Top Hat Monocle @ International Startup Festival 2011


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Top Hat Monocle provides a web based tool that teachers can use to interact with their students during class, with things like polls, interactive demonstrations, and discussion tools. Students can participate using any device they happen to have like their cell phones, smartphones or laptops.

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  • Top Hat Monocle is a tool that teachers can use to engage their students in the classroom with things like polls, interactive demos, and discussion toolsStudents can participate using pretty much any device they happen to have, like their cell phone, smartphone, or laptopIf you’ve ever experienced the painfully common 300 person lecture hall where a prof talks at you for an hour while you struggle to stay awake, we hope to fix thatLet me give you a bit of background about the problem we’re trying to address
  • Various reasons why this is not put in practice
  • It’s really hard to sell to schools
  • Mobile devices are freaking everywhere
  • Students now have devices, so it’s possible to make class interactive without costing the school any money
  • Top Hat Monocle lets students use devices in class for engagement
  • Polls, interactive demos, discussion tools, and more
  • Take textbook model and apply it to software
  • Get students and professors to buy in, then sell to schools
  • Growing fast
  • We’re hiring!
  • Top Hat Monocle @ International Startup Festival 2011

    1. 1.
    2. 2. Your Education:<br />The land that time (and VCs) forgot<br />
    3. 3. 1960<br />
    4. 4. Today<br />PowerPoint<br /><br />
    5. 5. It doesn’t work very well<br />
    6. 6. Active learning works better<br />
    7. 7. We’ve known this for a while<br />1987<br />
    8. 8. There are various reasons<br />
    9. 9. Selling to schools is tough<br />Painfully Long sales cycles (2-5 years)<br />Constant funding shortages<br />Impenetrable bureaucracy<br />
    10. 10. Something magical happened<br />
    11. 11. Technology has come to class<br />Now every student has a mobile device<br />We can make the classroom interactive<br />Without imposing costs on the school<br />
    12. 12.
    13. 13. Class can (should) be engaging<br />Polls and quizzes<br />Interactive demos<br />Discussion tools<br />Class data analysis<br />
    14. 14. Thwarting the bureaucracy<br />Using a very old model<br />
    15. 15. Grassroots approach<br />Get buy-in from profs and students<br />Then get school-wide adoption<br />Best of both B2C and enterprise world<br />
    16. 16. Things are going well<br />Less than 1 year since we came out of private beta<br />Over 35 universities in North America and the world<br />Over 25k paying subscribers in September<br />Profitable and growing<br />
    17. 17. We’re hiring!<br /><br />