Teaching Difficult Concepts in Second Life

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  • 1. Using Second Life to Teach Difficult Concepts
    • Dr. Edina Renfro-Michel
    • AJ Kelton
    • Montclair State University
  • 2. Our Second Lives
  • 3. Agenda
    • Integrating Technology
    • Difficult Concepts
    • Holistic Learning
    • Second Life Learning
    • How We Utilize Second Life
    • Great Places
  • 4. What does it take to teach a technology rich class?
    • Relevance
    • Planning
    • Flexibility
    • Experimentation
    • Research
  • 5.  
  • 6. Difficult Concepts
    • Abstract
    • Theory Based
    • Combine Multiple Points of Knowledge
    • Beyond Student Experiences
  • 7. Holistic Learning
    • Concrete Experiences
    • Reflective Observation
    • Abstract Hypothesis
    • Active Testing
  • 8. Goals of Holistic Learning
    • Students Construct Own Knowledge
    • Integrate New Knowledge into Current Constructions
    • Individualize Education
    • Bring Abstract into Concrete
  • 9. Second Life: By the Numbers
    • 2003 (1999)
    • 10,000 - 15,000
    • 50,000 average / 70,000 (approx) roughly the population of Montclair and Little Falls combined
    • $1,000,000.00
    • 300 and 5,000
    • 0
  • 10.  
  • 11.  
  • 12. Second Life as a Learning Tool
    • Interactive
    • Immersive
    • Student Controlled Learning
    • Creative
    • Experiences Not Available in “Real World”
    • Holistic Learning
  • 13. Ways to Utilize Second Life
    • Experiencing
    • Interacting
    • Create Hypotheses
    • Reflecting
    • Creating
    • Building
  • 14.  
  • 15.  
  • 16.  
  • 17.  
  • 18.
  • 19.  
  • 20.  
  • 21. Questions?
  • 22. Using Second Life to Teach Difficult Concepts
    • Dr. Edina Renfro-Michel
    • AJ Kelton
    • Montclair State University