int x, y;   //                 (x     y   )


void setup(){ //
	   size(640,480);
	   frameRate(30);
	   colorMode(HSB,360...
if(   ){


}
//x           y
float x, y;
//x               - ,y        -
float xSpeed, ySpeed;
//
void setup(){
  size(480,480);
  fram...
void draw(){
  background(0); //
    ellipse(x,y,40,40); //
    x+=xSpeed; //x
    y+=ySpeed; //y
    if(x > width){
     ...
float x, y, xSpeed, ySpeed;
void setup(){ //
    size(480,480);
    frameRate(30);
    colorMode(HSB,360,100,100,100);
   ...
Kwp2 091210
Kwp2 091210
Kwp2 091210
Kwp2 091210
Kwp2 091210
Kwp2 091210
Kwp2 091210
Kwp2 091210
Kwp2 091210
Kwp2 091210
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Kwp2 091210

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Kwp2 091210

  1. 1. int x, y; // (x y ) void setup(){ // size(640,480); frameRate(30); colorMode(HSB,360,100,100,100); noStroke(); fill(200,80,80); x = 0; y = 0; } void draw(){ // background(0); // ellipse(x,y,50,50); // x++; //x y++; //y }
  2. 2. if( ){ }
  3. 3. //x y float x, y; //x - ,y - float xSpeed, ySpeed; // void setup(){ size(480,480); frameRate(30); colorMode(HSB,360,100,100,100); noStroke(); fill(180,100,80,80); x = random(width); y = random(height); xSpeed = random(-10,10); ySpeed = random(-10,10); }
  4. 4. void draw(){ background(0); // ellipse(x,y,40,40); // x+=xSpeed; //x y+=ySpeed; //y if(x > width){ x = 0; } if(x < 0){ x = width; } if(y > height){ y = 0; } if(y < 0){ y = height; } }
  5. 5. float x, y, xSpeed, ySpeed; void setup(){ // size(480,480); frameRate(30); colorMode(HSB,360,100,100,100); noStroke(); fill(180,100,80,80); x = random(width); y = random(height); xSpeed = random(-10,10); ySpeed = random(-10,10); } void draw(){ // background(0); ellipse(x,y,40,40); x += xSpeed; y += ySpeed; if(x > width || x < 0){ xSpeed *= -1; } if(y > height || y < 0){ ySpeed *= -1; }

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