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Copyright © 2006-13 The FatDUX, Cologne, GermanyAGILE FOR ALLUXcamp Europe 2013Senior UX Designervs Product OwnerStefan Bö...
LET YOUR CLIENTS BENEFITFROM AGILE DEVELOPMENTMETHODS AND KNOW HOW TODO THE UX IN SUCH A PROJECT
Why we went agileFix launch date+ Fix budget+ Flexible scope--------------------------= SCRUM project
HOW IS IT TO BE A PRODUCTOWNER?
Product Owner vs. UX DesignerProductOwnerUXDesignContent responsibilityIdeationProject controllingTeam coordinationReports...
UX METHODS YOU CAN USEAS A PRODUCT OWNERSprint 0
Product backlog developmentScenarios PersonasCustomerJourneysEpics &Stories Priorisation
ScenariosTool: wufoo.com
Personas
Customer Journey
Epics & Stories
Epics & Stories
Epics & Stories
Epics & Stories
Story prioritization Business value with MoSCoW method Customer preference with Kano modelKampagnen
Story prioritization Business value with MoSCoW method Customer preference with Kano modelKampagnen
Prioritized Product Backlog
SCRUM SPRINTS
Sprint 1 – Basics and news
Sprint 2 – Knowledge template
Sprint 3 – Campaigns
Sprint 4 – Profiles
Sprint 5 – Search
BENEFITS THE SPONSORGETS
Velocity We have developed a new portal in just 14weeks With Scrum you can be as fast as twice thespeed of waterfall pro...
Flexibility Change the scope without change requests Dependencies to 3rd party service providers areeasier to manage
Quality The Scrum team feels responsible Quality remains a team factor from start untilthe project ends
Transparency Due to the restrict time boxing Scrum behalveslike a good project plan Sprint Review Meetings with product ...
WHAT WE HAVE LEARNEDTake-away
UX and Scrum Be creative but do as much as possible insprint 0 Three options for UX during Scrum sprits Integrated UX s...
UX and ScrumIntegrated UX sprintUX sprint nUXDEVSprint n Sprint n+1DEV sprint nUX sprint n+1DEV sprint n+1The integrated U...
UX and ScrumShifted UX sprintUX sprint n+1UXDEVSprint n Sprint n+1DEV sprint nUX sprint n+2DEV sprint n+1UX runs ahead of ...
UX and ScrumHybrid UX sprintUX sprint n+1UXDEVSprint n Sprint n+1DEV sprint nUX sprint n+2DEV sprint n+1We suggest you to ...
Team room Even if the Scrum project is not the only projectthe team members are working for Reduces setup times and cont...
Experienced team members Junior teams may have problems to handletheir degree of freedom The product vision needs to be ...
More small stories A story shouldn’t be larger than the teamvelocity.
Your backlog is your backlog In our customer journey workshop we havecollected more than 100 stories. During theproject w...
Thank you!Stefan Böhland@spy23slideshare.net/spy23
Agile for all
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Agile for all

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Transcript of "Agile for all"

  1. 1. Copyright © 2006-13 The FatDUX, Cologne, GermanyAGILE FOR ALLUXcamp Europe 2013Senior UX Designervs Product OwnerStefan Böhland@spy23
  2. 2. LET YOUR CLIENTS BENEFITFROM AGILE DEVELOPMENTMETHODS AND KNOW HOW TODO THE UX IN SUCH A PROJECT
  3. 3. Why we went agileFix launch date+ Fix budget+ Flexible scope--------------------------= SCRUM project
  4. 4. HOW IS IT TO BE A PRODUCTOWNER?
  5. 5. Product Owner vs. UX DesignerProductOwnerUXDesignContent responsibilityIdeationProject controllingTeam coordinationReports and presentationsMarket- andcompetitor analysis
  6. 6. UX METHODS YOU CAN USEAS A PRODUCT OWNERSprint 0
  7. 7. Product backlog developmentScenarios PersonasCustomerJourneysEpics &Stories Priorisation
  8. 8. ScenariosTool: wufoo.com
  9. 9. Personas
  10. 10. Customer Journey
  11. 11. Epics & Stories
  12. 12. Epics & Stories
  13. 13. Epics & Stories
  14. 14. Epics & Stories
  15. 15. Story prioritization Business value with MoSCoW method Customer preference with Kano modelKampagnen
  16. 16. Story prioritization Business value with MoSCoW method Customer preference with Kano modelKampagnen
  17. 17. Prioritized Product Backlog
  18. 18. SCRUM SPRINTS
  19. 19. Sprint 1 – Basics and news
  20. 20. Sprint 2 – Knowledge template
  21. 21. Sprint 3 – Campaigns
  22. 22. Sprint 4 – Profiles
  23. 23. Sprint 5 – Search
  24. 24. BENEFITS THE SPONSORGETS
  25. 25. Velocity We have developed a new portal in just 14weeks With Scrum you can be as fast as twice thespeed of waterfall projects Launch date guarantee, but no scopeguarantee ;)
  26. 26. Flexibility Change the scope without change requests Dependencies to 3rd party service providers areeasier to manage
  27. 27. Quality The Scrum team feels responsible Quality remains a team factor from start untilthe project ends
  28. 28. Transparency Due to the restrict time boxing Scrum behalveslike a good project plan Sprint Review Meetings with product demos arelike milestones Your client is able to speak to the team duringeach product demo The client can talk to the product owner at anytime
  29. 29. WHAT WE HAVE LEARNEDTake-away
  30. 30. UX and Scrum Be creative but do as much as possible insprint 0 Three options for UX during Scrum sprits Integrated UX sprint Shifted UX sprint Hybrid UX sprint
  31. 31. UX and ScrumIntegrated UX sprintUX sprint nUXDEVSprint n Sprint n+1DEV sprint nUX sprint n+1DEV sprint n+1The integrated UX sprint is hard. It puts UX under pressure at the beginningof each sprint and DEV at the end.
  32. 32. UX and ScrumShifted UX sprintUX sprint n+1UXDEVSprint n Sprint n+1DEV sprint nUX sprint n+2DEV sprint n+1UX runs ahead of DEV by the length of one sprint. This looks and feels like asmall waterfall. More design artifacts may be created than necessary but thePO gets a chance to get approvals from stakeholders before DEV starts. Theteam is working on different stories at the same time which is not optimum forfinding the best solution together.
  33. 33. UX and ScrumHybrid UX sprintUX sprint n+1UXDEVSprint n Sprint n+1DEV sprint nUX sprint n+2DEV sprint n+1We suggest you to try hybrid UX sprints. During the first half of each sprintUX and DEV are working together on the same stories. During the secondhalf of the sprint the PO and UX prepare concepts for the planning meetingof the next sprint, do user tests and so on.UX sprint n UX sprint n+1
  34. 34. Team room Even if the Scrum project is not the only projectthe team members are working for Reduces setup times and context switches Boosts team communication
  35. 35. Experienced team members Junior teams may have problems to handletheir degree of freedom The product vision needs to be clear Hard acceptance criteria for each story arehelpful What’s not written in the story doesn’t belong tothe story. Thus it doesn’t need to be done ;)
  36. 36. More small stories A story shouldn’t be larger than the teamvelocity.
  37. 37. Your backlog is your backlog In our customer journey workshop we havecollected more than 100 stories. During theproject we have finished a quarter of them.
  38. 38. Thank you!Stefan Böhland@spy23slideshare.net/spy23
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