“ Using traditional tools like most game developers (Maya, 3d Max) it would typically take a professional artist a couple of days to make a Spore-like creature. A large art team might have as many as 50 artists working on a project so to create 500K creatures that team would have taken about 55 years .” "Wright: Users Invest Emotionally With Spore Creatures." Kotaku, the Gamer’s Guide. 28 July 2008. 28 Sep. 2008 < http://kotaku.com/5030146/wright-users-invest-emotionally-with-spore-creatures >.