071204 Widener

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    071204 Widener - Presentation Transcript

    1. Second Life AJ Kelton Director CHSS Technology Services Unit College of Humanities and Social Sciences at Montclair State University
    2. What do you already know about Second Life? Why talk about Second Life?
    3. What is Second Life?
      • Officially Launched in 2003 (beta in 1999)
      • “ Second Life is a 3-D virtual world entirely built and owned by its residents.”
      • A flexible space for learning and exploration
      • An opportunity for people to interact in a way that conveys a sense of presence lacking in other media.
      • Generalized rather than contextual, applicable to almost any discipline, business, industry, etc...
    4. What is Second Life?
      • Second life is NOT a game - there are no rules or a fixed goal-oriented purpose.
      • 15-20K sign ups daily - over 11 million total
      • 25 - 50K residents on at one time (2000 census puts Chester, PA at 36,854)
      • over $1 million spent daily (real US dollars)
      • Well over 200 educational institutions
      • Over 250 “sims” dedicated to education
    5. Technical Requirements
      • Highest speed connection (no dial up)
      • Best Graphics Card (specific)
      • Windows 2000 / Mac OS X 10.3.9
      • 800MHz Pentium III / 1 GHz G4
      • 512 MB RAM
    6. A Universe of Virtual Worlds Platforms Adult - 22 Teen /Tween - 18 “ Kids” - 15 55 virtual platforms - 80.8 million users
    7. Show me the money
      • “ We don't see any slowing in the market adoption of virtual worlds technologies and expect investment in the space to continue. In fact the market is growing significantly, with the rate of adoption of virtual worlds increasing as the technology matures and has more to offer both consumers and enterprise customers.”
      • Christopher Sherman, Executive Director of Virtual Worlds Management
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    21. The CHSS Pilot Project
    22. Recreate What Exists
    23. Walk into a story
    24. Always “On” Content
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    26. Traditional Spaces
    27. Create Something New
    28. Engage Your Students
    29.  
    30. Challenges
    31. Business
    32. Collaboration
    33. Genome Island
    34. NOAA
    35. Spaceport Alpha and Delta
    36. The Second Louvre
    37. Renaissance Island
    38. DANTE’S INFERNO
    39. The Lost Gardens of Apollo
    40. San Francesco Assisi
    41. InfoIsland
    42. Princeton
    43. The Sistine Chapel Vassar
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    45. Vassar Island
    46. Abbott’s Aerodrome
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    50. Kelly Services
      • Preparation for tomorrow - learn now
      • Recruiting - new market for candidates (700,000 jobs each year)
      • Brand Awareness
      • Social Network - build relationships
      • Integration - help existing customers enter the virtual environment channel
      • Dave Fenech (SL: Holligan Dollinger) Sr. Director of eBusiness
    51. So What? What does this mean, or how does it apply to you?
    52. ?

    + AJ KeltonAJ Kelton, 3 years ago

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