Windows Phone UX
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윈도우폰 혁신적인 UX와 마켓플레이스

윈도우폰 혁신적인 UX와 마켓플레이스

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  • 1. 윈도우폰 혁신적인 UX 와 개발자의 미래, 마켓플레이스
    서진호 차장 (Jinho.Seo@microsoft.com)
    모바일/임베디드 디벨로퍼 에반젤리스트
    한국 마이크로소프트
    블로그: http://blogs.msdn.com/jinhoseo
    커뮤니티: http://www.winmodev.net
    트위터: @synabreu
  • 2. Mobile User Experience is a Key in your Apps!
  • 3. Mobile User Experience
  • 4. Device
    • CPU, Memory and Externals
    • 5. Display Size and Orientation
    • 6. Input (Keypad vs. Touch)
    • 7. Touch
    (Registivevs. Capacitive)
    • Network
    • 8. 3G, WiFi, Bluetooth
  • Platform
  • 9. Application
    Source: United Nations Economic and Social Commission
  • 10. Web Services
  • 11. Why is User Experience in Phone?
    Better than Graphic User Experience
    Intuitive and Productive Phone UI
    Browsing Inside Out(Mobile/Desktop)
    Seamless Connectivity
    Rich Multimedia Experience
    Integrate with Office Tools
  • 12. Demo
    Windows Mobile 6.5
  • 13. Best Practice:Mobile Photo Apps UXPrototype
  • 14. User Story (Observe to People)
    11
  • 15. Different from Mobile to Desktop
  • 16. Prototype Example (1)
    Design User-Centric Diagram
  • 17. Prototype Example (2)
  • 18. Prototype Example (3)
  • 19. Visual Design
    Animation and Shadow
    Margins + Padding
    Typography (Word)
    Wire Frames (layout)
    Pages (Form/Dialog)
    Behaviour(Interaction)
    Composition (Panel)
  • 20. Interaction Design
    • Keep It Simple
    • 21. Navigation
    • 22. Pan, Scroll and Hold
  • Touch Gesture : How to play
    GESTUREINFO
    GF_INERTIA
    GF_BEGIN
    종류에 따라
    (Gesture IDs)
    GF_END
    GID_BEGIN = 1
    GID_END = 2
    GID_PAN = 4
    GID_SCROLL = 8
    GID_HOLD = 9
    GID_SELECT = 10
    GID_DOUBLESELECT = 11
    GID_LAST = 11
  • 23. Demo
    How to make Gesture Apps
  • 24. Considerationof Application Design
  • 25. 1. It’s funny and Crazy!
    21
  • 26. 2. Enable to Web Site/Service
    22
  • 27. Bite-Size Chunks of Information
    Time-Sensitive to Info/alert
    Geo-Location based Apps
    Multiple Display and Orientation
    3. Send/Receive Bite-Size Chunks
    23
  • 28. Time-Sensitive to Info/alert
    Geo-Location based Apps
    Multiple Display and Orientation
    4. Time-Sensitive to Info/Alert
    24
  • 29. Geo-Location based Apps
    Multiple Display and Orientation
    4. Geo-Location based Apps
    25
  • 30. 5. Consider Multiple Display Size
    http://sender11.typepad.com/sender11/2008/04/mobile-screen-s.html
    http://sender11.typepad.com/sender11/2008/04/more-on-mobile.html
    Landscape
    Multi-scape
    Portrait
    128
    X
    128
    128
    X
    160
    176
    X
    208/220
    240
    X
    320
    320
    X
    480
    640
    X
    200/360/480
    800
    X
    352/400/480
    96
    X
    65
  • 31. Windows Phone Apps Development
    Platform Builder
    Smart Device project
    C#, VB.NET
    C/C++
    Hardware
    Software
    Application
    Win32, MFC, ATL
    OS
  • 32. Extensibility: Open Source Framework
    Faster implement to your creative idea!!
    Re-usable and Productive
  • 33. Windows Phone Marketplace
    Developers
    Consumer
    On-device client
    Global
    reach
    Purchase
    discoverability
    Attractive Rev Share
    Purchase convenience
    Purchase confidence
    On-device client
    Global
    reach
    Attractive
    revenue
    share
    Great UX and High Quality Commercial Apps
    3,600 SKU, 41 Country and 50K downloads
    South Korea will launch at H1 2010
    Purchase
    discoverability
    Purchase convenience
    Purchase confidence
    Deployment
    Purchase Order
  • 34. Conclusion: People will PAY for great UX!
  • 35. Reference
    서진호의 윈도우 폰 이야기
    http://blogs.msdn.com/jinhoseo
    Windows Phone Developers Group
    http://www.winmodev.net
    Twitter : Follow up @wmdevkr
    Windows Phone Developer Web Cast
    http://msdn.microsoft.com/ko-kr/ee872765.aspx