The “Blog de Pedagogía Comunitaria” project at the University of Salamanca (Spain) employs a blog environment together with a wiki and other tools such as Youtube, Slideshare or chat to facilitate learning exchanges between students and teachers of the subject “Community Pedagogy”. Teachers can store and manage learning materials and information relevant to the subject on the blog, which is updated periodically and distributed through RSS. Students can share their insights, assignments and practices and comment on other students’ content, improving their collaboration and writing skills. Through the Wiki, students develop a collaboratively glossary with the most relevant terms of the discipline.
Wikilessons Mentors in Open Learning Environments This Icelandic project is a collection of over 100 finished wikilessons written by teacher education students and their instructor in spring semester 2007 and around 30 wikilessons in process along with instructions and learning material about wikis for the students. The goal of this project is to train the education students to use open content and be mentors in open learning environments. The teacher education students were trained in using wikis as a easy tool to present educational content on the web and to work in open environment were everyone can edit all content. More importantly the students were trained in including and linking to content in wikipedia and wikimedia commons, that is trained in using learning objects from huge online databases whenever they needed to define (wikipedia) or describe in pictures (commons) .
http://is.wiibooks.orgwiki/Námsfni
LTEver, l'environnement d'apprentissage ou learning landscape de la communauté des ETL. LTEver est ouverte aux employés du Laboratoire des technologies de l'éducation de l'Université de Florence, étudiants, anciens élèves, professeurs, cours par LTE (Maîtrise et Doctorat). Chaque utilisateur a le droit d'inviter d'autres amis et collègues.
http://www.open.ac.uk/blogs/sociallearn/about/
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
trivium grammar, rhetoric, and logic Quadrivium arithmetic, geometry, astronomy, and music Intercultural Communications. Roman languages Knowledge producer Social activist
Media for the masses Media of the masses! Knowledge media, Mark Einsenstadt
"The vision for the future of health care starts with the
premise that consumers should own their own total
personal health and wellness data and that only
consumers, not insurers, not the government, not
employers and not even doctors, but only consumers
should have complete control over how it is used"
Adam Bosworth, Google Vice- President
speech to the 2007 AMIA (American Medical Informatics Association)
Organisation
Community
Individual
Organisation
LMS CRM MR
today’s Social Networks
Community
hosting aggregation
tomorrow’s Social Networks
PLE Individual PHR
VRM
Social networks
Int e r n e t o f S u b j e cts
Int er net of S u b je c ts
Moreover
Knowledge consumer
S t u d e n t
L e a r n e r
Knowledge producer
User Generated Contents
Media from the masses
Media for the masses
M a s s M e d i a
Learning management systems
Consumers
Architects
User Generated Contexts
It is happening today!
Austria
Students produce a wiki-Textbook
Soziologische Klassiker
Salzbourg Universität
Australia
Students become teachers and
multimedia producers
“One thing I really liked about this course and felt was something
that would be useful in other courses too is the use of a class wiki.
It was a good place to go, and it was nice to be able to edit on a
collaborative site than have a set page. It was also good to be able
to put up interesting information and be trusted with the
opportunity to administer the site. It also helped build a sense
of responsibility and collective understanding. It exposed me to a lot
of new ideas that I otherwise wouldn’t have learned.”
Student testimony
Spain
The blog as collaborative learning space
Blog de Pedagogía Comunitaria
University of Salamanca
Iceland
Students produce lesson material
Wikilessons
Students produce 100 Wikilessons
Italy
A personal and common space for
students, staff and alumni
LTEver
A learning landscape
Norway
The learner producer of
learning resources
“The student develops and produces learning resources as part of
her/his learning process. She/he has access to a great range of
learning reso urces, learning objects, that might be used to build
new products as part of the learning process. The student refines
them and bring s them to her/his personal portfolio (e-portfolio).
The content of he r/his portfolio is shared with other students. The
conten t is easily accessible as learning objects or as
materials for future studies and for future jobs.”
Strategy fo r digital learning resources in higher education
2005-2008 (Norway)
UK
The social network as learning environment
For 3000 years education has made the learner adapt to
the system. SocialLearn aims to reverse this and make the
education system adapt to the learner. SocialLearn is a
project initiated by The Open University to combine the best
of the values and approaches found in the new social web
technologies with those of higher education. This will create
new modes of recognised and supported learning
experiences for a wide clientele.
SocialLearn at the Open University in the UK (OUUK)
SocialLearn
What key competencies / skills
do we need / are emerging?
How do they relate to European’s
key competencies?
* 1) Communication in the mother tongue
Key Competencies
2) Communication in foreign languages
3) Mathematical competence and basic competences in science
and technology
4) Digital competence
5) Learning to learn
6) Social and civic competences
7) Sense of initiative and entrepreneurship
8) Cultural awareness and expression
* As defined by the European Commission
* 1) Communication in the mother tongue Trivium (grammar, rhetoric, logic)
Key Competencies
2) Communication in foreign languages Communicating across cultures
3) Mathematical competence and basic competences in science
-and technology Engineering solutions to problems
4) Digital competence Managing one’s digital identity / learning context
5) Learning to learn Learning to teach, support, care...
6) Social and civic competences Recognising and be recognised
7) Sense of initiative and entrepreneurship Making life a laboratory
8) Cultural awareness and expression Sharing aestetical emotions
9) Sharing values * As defined by the European Commission
C o m p e t e n c i e s
Why?
How?
S k i l l s
S k i l l s e t
Reflex
Reflect
M i n d s e t
reflex
S k i l l
noun
s e t
1 an action that is performed as a response to
Reflex
a stimulus and without conscious thought
Reflect
M i n d s e t
Mind technologies
ePortfolio
LMS
Skill technologies
Yet...
Mind technologies require the ability
to control our digital body / self
Who is in control of
our digital body and mind?
I n t e r n e t
I n t e r n e t
I n t e r n e t
I n t e r n e t
I n t e r n e t
I n t e r n e t
I n t e r n e t
I n t e r n e t
What does our digital body look like?
Source du graphique : Fred Cavazza
How can we reunite
our digital identities?
Managing one’s identity might require a
change in Internet’s architecture
I ndependent
D ependable
T rustworthy
O paque
U nifying
C ommunity Aware
H umanist
What could we achieve?
ePortfolios as ePatchworks
Exploiting the properties of the networked portfolio
ePortfolios as ePatchworks
Exploiting the properties of the networked portfolio
Individual stories are the projection on
individual spaces of a collective story
Hypothesis
In a group of 100 people (e.g. SME), is it possible to have 100 CVs
if only 10 write their own?
Our Story
Paul Repository Mary Repository
The The
things I’ve done things I’ve done
with Mary with Mary
Paul
CV
Ramon
CV
Lyn
CV ... Mary
CV
The things I’ve The things I’ve
done with Paul done with Paul
Paul Repository Mary Repository
Identity
Social fabric
ePortfolios Patchwork
Key competency for digital ID
the ability to interweave our
digital stories
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