The Future of Technology and Education

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The Future of Technology and Education

The Future of Technology and Education

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  • Filled with precious info :) Great Slide
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  • Yes education and technology now work side by side. In fact I read one of the post last week published by http://www.papersville.com/thesis/ where they have said that government is now planning to incorporate tablets in K-12 education, which proves that how important the technology is
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  • This is great, I need this some information in this presentation for my ongoing research. Please can you send this presentation to me? gambari@futminna.edu.ng. or gambarii@yahoo.com
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  • sir can i have a soft copy of this documentation i will be thankful if you share to cause i need some information it will help me in my thesis thank you here my account andezawinsley@alabang.sti.edu tnx and god bless
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  • Can I share or hv acopy zn.nordin@gmail.com

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  • 1. The Future of Technology and Education Steve Spengler, Coordinator Educational Technology Services Colonial Intermediate Unit 20
  • 2. Technology — Then and Now $6.80 per student $5.23 per student Professional development $14.30 per student (includes networking $5.42 per student Internet services $9.70 per student $6.51 per student Instructional software $30.20 per student (Projected) $44.01 per student Hardware $6.15-$8.22 billion (Projected) $5.4 billion Total technology expenditures $80.40 per student $47.39 per student Dollars from local, state, and federal sources 2002-03 1997-98 Technology Spending
  • 3. Technology — Then and Now 96% 65.2% Internet use by teachers 15% n/a Classrooms w/ Web pages 79% 47% Schools w/ Web pages 76% 39% Schools w/ filtering software 94% 48% Schools w/ AUPs 10% n/a Classrooms w/ wireless Internet 91% 40% Classrooms w/ Internet 99% 65% Schools w/ Internet connectivity 2002-03 1997-98 Internet Access
  • 4. Technology — Then and Now 3.5 to 1 6.3 to 1 No. of students/computer 5% (2001-02) 24% Apple II, Non-windows, other 26% (2001-02) 41% Mac computers/district 69% (2001-02) 35% Wintel machines/district 9% n/a Laptops 13.6% n/a Handheld usage 6.0 to 1 19.7 to 1 No. of students/Internet connected computer 6.0 to 1 13.5 to 1 No. of students/mm computer 2002-03 1997-98 Computer Access
  • 5. Current Technologies
    • Internet and the World Wide Web
      • Asynchronous online learning
      • Web-based applications accessible from outside the school environment
      • Email, Chat and Instant Messaging replacing traditional forms of communication
      • Primary information/resource source
  • 6. Current Technologies
    • “ Mobile” Technologies
      • Personal Handheld Computers
        • Will continue to get more sophisticated
      • Cell Phones
      • Laptops
      • Wireless devices
      • These technologies are all merging into single devices!
  • 7. Current Technologies
    • PlayStation/Xbox multimedia and application design
      • Raises the bar on student expectations
    • Video transmission
      • Conferencing
      • Internet-based
      • Cell Phone-based
  • 8. Emerging Technologies
    • Internet2
      • 100X faster than today’s commodity Internet
      • Examples of Uses
        • CyberLearning with video
        • Libraries of archival digital video footage
        • Advanced videoconferencing—direct to the desktop
        • Use remote instruments such as electron microscopes, robotic vehicles, satellites
        • 3-dimensional images with virtual reality
        • Tele-immersion—allows people to interact in real time as if they were in the same room even though they might be separated by time and space
        • Videostreaming of multimedia content
  • 9. Emerging Technologies
    • Internet2 cont .
      • 7200 schools, 550 community colleges, 500 colleges/universities, 1500 public libraries, and 100 museums
      • 32 states involved
      • Need switched 100 MB Ethernet connections to the classroom and at least a 50 MB pipeline running into the schools to take advantage of I2’s resources
  • 10. Emerging Technologies
    • Costs
      • Depends on location and other variables
      • Can purchase in bandwidth increments
      • Estimates for typical T-1 circuit range from $350 to $1000 per month but could be higher depending on distance from the I2 access pt.
      • Not eRate eligible.
  • 11. Learning Applications
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  • 23. Emerging Technologies
  • 24. Emerging Technologies
    • Wireless
      • Drastically changing all other technologies!
      • Known as Wi-Fi, Bluetooth, or 802.11
