報告人:張家鈞        zjuajun@gmail.com                          指導老師:林豪鏘Autonomous Agents and Multi-Agent Systems
Affective computing with primary and secondary emotions in a virtual human   2
Affective computing with primary and secondary emotions in a virtual human   3
Affective computing with primary and secondary emotions in a virtual human   4
Affective computing with primary and secondary emotions in a virtual human   5
Affective computing with primary and secondary emotions in a virtual human   6
Affective computing with primary and secondary emotions in a virtual human   7
Affective computing with primary and secondary emotions in a virtual human   8
Affective computing with primary and secondary emotions in a virtual human   9
Affective computing with primary and secondary emotions in a virtual human   10
Affective computing with primary and secondary emotions in a virtual human   11
Affective computing with primary and secondary emotions in a virtual human   12
Affective computing with primary and secondary emotions in a virtual human   13
   Pleasure    Aroual    DominanceAffective computing with primary and secondary emotions in a virtual human   14
   Pleasure    Aroual    DominanceAffective computing with primary and secondary emotions in a virtual human   15
   Pleasure    Aroual (low)    DominanceAffective computing with primary and secondary emotions in a virtual human   16
   Pleasure    Aroual (low)    DominanceAffective computing with primary and secondary emotions in a virtual human   17
   Secondary emotions are based on more complex data    structures than primary ones.    Accordingly, only some general a...
   The appraisal of secondary emotions depends much    more on the situational context and    an agent’s memory than that...
   The releasers of secondary emotions might    be learned based on the history of primary    emotions in connection with...
    The agent’s facial expressions of primary    emotions (cf. Fig. 1) may accompany secondary    emotions such that they...
   Secondary emotions also modulate the    agent’s simulated embodiment, such as its    general    level of Arousal.Affec...
   The agent expresses its awareness of    secondary emotions verbally.Affective computing with primary and secondary emo...
Affective computing with primary and secondary emotions in a virtual human   24
Affective computing with primary and secondary emotions in a virtual human   25
Affective computing with primary and secondary emotions in a virtual human   26
Affective computing with primary and secondary emotions in a virtual human   27
Affective computing with primary and secondary emotions in a virtual human   28
Affective computing with primary and secondary emotions in a virtual human   29
Affective computing with primary and secondary emotions in a virtual human   30
   individuals in a positive mood are less likely    to experience negative emotions and vice    versa.Affective computin...
Affective computing with primary and secondary emotions in a virtual human   32
Affective computing with primary and secondary emotions in a virtual human   33
Affective computing with primary and secondary emotions in a virtual human   34
Affective computing with primary and secondary emotions in a virtual human   35
   Hypothesis MAX expressing primary and    secondary emotions is judged older than    MAX expressing only primary emotio...
Affective computing with primary and secondary emotions in a virtual human   37
   If MAX were a real human, how old would    you judge him to be?Affective computing with primary and secondary emotions...
Affective computing with primary and secondary emotions in a virtual human   39
Affective computing with primary and secondary emotions in a virtual human   40
Upcoming SlideShare
Loading in …5
×

Affective computing with primary and secondary emotions in a virtual human

513 views
391 views

Published on

情感運算 期末作業

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
513
On SlideShare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
9
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Affective computing with primary and secondary emotions in a virtual human

  1. 1. 報告人:張家鈞 zjuajun@gmail.com 指導老師:林豪鏘Autonomous Agents and Multi-Agent Systems
  2. 2. Affective computing with primary and secondary emotions in a virtual human 2
  3. 3. Affective computing with primary and secondary emotions in a virtual human 3
  4. 4. Affective computing with primary and secondary emotions in a virtual human 4
  5. 5. Affective computing with primary and secondary emotions in a virtual human 5
  6. 6. Affective computing with primary and secondary emotions in a virtual human 6
  7. 7. Affective computing with primary and secondary emotions in a virtual human 7
  8. 8. Affective computing with primary and secondary emotions in a virtual human 8
  9. 9. Affective computing with primary and secondary emotions in a virtual human 9
  10. 10. Affective computing with primary and secondary emotions in a virtual human 10
  11. 11. Affective computing with primary and secondary emotions in a virtual human 11
  12. 12. Affective computing with primary and secondary emotions in a virtual human 12
  13. 13. Affective computing with primary and secondary emotions in a virtual human 13
  14. 14.  Pleasure Aroual DominanceAffective computing with primary and secondary emotions in a virtual human 14
  15. 15.  Pleasure Aroual DominanceAffective computing with primary and secondary emotions in a virtual human 15
  16. 16.  Pleasure Aroual (low) DominanceAffective computing with primary and secondary emotions in a virtual human 16
  17. 17.  Pleasure Aroual (low) DominanceAffective computing with primary and secondary emotions in a virtual human 17
  18. 18.  Secondary emotions are based on more complex data structures than primary ones. Accordingly, only some general aspects of secondary emotions (such as their respec- tive valence components) are represented in PAD space.Affective computing with primary and secondary emotions in a virtual human 18
  19. 19.  The appraisal of secondary emotions depends much more on the situational context and an agent’s memory than that of primary emotions. Thus, secondary emotions are more dependent on the agent’s cognitive reasoning abilities.Affective computing with primary and secondary emotions in a virtual human 19
  20. 20.  The releasers of secondary emotions might be learned based on the history of primary emotions in connection with memories of events, agents, and objects.Affective computing with primary and secondary emotions in a virtual human 20
  21. 21.  The agent’s facial expressions of primary emotions (cf. Fig. 1) may accompany secondary emotions such that they do not necessarily need to be expressed by their own set of facial expressions.Affective computing with primary and secondary emotions in a virtual human 21
  22. 22.  Secondary emotions also modulate the agent’s simulated embodiment, such as its general level of Arousal.Affective computing with primary and secondary emotions in a virtual human 22
  23. 23.  The agent expresses its awareness of secondary emotions verbally.Affective computing with primary and secondary emotions in a virtual human 23
  24. 24. Affective computing with primary and secondary emotions in a virtual human 24
  25. 25. Affective computing with primary and secondary emotions in a virtual human 25
  26. 26. Affective computing with primary and secondary emotions in a virtual human 26
  27. 27. Affective computing with primary and secondary emotions in a virtual human 27
  28. 28. Affective computing with primary and secondary emotions in a virtual human 28
  29. 29. Affective computing with primary and secondary emotions in a virtual human 29
  30. 30. Affective computing with primary and secondary emotions in a virtual human 30
  31. 31.  individuals in a positive mood are less likely to experience negative emotions and vice versa.Affective computing with primary and secondary emotions in a virtual human 31
  32. 32. Affective computing with primary and secondary emotions in a virtual human 32
  33. 33. Affective computing with primary and secondary emotions in a virtual human 33
  34. 34. Affective computing with primary and secondary emotions in a virtual human 34
  35. 35. Affective computing with primary and secondary emotions in a virtual human 35
  36. 36.  Hypothesis MAX expressing primary and secondary emotions is judged older than MAX expressing only primary emotions.Affective computing with primary and secondary emotions in a virtual human 36
  37. 37. Affective computing with primary and secondary emotions in a virtual human 37
  38. 38.  If MAX were a real human, how old would you judge him to be?Affective computing with primary and secondary emotions in a virtual human 38
  39. 39. Affective computing with primary and secondary emotions in a virtual human 39
  40. 40. Affective computing with primary and secondary emotions in a virtual human 40

×