How Do You Script Presence In 3 D

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    How Do You Script Presence In 3 D - Presentation Transcript

    1. How do you script “Presence” in Second Life? By Sabine Reljic/ Willow Shenlin (SL) San Diego State University-University of San Diego, CA December 16, 2008. 14:00 SLT. Virtual Worlds Researchers Discussion Group Monash University 50/132/72
    2. Definitions
      • Mediated Social Presence:
          • property of people, not technology
          • moment-to-moment phenomenal state
          • facilitated by a technological representation of another being
          • varies over the course of a mediated interaction
          • from a low level awareness that another being is co-present to more intense sense of the accessibility of psychological modeling of the other’s intentional states
          • (Biocca & Harms, 2004, p.11)
    3. Definitions
      • Co-presence:
          • deals with the detection and awareness of the co-presence of other’s mediated body. (Biocca & Harms, 2004, p.13)
          • Sensory awareness of the embodied other (physicality)
          • + mutual awareness (attention to the sensory properties of the other)
          • + attentional awareness (observer’s awareness and responsiveness to other’s activity, social and reciprocal)
    4. Definitions
      • Immediacy
        • Measure of the number, combination, and intensity of immediacy behaviors in relevant and appropriate learning event contexts according to modern American presentation conventions.
        • Frequency + Intensity + Appropriate use of behaviors
    5. Communication Dynamics
    6. Immediacy Behaviors
      • Paralanguage
      • -voice quality
      • -emotion & speaking style
      • -prosodic features
      • NonVerbal
      • -proxemic behavior, body language/posture
      • -facial expression & eye contact
      • -gestures
      • Text
      • -tone, style
      • -spatial arrangement of words
      • -use of emoticons
      • -use of symbols and infographics
      • Avatar
      • -clothing, hairstyles
      • -physique
    7. Verbal Behaviors (Gorham, 1988)
      • Uses personal examples or talks about experiences s/he has had outside of class.
      • Asks questions or encourages students to talk.
      • Gets into discussions based on something a student brings up even when this does not seem to be part of his/her lecture plan.
      • Uses humor in class.
      • Addresses students by name and is addressed by his/her name by the students
      • Gets into conversations with individual students before, after or outside of class.
      • Refers to class as ‘out’ class or what ‘we’ are doing.
      • Provides feedback on individual student work through comments on papers, oral discussions, etc.
      • Asks questions that solicit viewpoints or opinions. Only calls on students to answer questions if they have indicated that they want to talk.
      • Invites students to telephone or meet with him/her outside of class if they have questions or want to discuss something.
      • Praises students’ work, actions, or comments.
      • Will have discussions about things unrelated to class with individual students or with the class as a whole.
    8. RL-SL
      • PROXEMIC
      • -body orientation -arrow keys
      • -arm position -hand-on hip, crossed hanging, pointing…
      • -direction of lean -standing, waiting
      • -body openness -control of afk,
      • arm & body pos.,
      • Note: most proxemics can be automated with
      • animation overriders.
    9. RL-SL
      • Facial Expressions
      • -eye contact -orientation of avatar
      • -emotions -gesture folders, emo- HUDs, shortcut keys,
      • -head movement -automated, speech gestures, a/o, gesture folder
      • -lip movement -lip synch, animation/
      • gesture folders
    10.  
    11. RL-SL
      • Gestures
      • -emblems -gesture folders, shortcut keys (e.g., wave)
      • -illustrators -animation folder (e.g., counting)
      • -affect display -gesture folder, emo-HUDs
      • -regulators -n/a (typing? Teleporting? Arrow keys)
      • -adaptor -automated (a/o) or n/a
    12.  
    13. Let’s talk
      • Questions? Does it really matter? Do I need a checklist each time? Is exact representation important? Do the student/trainees care?...
      • Discussion? Teaching/training as a scripted performance, Effects of immediacy on social presence in 3D, simulation or representation, …
      • Demo? Want to know how to use a a/o, create a short gesture scenario, create a shortcut key…

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