How Do You Script Presence In 3 D
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How Do You Script Presence In 3 D



Virtual World Research Discussion Group, Dec 16, 2008 at Monash University inworld campus

Virtual World Research Discussion Group, Dec 16, 2008 at Monash University inworld campus



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How Do You Script Presence In 3 D How Do You Script Presence In 3 D Presentation Transcript

  • How do you script “Presence” in Second Life? By Sabine Reljic/ Willow Shenlin (SL) San Diego State University-University of San Diego, CA December 16, 2008. 14:00 SLT. Virtual Worlds Researchers Discussion Group Monash University 50/132/72
  • Definitions
    • Mediated Social Presence:
        • property of people, not technology
        • moment-to-moment phenomenal state
        • facilitated by a technological representation of another being
        • varies over the course of a mediated interaction
        • from a low level awareness that another being is co-present to more intense sense of the accessibility of psychological modeling of the other’s intentional states
        • (Biocca & Harms, 2004, p.11)
  • Definitions
    • Co-presence:
        • deals with the detection and awareness of the co-presence of other’s mediated body. (Biocca & Harms, 2004, p.13)
        • Sensory awareness of the embodied other (physicality)
        • + mutual awareness (attention to the sensory properties of the other)
        • + attentional awareness (observer’s awareness and responsiveness to other’s activity, social and reciprocal)
  • Definitions
    • Immediacy
      • Measure of the number, combination, and intensity of immediacy behaviors in relevant and appropriate learning event contexts according to modern American presentation conventions.
      • Frequency + Intensity + Appropriate use of behaviors
  • Communication Dynamics
  • Immediacy Behaviors
    • Paralanguage
    • -voice quality
    • -emotion & speaking style
    • -prosodic features
    • NonVerbal
    • -proxemic behavior, body language/posture
    • -facial expression & eye contact
    • -gestures
    • Text
    • -tone, style
    • -spatial arrangement of words
    • -use of emoticons
    • -use of symbols and infographics
    • Avatar
    • -clothing, hairstyles
    • -physique
  • Verbal Behaviors (Gorham, 1988)
    • Uses personal examples or talks about experiences s/he has had outside of class.
    • Asks questions or encourages students to talk.
    • Gets into discussions based on something a student brings up even when this does not seem to be part of his/her lecture plan.
    • Uses humor in class.
    • Addresses students by name and is addressed by his/her name by the students
    • Gets into conversations with individual students before, after or outside of class.
    • Refers to class as ‘out’ class or what ‘we’ are doing.
    • Provides feedback on individual student work through comments on papers, oral discussions, etc.
    • Asks questions that solicit viewpoints or opinions. Only calls on students to answer questions if they have indicated that they want to talk.
    • Invites students to telephone or meet with him/her outside of class if they have questions or want to discuss something.
    • Praises students’ work, actions, or comments.
    • Will have discussions about things unrelated to class with individual students or with the class as a whole.
  • RL-SL
    • -body orientation -arrow keys
    • -arm position -hand-on hip, crossed hanging, pointing…
    • -direction of lean -standing, waiting
    • -body openness -control of afk,
    • arm & body pos.,
    • Note: most proxemics can be automated with
    • animation overriders.
  • RL-SL
    • Facial Expressions
    • -eye contact -orientation of avatar
    • -emotions -gesture folders, emo- HUDs, shortcut keys,
    • -head movement -automated, speech gestures, a/o, gesture folder
    • -lip movement -lip synch, animation/
    • gesture folders
  • RL-SL
    • Gestures
    • -emblems -gesture folders, shortcut keys (e.g., wave)
    • -illustrators -animation folder (e.g., counting)
    • -affect display -gesture folder, emo-HUDs
    • -regulators -n/a (typing? Teleporting? Arrow keys)
    • -adaptor -automated (a/o) or n/a
  • Let’s talk
    • Questions? Does it really matter? Do I need a checklist each time? Is exact representation important? Do the student/trainees care?...
    • Discussion? Teaching/training as a scripted performance, Effects of immediacy on social presence in 3D, simulation or representation, …
    • Demo? Want to know how to use a a/o, create a short gesture scenario, create a shortcut key…