Library Instruction Meets Game Show Technology
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Library Instruction Meets Game Show Technology

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Poster session on PRS (personal response system) technology, a.k.a. "clickers," and their application to academic library instruction.

Poster session on PRS (personal response system) technology, a.k.a. "clickers," and their application to academic library instruction.

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Library Instruction Meets Game Show Technology Library Instruction Meets Game Show Technology Presentation Transcript

  • Library Instruction Meets Game Show Technology
    • ACRL Poster Session
    • Presented by:
    • Susanna Eng [email_address]
    • Susan Gardner [email_address]
    • University of Southern California, Leavey Library
  • What is PRS Technology?
    • Personal Response System (PRS) “clicker” technology was used for instant audience polling on the game show “Who Wants to Be a Millionaire”
    • It can be adapted for use in the library instruction setting to achieve instant, interactive assessment
  • How Does PRS Work?
    • Students see a multiple-choice question displayed on the screen and choose an answer on their clickers.
    • The answer goes to a receiver in the wall via infrared technology.
    • The receiver sends the information to a computer via USB port.
    • The PRS software displays a histogram with the breakdown of class responses.
  • PRS HARDWARE: Wireless Keypads
    • Keypads are powered by 2 AAA batteries
    • Have their own unique ID
    • Buttons have alpha numeric values (1A, 2B, 3C)
    • Manufactured by GTCO CalComp
  • PRS Hardware: Receivers
    • Use infrared technology similar to a TV remote control
    • One receiver can accommodate up to 40 keypads
    • A single receiver accepts one signal at a time, but multiple receivers possible
    • Accepts signal from up to 60 feet away
  • Additional Hardware
    • Receiver connects to the computer via serial port of computer or serial-to-USB adapter
    • Receiver powered by AC power adapter
  • PRS Software: TurningPoint TM
    • Used in conjunction with MS PowerPoint to create interactive slides
    • Allows you to create multiple choice questions and identify the correct answer
    • Creates detailed reports in Excel spreadsheet form, which analyze individual sessions
    • Reports include: results by question, graphical results by question and participant results, among others
  • Sample question in TurningPoint slide: Which of the following keyword searches will get you fewer results?
    • cognition and emotion
    • cognition or emotion
    • 1 and 2 will retrieve the same number of results
    • cognition and emotion and achievement
    20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
  • Sample question with responses: Which of the following keyword searches will get you fewer results?
    • cognition and emotion
    • cognition or emotion
    • 1 and 2 will retrieve the same number of results
    • cognition and emotion and achievement
    0 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
  • Sample TurningPoint report: “Results by Question”
  • Sample TurningPoint report: “Graphical Results by Question”
  • Sample TurningPoint report: “Participant results”
  • Benefits of PRS for Students
    • Attention-grabbing
    • Integrates technology with learning (especially good for Generation Y)
    • Student responses can remain anonymous
    • Facilitates peer learning
    • Allows for non-threatening, non-graded testing
  • Benefits of PRS for Librarians
    • Allows for automatic tabulation of responses -labor saving
    • Allows instant assessment of class strengths/weaknesses
    • Facilitates classroom discussion
    • Incorporates active learning
    • Can analyze individual responses to gauge teaching effectiveness
  • Bibliography
    • GTCO CalComp, “InterWrite Products: PRS,” http://www.gtcocalcomp.com/interwriteprs.htm (accessed 3/24/05)
    • Turning Technologies,”TurningPoint Software,” http://www.turningtechnologies.com/features.htm (accessed 3/24/05)
  • Bibliography
    • The Center for Scholarly Technology, Teaching and Learning Services, “Theme: Networked Interaction & Classroom Engagement With Personal Response Systems,” University of Southern California, http://www.usc.edu/isd/locations/cst/tlsnew/currentthemes/nice.html
    • Eric Goldscheider, “In Class, Gadgets for Interacting, and No One Need Nod Off,” New York Times , November 12, 2000.
  • Bibliography
    • James L. Fitch, “Student Feedback in the College Classroom: A Technology Solution,” Educational Technology, Research & Development 52, 1(2004): 71-81.
    • Elisabeth Butler, “Who Wants to Be a Physicist?,” Arkansas Business 17, 46 (Nov 13, 2000): 13.