Digital Prototypes: Work Smarter, Not Harder

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“Work smarter, not harder” is an adage we’ve heard at some point in our careers. From our vantage point, it’s as good in theory as it is in practice, especially when it comes to something as complex …

“Work smarter, not harder” is an adage we’ve heard at some point in our careers. From our vantage point, it’s as good in theory as it is in practice, especially when it comes to something as complex as wireframing for responsive sites. In this session we review our approach for creating efficient wireframes that facilitate a tight working relationship between UX and Dev and also ‘wow’ the client. Plus, we’ll talk about the pros and cons of the approach and how best to implement this solution at your workplace, for your client.

More in: Technology , Design
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Transcript

  • 1. Work Smarter, Not Harder. Using digital prototypes to create responsive wireframes.
  • 2. Who are we?
  • 3. A brief history
  • 4. Wireframes: The Guttenberg Version
  • 5. The Wireframe
  • 6. 3 in 3
  • 7. Illustrator Axure Omnigraffle
  • 8. Responsive Prototype
  • 9. html 3 in 1
  • 10. Early collaboration
  • 11. Prototype Tools Foundation Bootstrap Proty
  • 12. What You Need To Know
  • 13. Responsive Principles
  • 14. Grid System
  • 15. Content is king
  • 16. Sketch A Plan
  • 17. Technical Components GitHub*
  • 18. Text Wrangler Coda Dreamweaver Sublime Text 2 Textmate
  • 19. Prototype Pros
  • 20. Instant feedback
  • 21. ...for the most part.
  • 22. Prototypes are dynamic. …like these two.
  • 23. Prototype Cons
  • 24. This looks convincingly real!
  • 25. Changes to timeline
  • 26. Integrate as a deliverable
  • 27. Paparazzi Awesome Screenshot
  • 28. In sum... • 3 in 1 • HTML/CSS (more universal) • instant feedback • more effective wireframes
  • 29. Gracias! Michelle Chin mchin@rockcreeksm.com Andrew Wachholz awachholz@rockcreeksm.com