Image: 'everyone knows everyone from flickr' http://www.flickr.com/photos/76761958@N00/2111672366 Cheryl Oakes Bob Sprankle
Come Together... Come together Right now... Over....
Come together Right now... Over.... free, sustainable, collaborative, professional development Web 2.0 tools Oh Yeah!
What does this have to do with my class? ?
Purpose.... To show opportunities for SUSTAINABLE professional development and collaboration for you no matter where you are... FREE!
http://processing.org /
What does this have to do with my class? ?
http://www.tenthousandcents.com /
What does this have to do with my class? ?
SPORE
In One Month...
“ ...the response astounded even Wright, with by July the number of creatures in the "Spore" database exceeding the number of known species on Earth.”
“ Using traditional tools like most game developers (Maya, 3d Max) it would typically take a professional artist a couple of days to make a Spore-like creature. A large art team might have as many as 50 artists working on a project so to create 500K creatures that team would have taken about 55 years .” "Wright: Users Invest Emotionally With Spore Creatures." Kotaku, the Gamer’s Guide. 28 July 2008. 28 Sep. 2008 < http://kotaku.com/5030146/wright-users-invest-emotionally-with-spore-creatures >.
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