      • Ubiquitous, always on Internet access
      • Even on a small scale, it can create a big impact
  • 25. Emerging Technologies
    • Wireless cont.
      • Benefits
        • More easily integrated into the classroom when you don’t have to worry about wires!
        • Provide access to distant or hard to wire locations, such as portable classrooms or transportation facilities
        • Can have multiple users accessing the network without the cost of multiple hardwire drops to the classroom.
  • 26. Emerging Technologies
    • Wireless cont.
      • Fixed wireless LAN—access point is located in fixed locations and computers with a wireless card can access it and the network within a certain range.
      • Mobile labs—the access point is located on a rolling cart that can be wheeled from one room to another
        • Creates an ad-hoc wireless LAN wherever the cart is connected to an ethernet cable.
  • 27. Emerging Technologies
    • Wireless cont.
      • Security is an important issue but can be overcome.
        • Poorly protected personal devices, such as your PDA, laptops, etc.
        • Poorly protected networks—need VPN encryption on top of other encryption that is built-in to wireless devices.
  • 28. Emerging Technologies
    • Handheld Computing
      • Low cost and powerful
      • Increasingly used for instant student assessment
      • Versatile plug-ins
        • Digital cameras
        • eBooks
        • Audio files
        • Standard applications
        • Internet access
        • Digital video clips
  • 29. Emerging Technologies
    • The Tablet PC
      • Potential to completely rewrite how students interact with computers
      • Uses handwriting and voice recognition
      • Examples of Uses
        • Digitize and electronically store handwritten notes/diagrams/drawings
        • Search for handwritten or voice material
        • Promote “paperless” processes
  • 30. Emerging Technologies
    • Nanotechnology
      • The science of manipulating single atoms and molecules
      • Examples of uses
        • Ultra-dense storage capability
          • Malleable newspapers or lightweight textbooks that could include video as well as words
          • Gets us closer to real electronic paper
  • 31. Emerging Technologies
    • Thought-Controlled Computers
      • Move a cursor on the screen by thinking
      • Tested and working in animals at several laboratories
      • Currently requires a fingernail-size brain implant
      • Uses
        • Hard to imagine!
  • 32. What does this mean for schools?
    • Teaching and Learning have changed!
      • Instant gratification required
      • Rules of “engagement” have increased
      • Differentiation of instruction expected through differentiated task entry points to meet individual needs
      • Local home/classroom virtual libraries that are media and information rich readily available
  • 33. What does this mean for schools?
      • Multi “text” approach to learning
      • Increased student collaboration—in new paradigms
      • Instant feedback and remediation
        • Assessment becomes an ongoing and frequent activity
      • Exploration, interactive, and inquiry-based learning take center stage
      • Learning takes place in real-world contexts
      • Learning takes place in places other than the classroom through asynchronous learning opportunities
        • New methods of delivering instruction
  • 34. Challenges and Opportunities for Teachers and Administrators
    • Keeping up with the kids!
    • Learning new strategies to keep students engaged
    • Developing the vision to see the potential
    • Keeping the eye on the ball—student achievement
    • Developing appropriate forms of assessment for technology supported learning
    • Maintaining the home/school connection
  • 35. Barriers to Implementation
    • Costs to keep up and current
    • Current budget woes
    • Skepticism regarding benefits of technology for learning and achievement
    • Security concerns
    • Teacher skills to integrate technology seamlessly into the learning environment
    • Teacher vs. student skills
    • The “Digital Divide”
    • Existing paradigms—online textbooks vs. print, e.g.
    • eDependence
  • 36. Public Policy Issues
    • Professional development of teachers and administrators
    • Equity of access in school and at home
    • Fiscal realities
    • Keeping up with the latest advances
    • Support issues
    • Copyright
    • Security and safety
  • 37. Moving to a new generation
    • First Generation
      • Focused on Acquisition : obtaining the equipment and building the infrastructure
    • Second Generation
      • Focused on Integration : seeking effective strategies for using technology to support teaching and learning
    • Third Generation
      • Must focus on Transformation : using technology to fundamentally reshape the nature of teaching and learning
  • 38. Questions/Thoughts?