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Chess Ultimanium
 

Chess Ultimanium

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Short introduction to International Chess

Short introduction to International Chess

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    Chess Ultimanium Chess Ultimanium Presentation Transcript

    • Chess UlTImanium
      The Ultimate Beginners Chess Guide
      Edison Siow Xiong
      Copyright 2010 ©
    • Prologue:Two Move Checkmate
      Before we delve into the deep and dark realms of chess ,we will see the quickest game of chess yet, the 2 move checkmate:
      White-Pf7-f6
      Black-Pe2-e4
      White-Pg7-Pg6
      Black-Qd1-d5
      Checkmate! Black wins
    • Chapter 1: Beginning Chess
      Materials: 1 chessboard, 32 chess pieces(16 pawns,4rooks,4 bishops,4 knights,2 queens and 2kings)
      Below are the starting positions of the computer and real life
      Note: If the computer does not show this position, give it a bonk on the hard disk, then it should work.
    • Chapter 2:How the pieces move
      Materials: Same as before
      Kings:
      Queens:
      Bishops:
      To Be Continued (After a short break)
    • Chapter 2:How the pieces move
      Materials: Same as before (sigh)
      Knight:
      Rook:
      Pawns:
      You’re probably wondering about the pawns diagram, well pawns move 1 step forward (cannot be moved back) but eats I step diagonally, isn’t that confusing? Then at the start it can move both 2 and 1 steps up. How’s that for confusing?
    • Chapter 2:How the pieces move
      Fleming Siow
      Moves a lot, sits there sulking and crying, might destroy natural order of the chessboard. Beware!
    • Chapter 2 ½:Signs and Notations
      As you approach Chapters 3 to 10, look out for these signs to make it clear whether it is hard, easy, important, boring or fantastic
      <!> means good moves or advice
      <!!>means amazing moves or essential in chess
      <?>means it might be a bit confusing
      <??> means it is very confusing, don’t be afraid to ask questions
      *** means that it may include weak and pitiful humour
    • Chapter 3:Special Moves(<?>)
      Materials: Same as… well you know
      Castling-This involves moving both the king and the rook to better positions in the board, castling can only done when:
      • The king is not in check
      • Neither the king nor the rook has moved
      • The knights and the bishops have moved away
      To Be Continued
    • Chapter 3:Special Moves(<?>)
      En passant-This involves enabling the pawns to attack in a different way besides diagonally, making it more difficult for the opponent.
      Note: This move only works on enemy pawns, so if you think you look clever by using en passant to kill a queen, you may have to quit chess and find a better job as a maintenance man.
      To Be Continued
    • Chapter 3:Special Moves(<?>)
      Pawn promotion-This is basically a rule allowing pawns to upgrade to higher pieces (bishops, knights etc.) once they reach the other side
    • Chapter 4: Chess rules(<!!>)
      Finally, before we find out the best way to play chess, let’s look at the most important chess rule
      You’re king cannot be in check
      This is the all-important rule that the whole chess game revolves around, this rule may help turn the tables in a chess game, a rook may threaten a king, making way for a free queen, a knight may continuously attack a king gaining several free pieces as well as forcing the king into enemy territory or it might result in checkmate. (see “Checkmate” in Chapter 8)
    • Chapter 5:Developing Pieces<!!>
      The word ‘developing’ may mean many things but in chess it means placing your pieces in the best positions
      This is essential as to win the game, you must first do everything you can to control the board, and the best way is to enter the middle of the board.
      To Be Continued
    • Chapter 5:Developing Pieces<!!>
      At the corner, the king can only move to 3 squares, the queen 21,the knight 2,the bishop 7, and the rook 14
      In the middle, the king can move to 8 squares the queen 28, the knight 8, the bishop 14, and the rook 14
      As you can see the queen and the bishop are the most affected. Why? Well. Think of the the bishops as flying elephants(***) although there is a great difference (see next slide) Queens are flying elephants on rooks.
    • Chapter 5:Devolping Pieces***
      Flying Elephant
      Bishop
      P.S. You do not want to know what a flying elephant on a rook looks like
    • Chapter 6:Start,Middle and End games(<!>)
      The game of chess is usually spread into 3 sections, the start game, the middle game, and the end game.
      In the start game, you should do everything to develop your pieces
      In the middle game, you should be done developing your pieces and start getting aggressive
      In the end game, you must now move your king out and try and promote your remaining pawns
    • Chapter 7:Forks and Pins<!>
      Forks and pins are very important in chess, as they can give you free pieces(and to be honest, we all love free stuff, don’t we?)
      This is the simplest of the forks, the knight fork. By checking the king ,there is a free passage to the queen
      Black-Kf6-f7
      White-Ne4-g5
    • Chapter 7:Pins and Forks<!>
      Pins are just as important as forks. They can force your opponent into uncomfortable positions, and might as well earn yourself a free piece.
      In the following diagram, the black knight has been pinned by the rook. The black knight is unable to move because the white rook is threatening the king, so all white has to do is to move the queen pawn up and the black knight is done for.
    • Chapter 8: Checkmate <!!>
      Checkmate is essential in chess.(0bviously) The whole point of the game is to checkmate your opponent, so should you make a move giving up your queen but causing checkmate, then good for you.
      Over there, it shows the power of the knight, even when the king is so fiercely guarded, so a piece of advice, never surround your king when there is a knight around
    • Chapter 9: A piece of advice<!>
      Look where you are going
      Castle whenever possible
      Plan your strategy in advance
      Think before you act
      Never trade a good piece with a lower one
      Develop knights before bishops
      Create strong pawn structures
      Ensure safety of the king
      Make sure every move has a purpose
    • Chapter 10:Extra Resources
      You’re probably wondering why there is an empty chessboard on the side of this slide. Did you notice the letters and numbers on the side of the board? This numbers and letters are used to describe the position of the squares in which the pieces move
      These letters represent the different pieces as they move.(For Example, Kd2-d3)
      Pawns=nothing Bishops=B
      Knights=N Rooks=R
      Queens=Q Kings=K
      +=check #=checkmate
    • Chapter 10:Extra Resources
      Besides the two move checkmate, there are many other s spread across the world, making chess a fun yet unpredictable game. So before we end this chess ultimanium, let’s look at another short checkmate
      The four move checkmate
      White Black
      e4 e5
      Bc4 Nc6
      Qh5 Nc6
      Qf7#
    • The End Of The beginner’s chess ultimanium
      A few words should wrap up this slide: