Hack the Hood: Transforming Youth & Local Small Business through Project-Based Tech Learning
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Hack the Hood: Transforming Youth & Local Small Business through Project-Based Tech Learning

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Hack the Hood: Transforming Youth & Local Small Business through Project-Based Tech Learning

Hack the Hood: Transforming Youth & Local Small Business through Project-Based Tech Learning

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Hack the Hood: Transforming Youth & Local Small Business through Project-Based Tech Learning Hack the Hood: Transforming Youth & Local Small Business through Project-Based Tech Learning Presentation Transcript

  • Hack  the  Hood:  Transforming  Youth   &  Local  Small  Business  through   Project-­‐Based  Tech  Learning   Susan  Mernit,  CEO   Hack  the  Hood   ISlI,  August  2014  
  • What  is  Hack  the  Hood?   •  Non-­‐profit  program  that  addresses  inclusion   and  employment  issues  through  boot  camp   and  weekend  programs  that  teach  tech  skills   to  young  people  of  color  ages  16-­‐21.   •  Youth  build  web  sites  for  local  small   businesses,  work  with  tech  mentors,  and  learn   about  tech  careers.   •  Started  2012  in  Oakland,  expanding  in  2015.   2  all  rights  reserved  susanmernit  2014  
  • Youth  and  mentor,  Summer  2014  3  all  rights  reserved  susanmernit  2014   View slide
  • Teaching  for  Understanding  QuesYons   • How  is  project-­‐based,  real-­‐world  learning  a  criYcal   experience  in  empowering  young  people  of  color  to  be   acYve  parYcipants  in  (understanding  and)  designing  their   future?     • How  can  we  include  young  people  of  color  in  a  leadership   pipeline  that  leads  to  good  jobs  and  careers  in  tech?   • How  does  the  program  design  of  Hack  the  Hood  create  a   virtuous  circle  for  the  benefit  and  esteem  of  Oakland's   youth?     4  all  rights  reserved  susanmernit  2014   View slide
  • 2013  cohort  visiYng  Ask.com  engineering  team   5  all  rights  reserved  susanmernit  2014  
  • Program  Structure   •  WHAT   – 6  week  program   – Instructors  train  youth  in  tech/web  skills  &  so^   professionals  skills   – Youth  create  web  sites  for  local  businesses   – Research  tech  careers  &  meet  tech  workers   – Visit  tech  companies   6  all  rights  reserved  susanmernit  2014  
  • Program  Impact  on  youth   •  Young  person  moves  from  consumer  to   producer  of  technology   •  Hands-­‐on,  real-­‐world  learning—and  real   clients—build  youth  confidence   •  Youth  meet  and  work  with  tech  mentors,   workers  &  learn  about  tech  careers   •  Design  career  plans  &  build  porcolio   7  all  rights  reserved  susanmernit  2014  
  • Youth  graduate  with  experience,  insight,  relaYonships,  skills,  plan.  8  all  rights  reserved  susanmernit  2014  
  • Flexible  frame  for  imparYng  skills/ awareness   •  Hard  skills   – Web  site  building  with   Weebly.com   – Photo  sizing  &  posYng   – Photo  research   – Search  engine   opYmizaYon   – Directory  lisYngs:   Google  Business  Pages     •  So^  skills   –  Public  speaking   –  Project  management   –  Networking   –  RelaYonship  management   –  Understanding   •  Lack  of  diversity  in  tech   •  Cultural  fit  issues   •  Types  of  jobs  available   •  EducaYon  &  training   required   9  all  rights  reserved  susanmernit  2014  
  • 2014  parYcipant:   Entered  with  no  tech   experience   Learned  web   development,  HTML,   CSS  basics   Build  5  web  sites  for   local  businesses  4+   pages  each.   Internship  placement   For  fall,  plus  classes.   10  all  rights  reserved  susanmernit  2014  
  • 2014  parYcipant:  Entering  10th  grade,  will  take  coding  classes,   planning  to  be  a  web  developer/engineer.   Entered  with  no  tech  experience;  now  has  career  plan  for   tech  industry  &  mentor.   11  all  rights  reserved  susanmernit  2014  
  • How  do  we  build  youth  understanding?   •  Focused  on  student  understanding  of  skills,   outcomes  &  impact   •  Related  immediate  web  dev  work  to  bigger   tech  ecosystem,  training,  opportuniYes   •  Gave  youth  Strength-­‐finder  assessment  &   invited  them  to  create  their  own  job  Ytles   •  Invited  revision  &  amplificaYon  during   program   12  all  rights  reserved  susanmernit  2014  
