• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
 

Designing E-Learning for Generation Y

on

  • 2,493 views

Designing E-Learning for Generation Y

Designing E-Learning for Generation Y

Statistics

Views

Total Views
2,493
Views on SlideShare
2,455
Embed Views
38

Actions

Likes
0
Downloads
0
Comments
0

4 Embeds 38

http://www.slideshare.net 16
http://www.kineo.com 16
http://www.linkedin.com 5
http://www.lmodules.com 1

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    Designing E-Learning for Generation Y Designing E-Learning for Generation Y Presentation Transcript

    • Designing e-learning for Generation Y Mark Harrison www.kineo.com
    • Kineo helps internal teams... to make e-learning easier to produce and more engaging for learners
      • Who is Generation Y?
      • What do they want?
      • Why do we currently miss the mark?
      • How can we match their preferences?
      • What types of learning opportunities should we provide for them?
      Designing e-learning for Generation Y
      • Who is Generation Y?
      • born between 1980-1992
      • digital natives, parents were not
      • shorter attention spans
      • resistant to lecture
      • prefer action
      • low threshold for print sources
      • more comfortable sharing information
      • Who is Generation Y?
      Source: TECH Tribe report 2006 23hrs a week spent online vs. 17 hours watching TV 1/4 do all their shopping online 60% say the internet “belongs to them” 67% would be ‘lost’ without their computer vs. 46% would be lost without TV Source: TECH Tribe report 2006
      • Who is Generation Y?
      v i s ual imagery creative thinking They prefer: sharing openly going in to get what they need then get out not to be locked in learning loops large variety of activities engaging, gaming activities
    • Why do we currently miss the mark?
      • Who are the decision-makers? What do they know about 20-30 year olds? How many L&D departments are run by technical literate heads?
      • Sharing is risky. Senior managers can be exposed by what they don’t know. Junior staff can ask difficult questions. Offence is always possible.
      • Sharing is hard work. Learning is hard work. Not easy to reproduce Facebook fun.
      • It has to be informal (like the web) – so how can you plan it?
    • What is the most symbolic object that sums up Generation Y in 2009?
    •  
    • More for Less Developments in Rapid E-Learning If only all e-learning was like an
    • More for Less Developments in Rapid E-Learning If only all e-learning was like an ...then Generation Y would love us!
    • Flexible – 24/7 Can be personalised The iPhone A model for Generation Y learning Looks good Does not suggest ‘the establishment’ Has over 25,000 very different ‘applications’
    • YouTube – video sharing Camera – picture sharing iPod – Podcasts
    • Let’s get everyone to share ideas by video or pictures It’s easy to do and it’s authentic – upload or email Use a SWAT squad to go in and do interviews for vodcasts/podcasts Camera – picture sharing YouTube – video sharing iPod – Podcasts
    • AIM –Instant Messaging & Sharing Knowledge - Twitter
    • AIM –Instant Messaging & Sharing Knowledge - Twitter Let’s encourage everyone to share ideas and ask questions of everyone else Get to know their colleagues and they’ll find out what they know and what they are doing – it makes Generation Y happier!
    • Facebook – blogging and networking
    • Facebook – blogging and networking Get the latest facts and expertise from those who know (cut out the middle man...) Get debates going and a buzz around new things – develop small informal communities
    • Instant, up to date information
    • Make it easy to find the things that people want to know The Search button is more important to Gen Y than multiple menus and LMSs Instant, up to date information
      • Personalization Make the learner feel like a person and not like a user
      • 2. Identity Use real images to help learners identify with the messages
      • 3. Brand Re-inforce the relationship between the learner and the organisation.
      12 Guidelines for designing engaging eLearning environments for Generation Y learners (Eva de Lera, Universitat Oberta de Catalunya)
      • 4. Community Offer options to communicate, relate, and participate
      • 5. Surprise Surprise elements show learners they are part of a creative and dynamic community
      • 6. Innovation Bring in things that learners may begin hearing in the media and on the web
      • 7. Zen – Ensure white spaces. Avoid unnecessary noise.
      12 Guidelines for designing engaging eLearning environments for Generation Y learners (Eva de Lera, Universitat Oberta de Catalunya)
      • 8. Search - Provide shortcuts for learners
      • 9. Clarity - Use lively and bright colours to facilitate interaction and retention
      • 10. Situation – Make sure learners get a map of the environment in a glimpse, without needing to scroll
      • 11. Aesthetics – Ensure a consistent , quality “look" throughout
      • 12. Recognition – Use standard icons and symbols that can be understood easily
      12 Guidelines for designing engaging eLearning environments for Generation Y learners (Eva de Lera, Universitat Oberta de Catalunya)
    • Thank you Mark Harrison [email_address] +44 (0)7789 717 028 www.kineo.com