Keeping your customers real

270 views
186 views

Published on

Lean Startup Circle talk in Austin, Texas - August 20, 2013. Presented by Jon-Eric Steinbomer, Progress UX Principal and Research Director. Topics included: personas, remote research techniques, hardware and mobile research methods, card sorting and diary studies.

Intention of the talk was to provide a general framework of UX research methods and guidance to entrepreneurs and startups so that they could feel empowered to either try their own customer research or better understand how it fits in with the UX ecosystem.

Published in: Technology, Business
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
270
On SlideShare
0
From Embeds
0
Number of Embeds
29
Actions
Shares
0
Downloads
1
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Keeping your customers real

  1. 1. Keeping your customers real Jon-Eric Steinbomer, Director of Research Lean Startup Circle - 2013
  2. 2. | © Progress UX LLC2
  3. 3. | © Progress UX LLC UX Research is not Market Research 3 User Experience Research •What people do •How people use •Smaller sample sizes Market Research •What people say •What people will buy •Larger sample sizes
  4. 4. | © Progress UX LLC4 About Progress Austin, Texas Home Office and Usability Lab Bellevue, Washington Satellite Office
  5. 5. | © Progress UX LLC Core UX Research Methods 5 Usability Testing Remote and Lab-Based Prototype Testing App (mobile) Research Eye Tracking Natural Interface (NUI) Research Expert Review Out of Box Testing User Research Card Sorting Tree Testing Personas Surveys Contextual Interview/On- Site Visits Diary Studies Listening Lab
  6. 6. Personas 6 The over-achiever The follower The Idealist © Nick Agin
  7. 7. | © Progress UX LLC What are Personas? 7 “Personas are not real people. They represent real people throughout the design process. They are hypothetical archetypes of actual users.” Alan Cooper
  8. 8. | © Progress UX LLC Why Personas? 8 • The “average” user does not exist. • We are not our users. • Build consensus. • Foster empathy. • Support ideation. • Research study recruiting.
  9. 9. | © Progress UX LLC Endless flavors! 9
  10. 10. | © Progress UX LLC Characteristics of Ineffective Personas 10 • Contain too much “fluff” information. • Are based on dubious or unknown sources. • Aspirational - who you wish your customers were. • Static. • Are not used.
  11. 11. | © Progress UX LLC Characteristics of effective personas 11 • Are based on direct user research. • Convey only relevant information, i.e. - what people want, what they are, what they do - their story! • Are iteratively refined and validated. • Are often referenced in discussions and ideation. “Roger”“Early Adopter”
  12. 12. | © Progress UX LLC Final thoughts on personas 12 “Personas are not real people. They represent real people throughout the design process. They are hypothetical archetypes of actual users. Although they are imaginary, they are defined with significant rigor and precision.” Alan Cooper
  13. 13. Remote UX Research 13
  14. 14. | © Progress UX LLC Remote UX Research - Expanded Reach 14 Researchers Participant Observers Participant Participant Participant Participant Participant Participant Participant Participant Observers
  15. 15. | © Progress UX LLC Remote benefit - ethnography Participants are more comfortable as they speak to us using their own OS, browser, resolution, etc. 15
  16. 16. | © Progress UX LLC Remote UX Research & Real-time Interaction 16
  17. 17. | © Progress UX LLC Remote UX Research Best Practices • Mind the time zones. • One moderator per session. • If time allows, start broad, then narrow down to your subject (website, prototype, product). • Have a backup plan for the screen-share. 17
  18. 18. Mobile/Hardware Research Back to the lab! 18
  19. 19. | © Progress UX LLC In-Person and On-Device 19
  20. 20. | © Progress UX LLC Mobile app/Hardware Research 20 http://www.mrtappy.com/
  21. 21. | © Progress UX LLC Out of Box Testing (OOBE) 21
  22. 22. Card Sorting 22
  23. 23. | © Progress UX LLC Card Sorting Helps us understand: • user-derived labels (what do people call things) • which items belong in existing categories (what goes where) 23
  24. 24. | © Progress UX LLC Card Sorting with OptimalSort 24
  25. 25. | © Progress UX LLC Card Sort Results 25 Dendrogram visualization
  26. 26. | © Progress UX LLC Tree Validation Helps us understand how well a given navigation structure works 26
  27. 27. Diary Studies 27
  28. 28. | © Progress UX LLC Diary Studies - Longitudinal UX Helps us gain: • Iterative feedback collected over time and use. • Take us beyond initial discovery. 28 research.microsoft.com
  29. 29. Recruiting Participants 29
  30. 30. | © Progress UX LLC Identify who you want to speak with 30 • Personas • Marketing data • Call center data • Sales staff
  31. 31. | © Progress UX LLC Cast the net 31 Forums Social media Ethnio - Live Intercept
  32. 32. | © Progress UX LLC Screen each candidate 32
  33. 33. | © Progress UX LLC Compensation 33
  34. 34. A few best practices 34
  35. 35. | © Progress UX LLC35 “everything we perceive is filtered and biased by our version of things.” “...understand one’s behavior free from the tyranny of one’s own expectations and biases.”
  36. 36. | © Progress UX LLC UX Research best practices 36 • Keep your ego in check. • “Users” don’t exist, they are (we are) real people with complex and sometimes messy lives. Dig in to find people’s story. • Conduct regular product research with real people. Weekly or bi-monthly if possible. Get it on the calendar.
  37. 37. Thank You! @ProgressUX je@experienceprogress.com Jon-Eric Steinbomer www.experienceprogress.com

×