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Definition of Virtual Worlds

From storygeek, 5 months ago Add as contact

Presentation from a talk given in Sao Paulo, Brazil

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  1. Slide 1: Definition and Taxonomy of Virtual Worlds Mark W. Bell Indiana University
  2. Slide 2: Mark Bell Research at Indiana University Synthetic Worlds Institute Author of Second Life For Dummies
  3. Slide 3: Definition How we got here Current vision Future Taxonomy
  4. Slide 4: A Virtual World is… A synchronous, persistent network of people, represented by avatars, facilitated by computers.
  5. Slide 5: Uma rede sincronizada e persistente de pessoas, representadas por avatares auxiliadas por computadores
  6. Slide 6: A synchronous, persistent network of people, represented by avatars, facilitated by computers.
  7. Slide 7: A synchronous, persistent network of people, represented by avatars, facilitated by computers.
  8. Slide 8: A synchronous, persistent network of people, represented by avatars, facilitated by computers.
  9. Slide 9: A synchronous, persistent network of people, represented by avatars, facilitated by computers.
  10. Slide 10: Robbins-Bell Facets • Persistence • Multi-user • Avatars • Wide-Area Network (Robbins-Bell, 2008)
  11. Slide 11: Persistence: A VW can't be paused; it exists whether you're logged in or not.
  12. Slide 12: Multiuser: A world must be populated, or at least have the potential for population.
  13. Slide 13: Avatars: Rather than an icon that represents a user, a virtual world allows us to create an agent that takes action, an avatar.
  14. Slide 14: Wide Area Network: VWs are facilitated via wide area networks rather than local ones.
  15. Slide 15: New Technologies Bring New Network Structures Facilitating New Connections between people
  16. Slide 16: Channel Sender Message Receiver
  17. Slide 17: Printing Press Author Printer Book Reader
  18. Slide 18: Telegraph Sender Operator Telegraph Telegraph Operator Receiver
  19. Slide 19: Telephone Sender Telephone Network Telephone Receiver
  20. Slide 20: Telex Sender Telex Network Telex Telex Telex Receiver Receiver Receiver
  21. Slide 21: Radio Sender Network Radio Radio Radio Receiver Receiver Receiver
  22. Slide 22: Television Sender Network TV TV TV Receiver Receiver Receiver
  23. Slide 23: Fax Sender Fax Network Fax Receiver
  24. Slide 24: Broadcast
  25. Slide 25: Broadcast
  26. Slide 26: Dialogic
  27. Slide 27: Dialogic
  28. Slide 28: The computer changed everything
  29. Slide 29: Punch card
  30. Slide 30: Connecting computers really connected people
  31. Slide 31: People have been connecting a long time
  32. Slide 32: \"Communications tools don't get socially interesting until they get technologically boring.\" - Clay Shirky
  33. Slide 33: In the beginning, was text… Email Chat USENET The WELL
  34. Slide 34: A Game on A Calculator?
  35. Slide 35: MUD-1 (1978)
  36. Slide 36: OUBIETTE (1977) Avatar (1977) TinyMUD (1989) TinyMUCK (1990) TinyMUSH (1990) MOO (1990)
  37. Slide 37: Habitat (1986)
  38. Slide 38: The Palace (1994)
  39. Slide 39: Dungeons & Dragons
  40. Slide 40: NeverWinter Nights (1991)
  41. Slide 41: Meridian 59 (1995)
  42. Slide 42: Ultima Online (1997)
  43. Slide 43: EverQuest (1999)
  44. Slide 44: World Of Warcraft (2004)
  45. Slide 45: Social worlds Rise of social worlds
  46. Slide 46: Second Life (2003)
  47. Slide 49: MMO player < 14
  48. Slide 53: People + Methods of production and distribution + New methods of currency exchange = New Economies
  49. Slide 54: Technology is bright and shiny
  50. Slide 55: People are the brightest and shiniest
  51. Slide 56: Uncanny Valley?
  52. Slide 57: Fun
  53. Slide 58: New Bodies
  54. Slide 59: New Abilities
  55. Slide 60: New Quest and Rewards
  56. Slide 61: Taxonomy
  57. Slide 62: Text
  58. Slide 63: Graphics
  59. Slide 65: Persistence
  60. Slide 66: Stigmergic Communication through change in the environment
  61. Slide 69: Homes
  62. Slide 70: Business
  63. Slide 71: Social Spaces
  64. Slide 72: Virtual Worlds
  65. Slide 73: Real Virtual
  66. Slide 74: Real Virtual
  67. Slide 75: Mark Bell bellmw@indiana.edu SL: Typewriter Tackleberry Facebook Twittter LinkedIn