  • Approach:  Hands-­‐on/leadership   focused   •  We  did:   – Link  to  meaningful  immediate  work   – Link  to  jobs  &  careers  framework   – Encourage  student  leadership  &  accountability   – Teach  collaboraYvely   – Use  Scrum,  a  agile  development  Silicon  Valley   workflow  process  that  supports  iteraYve   development,  teamwork,  leadership,   accountability   13  all  rights  reserved  susanmernit  2014  
  • 5  meeYngs  weekly:  quick  check-­‐ins   •  Scrum  Process   – Planning  meeYng   – Daily  scrum   – Review  meeYng   – RetrospecYve/ EvaluaYon   •  3  roles:   – Product  owners  (the   business  clients  for   the  web  sites   – Scrum  Master   – Team  members   (youth)   14  all  rights  reserved  susanmernit  2014  
  • Using  scrum  for  our   workflow  process  meant   • Work  divided  into  week-­‐ long  Sprints   • Each  youth  reported  on   work  daily   • Program  Manager  was   • Scrum  Master  (assigned   work)   • Instructors  support   youth  projects   • :   15  all  rights  reserved  susanmernit  2014  
  • How  can  we  include  young   people  of  color  in  a  leadership   pipeline  that  leads  to  good   jobs  and  careers  in  tech?   SCRUM  approach  promoted  youth  in   leadership  roles  in  daily  meeYngs,   supported  teamwork  and  students   teaching  skills  to  one  another.   16  all  rights  reserved  susanmernit  2014  
  • Weebly  as  a  problem  solving  tool   • Youth are trained to work with organizations—merchants, non-profits, artists, etc. who need web services • Youth talk with merchant and assess needs, then design a web site architecture and pages • Youth work to collect assets from merchant and web to create a custom site Teaching  for  understanding   Students  listen  and  arYculate   client  needs  ,  using  their  new   skills   Students  show  mastery  of  skills   and  deepen  learning  through   pracYce   PracYce  makes  them  pracYYoners.   17  all  rights  reserved  susanmernit  2014  
  • Hands  on  experience  as  pracYYoners   builds  a  bridge  of  confidence  when   youth  meet    tech  professionals  and   visit  tech  companies   18  all  rights  reserved  susanmernit  2014  
  • Youth  work  with  common  web  dev   tools—which  also  builds   community  of  pracYce  with  pros   Google  drive:  folders  &  collaboraYve  file   sharing   Dropbox:  large  file  sharing  via  the  cloud   Basecamp:  CollaboraYve  project   management   Facebook:  Social  media  outreach   19  all  rights  reserved  susanmernit  2014  
  • Student, age 19 (on right) No previous web experience Built multi-page web site for Vamp Music Vampmusic.weebly.com Offer to intern in 2015 with tech company— via his mentor 20  all  rights  reserved  susanmernit  2014  
  • Teaching  for  understanding:   How  does  the  program  design  of  Hack   the  Hood  create  a  virtuous  circle  ?   •  Youth  learn  web/dev  skills   •  Apply  skills  in  community  with  small   businesses   •  Work  with  tech  mentors  on  career   development   •  Visit  tech  companies   •  Build  career  plans  &  porcolios   •  ConYnue  to  learn,  work,  build  relaYonships   21  all  rights  reserved  susanmernit  2014  
  • Teaching  for  Understanding:   Lessons  learned   • Be outcome/knowledge driven • Teach for understanding as a visible output and as a framework • Practice student accountability, leadership • development and team work 22  all  rights  reserved  susanmernit  2014  
  • How  can  you  put  this  into  pracYce   in  your  tech  program?   Shift framework to hands-on project based learning rather than isolated skills mastery Provide contexts with real world relevance for student work Emphasize deadlines, deliverables Adapt Scrum for project sprints 23  all  rights  reserved  susanmernit  2014  
  • AcYviYes   Identify a common activity in your classroom or program—take 5 minutes and make notes on how you might integrate some of these ideas. What are advantages? What are obstacles? 24  all  rights  reserved  susanmernit  2014  
  • Let’s  discuss!   25  all  rights  reserved  susanmernit  2014  
  • Resources  and  credits   Hack the Hood --Web site: Hackthehood.org --Twitter: @hackthehood --Facebook: facebook/hackthehood --Flickr: www.flickr.com/photos/hackthehood2013 Other resources for Teaching for Understanding Teaching for Understanding with Technology by Martha Stone Wiske, 2004 Harvard University: Education with New Technologies: Networked Learning Community http://bit.ly/1ykmv14 26  all  rights  reserved  susanmernit  2014  
  • Stay  in  touch!   Susan  Mernit,  CEO   Hack  the  Hood   susan@hackthehood.org   @susanmernit   27  all  rights  reserved  susanmernit  2014