays out an experience-centric approach to fostering and creating loyalty by systematically impressing your customers again and again. The Long Wow challenges creators of customer experiences to plan across channels, time,...