Sametime 3D - Virtual Worlds in OpenSim

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  • + virtualinternet virtualinternet 1 week ago
    Development of the hardware is essential for the successful implementation of a fully immersive 3D Internet experience:
    http://www.internet3d.org/hardware-immersion-3d-web-cyberspace/
  • + sparkbouy Chris Sparshott 10 months ago
    @dedric you can only access the systems as a pilot participant - is your company interested?
  • + dedric.mauriac dedric.mauriac 10 months ago
    Any way for us to try this out for ourselves?
  • + guestfe802cb guestfe802cb 10 months ago
    Any way for us to set this up and experiment?
  • + sparkbouy Chris Sparshott 11 months ago
    @daviddorban thanks for the link to Spime - interesting!
  • + sparkbouy Chris Sparshott 11 months ago
    @andypiper many thanks!
  • + andypiper Andy Piper 11 months ago
    Cool Chris - I’ve added this slideshow to the blog post on eightbar.
  • + GreenBeingNancy Nancy Poh 11 months ago
    The video on YouTube gave a very clear picture of what this is about. I am sure my son will be looking forward to working(?) in such an environment. Now I am wondering if I should stop him when he is practicing for work while playing his computer games.
  • + davidorban David Orban 11 months ago
    Very nice. Will be looking forward to see it adopted and used. We are holding Spime Design Workshops in Second Life (see http://bit.ly/b16aR ) and this environment could be a good platform to use too.
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Sametime 3D - Virtual Worlds in OpenSim - Presentation Transcript

  1. IBM and Virtual Worlds IBM “Sametime 3D” project IBM Research and Lotus Check out the video on youtube- http://www.youtube.com/watch?v=SfqGwKFStuw © 2009 IBM Corporation © 2008 IBM Corporation
  2. Immersive experiences bring to users The Sense of Self The Death of Distance The Power of Presence The Sense of Space The Capability to Co-Create The Pervasiveness of Practice The Enrichment of Experience 2 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  3. How does it work -- in 20 seconds or less? Avatar - an avatar is a representative of you in a virtual world. Avatars can meet and interact with other avatars in a 3D environment 3 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  4. Business value of virtual world platforms Increased Efficiency Greater leverage of key Improved Realtime collaboration on across an experts tasks Access organization Enhanced Learning and Collaboration Decreased Cost Enables connection of globally Faster response to organization dispersed teams and client issues 4 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  5. Sametime 3D- A new way to collaborate Business Value: Supports enhanced collaboration activities using virtual worlds integrated with Lotus Sametime Business Venues: Collaboration space Theater Boardroom Business Platform features: Secure (behind enterprise firewall) Accessible via Sametime and Web Reusable meeting space In-world tools to support virtual meeting activities 5 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  6. Meetings are created using the SameTime plug-in Select participants via group chat Voice chat Choose from meeting Create new or invite to existing meeting space templates (Boardroom, Collaboration area, Theater) Upload file (optional) Send invitation Use ST Voice (up to 5 people) for in world meeting voice chat http://www.youtube.com/watch?v=SfqGwKFStuw 6 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  7. Collaboration space Key features: Seating area with presentation viewers and “sign in tool” Brainstorming tool (“sticky note” style) Action item wall Planning calendar New user orientation space and clothing http://www.youtube.com/watch?v=SfqGwKFStuw 7 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  8. Collaboration space Key features: Seating area with presentation viewer and “sign in tool” Brainstorming tool with voting and content export Action item wall Planning calendar New user orientation space and clothing http://www.youtube.com/watch?v=SfqGwKFStuw 8 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  9. Collaboration space Key features: Seating area with presentation viewer and “sign in tool” Brainstorming tool (“sticky note” style) Action item wall (including export) Planning calendar New user orientation space and clothing http://www.youtube.com/watch?v=SfqGwKFStuw 9 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  10. Collaboration space Key features: Seating area with presentation viewer Brainstorming tool (“sticky note” style) Action item wall Planning calendar (including export) New user orientation space and clothing http://www.youtube.com/watch?v=SfqGwKFStuw 10 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  11. Collaboration space Key features: Seating area with presentation viewer Brainstorming tool (“sticky note” style) Action item wall Planning calendar (including export) New user orientation space and clothing http://www.youtube.com/watch?v=SfqGwKFStuw 11 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  12. Web based user Interface for meeting space management Key features: Create new meeting spaces from web Re-enter existing meeting space Upload additional presentations Invite new participants to meeting Delete meeting spaces 12 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  13. Sametime 3D high level architecture 13 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation
  14. Want to learn more? Check out the video on youtube- http://www.youtube.com/watch?v=SfqGwKFStuw Contact Karen Keeter (kkeeter@us.ibm.com) for more information 16 3-D Internet – Applying Virtual Worlds to Business © 2009 IBM Corporation

+ Chris SparshottChris Sparshott, 11 months ago

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