Multimedia Computing Programme, Universiti Malaysia Sarawak (UNIMAS), 2007/2008

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    Multimedia Computing Programme, Universiti Malaysia Sarawak (UNIMAS), 2007/2008 - Presentation Transcript

    1. New Student Intake 2007/08 MULTIMEDIA COMPUTING Programme Briefing Hj. Syahrul N. Junaini Multimedia Computing Program Coordinator Faculty of Computer Science & Information Technology Universiti Malaysia Sarawak (UNIMAS) syahruln@fit.unimas.my 3 July 2007
    2. Are you ready to take off?
    3. Why Study Multimedia Computing? Multimedia Computing is everywhere, we interact with it everyday. Today, did you? • Use a mobile phone? • Surf the Internet? • Do word processing? • Use a bank ATM?
    4. Programme Objective To produce the graduates for careers in multimedia with significant programming competencies and skills using various multimedia tools.
    5. What will I learn? • Computer Game Design and Development • Computer Graphics • Visualization & Image Processing • Multimedia Programming Using Java • Web Based System Development • Multimedia Lab
    6. Teaching Mode • Lecture • Tutorial • Labs
    7. Assessment (Sample) Code Assessments % A1 Presentations 15 A2 Writing Assignment 20 P1 Application Development Project 25 E1 Mid Semester Exam 10 E2 Final Exam 30 TOTAL 100
    8. Sample Multimedia Project
    9. Sample Game Project Scrolling Shooter game Maze game Platform game 3D Multiplayer FPS
    10. Sample Game Project
    11. Programme Goals • fundamental concepts, architecture, design, techniques, and tools of multimedia computing • Provide a modern perspective on developing the multimedia application • Understand the technology and it’s ability • To have an awareness of current trends in multimedia computing and applications
    12. Programme Policy • Student-centered learning • No cut and paste please • No spoon-fed!
    13. Programme Policy Any effort towards plagiarism will cause severe punishment that will ruin your entire life !!
    14. Self-centered learning style NO BABYSITTING & SPOONFEEDING !!!
    15. Our expectations of you • complete the programme’s goals • be self-motivated • attend ALL classes, come to class and ready to learn
    16. Your expectations of us • To equip you with the tools to complete the goals and assignments • To create an environment of learning • To answer your questions
    17. Your Lifelines Lecturers • Ask question during lecture • See me after class Your Friends • no borrow, copy and paste please!
    18. What can I do after my degree? • Multimedia Engineer • Interface Designer • 3D Graphics Programmer • Multimedia Network Manager • Multimedia Software Developer • Multimedia Database Designer • Multimedia Designer • Usability Consultant • Web/Game Developer • User Interface Coordinator • Multimedia Business Consultant • Educator/Scientist
    19. Let us enjoy this programme !!!
    20. Study hard, study smart!
    21. Study hard, study smart!
    22. Study hard, study smart!
    23. Study hard, study smart!
    24. Study hard, study smart!
    25. Study hard, study smart!
    26. Study hard, study smart!
    27. Study hard, study smart!
    28. Study hard, study smart!
    29. Thank You Tn Hj. Syahrul N. Junaini Multimedia Computing Program Coordinator Faculty of Computer Science & Information Technology Universiti Malaysia Sarawak (UNIMAS) syahruln@fit.unimas.my
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