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ADMIRE-P brokerage session                                                October 22, 2003<br />1<br />e-Learning<br />Ped...
ADMIRE-P brokerage session                                                October 22, 2003<br />2<br />e-Learning<br />Tec...
Develop educational multimedia software
Conduct research on new forms e-leaning content
 Main achievements:
Development of authoring environment “NATURA”
Development 17 CD-ROM educational multimedia titles    (Some are award-winning)</li></li></ul><li>ADMIRE-P brokerage sessi...
pedagogical agents – real time 3D animated characters
Software tools - authoring environment “NATURA”
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Pedagogical agents in educational multimedia for children 2003

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Natural Sciences for Children
e-Leaning content:game-like virtual environments
(add motivational value to learning ),
pedagogical agents – real time 3D animated characters.

Published in: Education, Technology
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Transcript of "Pedagogical agents in educational multimedia for children 2003"

  1. 1. ADMIRE-P brokerage session October 22, 2003<br />1<br />e-Learning<br />Pedagogical Agents in <br />Educational Multimedia for Children. <br />Virtual Travel Around the Course of Natural Sciences<br />Mikhail Morozov <br />Multimedia System Laboratory<br />Mari State Technical University<br />Russian Federation<br />
  2. 2. ADMIRE-P brokerage session October 22, 2003<br />2<br />e-Learning<br />Technological expertise<br />Multimedia System Laboratory was founded in 1993.<br /> Main objectives are to:<br /><ul><li>Develop authoring tools for creating rich content multimedia
  3. 3. Develop educational multimedia software
  4. 4. Conduct research on new forms e-leaning content
  5. 5. Main achievements:
  6. 6. Development of authoring environment “NATURA”
  7. 7. Development 17 CD-ROM educational multimedia titles (Some are award-winning)</li></li></ul><li>ADMIRE-P brokerage session October 22, 2003<br />3<br />e-Learning <br />Technological expertise<br />Approaches <br />e-Leaning content<br /><ul><li>game-like virtual environments
  8. 8. pedagogical agents – real time 3D animated characters
  9. 9. Software tools - authoring environment “NATURA”
  10. 10. technology–effective and functionally rich
  11. 11. scripting authoring technology
  12. 12. support a blend of 2D and 3D animation
  13. 13. support 3D interface agents (lips animation)</li></li></ul><li>ADMIRE-P brokerage session October 22, 2003<br />4<br />e-Learning <br />Innovative aspects<br /><ul><li>e-learning content
  14. 14. Three pedagogical agents with different roles (teacher, boy, girl)
  15. 15. Various forms of content presentation
  16. 16. Learning exercises with game-like interactivity
  17. 17. authoring environment “NATURA”
  18. 18. Scripting language NML
  19. 19. Architecture of NATURA engine</li></li></ul><li>ADMIRE-P brokerage session October 22, 2003<br />5<br />e-Learning<br />Technology application<br />Part 1 Natural Sciences for Children Part 2<br /> Island of “Forces” City of Lights<br />Tree pedagogical agents<br />Teacher Teacher<br />Tatyana Mikhailovna Andrey Nikolaevich<br />Girl Masha Girl Katja<br />Boy Petja Boy Roma<br />
  20. 20. ADMIRE-P brokerage session October 22, 2003<br />6<br />e-Learning<br />Technology application<br /> Various forms <br /> of content <br /> presentation <br />Agent-teacher and agent-learners dialogues <br />Sand Beach<br />Pressure<br />Castle in Aquarium<br />Refraction<br />Agents interact with the virtual objects in a scene<br />Palace of Mirrors<br />Mirrors<br />Bumper cars<br />Newton’s laws<br />
  21. 21. ADMIRE-P brokerage session October 22, 2003<br />7<br />e-Learning<br />Technology application<br />Examples <br />of learning <br />exercises<br /> with<br />game-like <br />interactivity<br />Theater of Shadow <br />Shadow<br />Highway<br />Relative motion<br />Amazing orange juice aggregate<br />Deformation<br />Shooting gallery<br />Refraction<br />
  22. 22. ADMIRE-P brokerage session October 22, 2003<br />8<br />e-Learning<br />Project idea <br />The project aims to development of engaging learning environment (from primary school pupils to lifelong learners)<br />Project features<br /><ul><li>Educational games and simulations
  23. 23. Pedagogical agents
  24. 24. Collaborative Learning
  25. 25. Interoperable learning objects</li></ul>Subjects : Science, Art, Language learning, etc.<br />Partner expertise required<br />Content Providers, Science Centers, Universities, Companies.<br />
  26. 26. ADMIRE-P brokerage session October 22, 2003<br />9<br />e-Learning<br />Contact<br />Dr.Mikhail Morozov, PhD<br />007 836 2 686090<br />morozov@mmlab.ru<br />http://www.mmlab.ru/index_en.shtml<br />
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