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Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
Bill Krebs - 10 Years of Scrum Meetings
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Bill Krebs - 10 Years of Scrum Meetings

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presented at Southern Fried Agile 2010. …

presented at Southern Fried Agile 2010.
southernfriedagile.com

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  • Agile since 2001Taught agile to over 1,000 worldwideSpecialist in 2d and 3d web based training and collaboration
  • Agile since 2001Taught agile to over 1,000 worldwideSpecialist in 2d and 3d web based training and collaboration
  • Transcript

    • 1. 10 years of Scrum Meetings<br />William Krebs, Agile Dimensions LLC<br />© 2010 Agile Dimensions LLC<br />
    • 2. AgileBill Krebs<br />IBM Developer ’83-09<br />Founder of Agile Dimensions<br />Rockcliffe Board of Directors<br />Internal Agile Coach at Allscripts<br /><ul><li>Agile since 2001
    • 3. MIS, CSM, CSP,MBTI, Innovation Games
    • 4. Certificate in Virtual Worlds
    • 5. Taught Agile Scrum and Lean to over 1,000 worldwide
    • 6. Specialist in 2d and 3d web basedtraining and collaboration</li></li></ul><li>Before Agile - 1995<br />Format<br />What did you do<br />What will you do<br />Open space team room / bullpen<br />
    • 7. Before Agile - 1995<br />Results<br />Not done often<br />Not understood as a pillar practice<br />Kept other meetings, so loathe to even add short ones<br />
    • 8. XP Standup - 2002<br />Learned Agile – introduced to team<br />Not comfortable with all practices yet, so we started with the daily meetings“Hey, this is just like our daily war room meetings, we’ll do that!”<br />
    • 9. XP Standup - 2002<br />Results<br />We crawled through the list of every bug. <br />For an hour. Each day.<br />Some tried to sand.<br />The experts talked.<br />The insecure talked more.<br />Bad smells<br />Needed 3 question format. Timeboxing. No status.<br />
    • 10. Better XP Standup - 2004<br />3 Question Format<br />Yesterday<br />Today<br />Blockers<br />
    • 11. XP Standup - 2004<br />Results<br />Late meetings<br />Long meetings<br />Few Blockers<br />Design on the Fly<br />Status Mania<br />
    • 12. Bad Scrum Meeting – 2006<br />Approach<br />3 Question Format<br />Took minutes for those who could not attend<br />Tried to force timebox<br />
    • 13. Bad Scrum Meeting – 2006<br />Results<br />No one read minutes<br />People panic when told they have two minutes<br />“Take it offline” items were not followed up<br />Few blockers arose<br />
    • 14. Good Scrum 2008<br />Approach<br />Better understanding of Role of Scrum Master<br />Rotated into Scrum Master role, so people know what to look for<br />Used ‘Power of 2’ – focus talk on the top two things you did<br />Talk about stuff from the sprint backlog<br />Culture change – blockers are good!<br />
    • 15. Good Scrum 2008<br />Results<br />On time<br />Early problem detection<br />Ties into big visible indicators like taskboard and burndown<br />Key gear on the Scrum process machine<br />
    • 16. Now teams are global<br />
    • 17. Global Scrum 2010<br />Global Teams are the norm<br />Sometimes used teleconferences <br />Used virtual worlds for sense of proximity and “co-interaction”<br />
    • 18. Teleplace – Data Centric<br />
    • 19.
    • 20.
    • 21.
    • 22. Many timezones, but feel together<br />
    • 23. Agile Hopscotch © 2010 Agile Dimensions LLC <br />
    • 24. Global Scrum 2010<br />Results<br />Spatial Audio, body language, shared venue, and co interactive objects made us feel together<br />Able to quickly teach Scrum concepts to laypersons<br />
    • 25. Discussion Questions<br />When do we update our burndown numbers?<br />What do we do for timezone spreads?<br />What do we do with specialists supporting multiple teams?<br />
    • 26. Recommendations<br />Know who speaks next<br />Grid, circle, or prompt<br />“Take it offline” – and really do<br />Power of “2” – for beginners<br />Use for Pairing<br />Dump the 1 hour status meeting<br />Schedule 15 min buffer after Scrum meeting for quick breakouts<br />
    • 27. More<br />mmpubs.com<br />meetup.com/agile3d<br />agiledimensions.com<br />linkedin.com/in/BillKrebs<br />twitter.com/AgileBill4d<br />

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