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v.03/ari/p
Oulu GameDev Club
Stage ry
• Community for students and hobbyists interested
in developing games
• Since 2010
• Core funct...
Typical Game Jam
• Create a game in a single weekend
• Games are made on site
• Goal is to deliver a game as complete as
p...
1. Idea innovation based on theme and
constraints
2. Pitch & form teams, not all pitches get made
3. Design, prototype, implement, improve
...more and more until the time runs out!
4. Deliver and share
Upcoming Events
Confirmed:
• Annual Meeting and Party (16.4.2014)
• Vectorama Game Jam (5-8.6, 2014)
Planned:
• Autumn Gam...
Anyone Can Participate
• Developer classes
– Game Designer, Programmer, Graphics
Designer, Animator, Modeller, Writer, Mus...
Technical Stuff
Some previously used tools, environments, frameworks etc.
• Unity (IDE + game engine)
• XNA (framework)
• ...
Game Jamming in Oulu with Stage ry
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Game Jamming in Oulu with Stage ry

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Oulu GameDev Club Stage ry is the organizer of Game Jam's in the city of Oulu in Finland. We have around 80 people in our network with 20-30 people participating in our game development events. Visit www.gamedevcenter.org for more information!

Published in: Entertainment & Humor
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Transcript of "Game Jamming in Oulu with Stage ry"

  1. 1. v.03/ari/p
  2. 2. Oulu GameDev Club Stage ry • Community for students and hobbyists interested in developing games • Since 2010 • Core function is to arrange game development activities in Oulu – Game jams and other events – Training and educational lobbying – Communication and discussion channel – Co-operation with other game development groups
  3. 3. Typical Game Jam • Create a game in a single weekend • Games are made on site • Goal is to deliver a game as complete as possible with limited time and resources, but unlimited creativity
  4. 4. 1. Idea innovation based on theme and constraints
  5. 5. 2. Pitch & form teams, not all pitches get made
  6. 6. 3. Design, prototype, implement, improve
  7. 7. ...more and more until the time runs out!
  8. 8. 4. Deliver and share
  9. 9. Upcoming Events Confirmed: • Annual Meeting and Party (16.4.2014) • Vectorama Game Jam (5-8.6, 2014) Planned: • Autumn Game Jam (October 2014) • Global Game Jam (2015)
  10. 10. Anyone Can Participate • Developer classes – Game Designer, Programmer, Graphics Designer, Animator, Modeller, Writer, Musician, SFX Guy, Voice Actor, Tool Developer ... • Support classes – If you just want to hang out but contribute, we need also support people – Media producer, Cameraman, Photographer, Blogger, Journalist – Organizer, Slave, Insomniac, Staff Sergeant, Assistant, Guard, Privateer ... • Multiclassing is allowed
  11. 11. Technical Stuff Some previously used tools, environments, frameworks etc. • Unity (IDE + game engine) • XNA (framework) • Game Maker (IDE + game engine • Pygame (game module for python) • Cocos2D (multi-platform framework) • CraftyJS, CreateJS, EnchantJS (JavaScript libraries for HTML5 games) • Pen, paper, sticks, stones, printer, scissors...
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