4 6 2007  University of Illinois at Urbana Champaign
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Presentation given with Tobias Blanke at Digital Humanities 2007 at the University of Illinois at Urbana Champaign

Presentation given with Tobias Blanke at Digital Humanities 2007 at the University of Illinois at Urbana Champaign

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4 6 2007 University of Illinois at Urbana Champaign Presentation Transcript

  • 1. The Anthropology of Knowledge: From basic to complex virtual communities in the Arts and Humanities Stuart Dunn & Tobias Blanke Arts and Humanities e-Science Support Centre King’s College London DH2007 Urbana-Champaign, 5th June 2007
  • 2.  
  • 3. The Archaeological research cycle Web 2.0 Discovery Attribution Reference and cross-reference Interpretation Publication
  • 4. Visual/cartographic/ Browse and click 1 Keyword/natural language/controlled vocabulary searching 2 3 Mixture of 1 and 2; georeferencing 4 Wiki/blog structures
  • 5. Archaeology Data Service
  • 6. SILCHESTER ROMAN TOWN: A VIRTUAL RESEARCH ENVIRONMENT FOR ARCHAEOLOGY
  • 7.  
  • 8. Integrated Archeological Database (IADB)
  • 9. LEAP project (Linking E-Archives and Publications) http://www.intarch.ac.uk/
  • 10. Collaborative working environments
    • Open Source Critical Editions
  • 11. Collaborative working environments
    • Open Source Critical Editions
  • 12. Collaborative working environments
    • Open Source Critical Editions
  • 13. Collaborative working environments
    • Open Source Critical Editions
  • 14. Collaborative working environments
    • Open Source Critical Editions
  • 15. E-SCIENCE IN THE ARTS AND HUMANITIES: AN EARLY ADOPTERS’ FORUM NCSA, 1&2 June 2007
  • 16. VOs for the Arts and Humanities: A shopping list
    • Web 2.0 and the Grid
      • - ‘mashups’ - infrastructural diversity
      • - Interactive infrastructure
    • Formal methods for defining, storing and accessing (i.e. reusing) workflows
    • Project management
        • Training
        • Legal
        • Reporting and documenting failure
    • Development and enrichment of the relationship between A&H and Computer Science
    • International coordination and collaboration
    • Dealing with computational, semantic and human heterogeneity
  • 17. Supporting collective research – virtual organizations
  • 18. Foster/Kesselman: Virtual Organisation scenarios
    • Highly multidisciplinary simulation with several proprietary software components
    • Thousands of researchers at hundreds of laboratories work together on the same design and pool their resources
    • A large scale computer game with multiple interacting virtual worlds
    Different number and types of participants, types of activities, scale of interaction and sharing of resources Common: Mutually independent participants would like to work together and share what they have VO: A set of institutions and/or individuals defined by resource sharing policies
  • 19.  
  • 20.
    • Sharing relationships can vary over time
      • Access rights
      • Resources involved
      • Participants
    • Peer-to-peer
    • Different usage of the same resource, no a priori definition
    • Implementation must be flexible and user controlled in terms of varying policies, identities etc.
    • Delegation of authority
    Some initial challenges
  • 21. VOs in Grids
    • Ability to negotiate resource-sharing arrangements and then to use the resulting resource pool for some purpose. (Ian Foster)
  • 22. Grid: VO management
    • Before VOMS
    • Remember the way to Athens
    • User is authorized as a member of a single VO
    • All VO members have same rights
    • VOMS
    • User can be in multiple VOs
      • Aggregate rights
    • VO can have groups
      • Different rights for each
      • Nested groups
    • VO has roles
      • Assigned to specific purposes
  • 23. Virtual Organisation Examples
  • 24. Platform for A&H Computing Community
    • Existing technologies:
      • Wiki
      • Blog
      • Content Management System (CMS)
      • Forum
    • Existing problems:
      • Lack of resources
      • Security
    Solution: Self-governing community using web2.0/Internet2 technologies
  • 25.  
  • 26. Federation – Shibboleth
    • Internet2 solution for attribute transport across organizations
    • Distributed Identity Providers
    • Uses OpenSAML
  • 27. myVOCS my V irtual O rganization C ollaboration S uite Jill Gemmill John-Paul Robinson Jason L. W. Lynn
  • 28. What tools do VOs need?
    • Mailing List
    • Other open source tools :
      • Wiki/Blog
      • File sharing (controlled R/W)
      • Role assignments
    • Sharing identity across applications
    • Easy command line
    • Self-created applications
    • And maybe some integration with Grid computational resources
  • 29. The larger picture
  • 30. The environment
  • 31. A Look Inside myVocs VO Attribute Authority App Mail List Your App CMS Wiki VO IdP VO SP VO SP VO SP VO SP VO Space Shibboleth SP
  • 32. myVocs Visual Experience
    • User Selects
    • VO Resource
  • 33. myVocs Visual Experience
    • User Selects
    • Identity Provider
  • 34. myVocs Visual Experience
    • User Accesses
    • VO Resource
  • 35. Bridges + ArchaeoGrid
  • 36. B iomedical R esearch I nformatics D elivered by G rid E nabled S ervices VO Authorisation http://www.brc.dcs.gla.ac.uk/projects/bridges/ SyntenyGrid Service blast + Information Integrator
  • 37.  
  • 38.  
  • 39.  
  • 40. VO’s – Not only HEI
    • Final users will be members of a Virtual Organization
      • education
      • entertainment
      • cultural heritage management
      • cultural tourism
    • ArchaeoGRID will offer resources otherwise difficult to access